Game Development Community

Adam Wilson's Forum Posts

Thread Post Date Posted
Interiors and the controls I need This is what I am up against and I almost need to have it portaled out so that I get better rending ... read more 11/03/2006 (8:48 am)
Back to Texture tools..(rotation) Is there a way to rotate the texture on its Z axis as of right not I can't rotate the horizontal wal... read more 10/31/2006 (7:35 am)
Opacity (White Border) Not the background but the images itself have some bleeding of the edges [url=http://members.cox... read more 10/31/2006 (7:25 am)
Opacity (White Border) Make your background color the color of your leaves and then do your mask.... read more 10/31/2006 (6:46 am)
HELP (please) converting 3ds (version 8) to DIF Thanks for all your help but I am getting my problems resolved it just shouldn't be this hard..... read more 10/31/2006 (6:44 am)
Added Portals? So I found on of my zones that I was looking for it was about 0.0005 m wide at the top.. very hard t... read more 10/30/2006 (11:55 am)
Added Portals? I decided to go old school and run it there an old map2dif ( no plus) and I started getting a bunch ... read more 10/30/2006 (9:39 am)
Added Portals? One more thing with my struggle that if I delete some brushes and the one zone that I would like to... read more 10/30/2006 (9:22 am)
Added Portals? One more thing as I try and run down the zones that are made when map2dif is created it seems to be ... read more 10/30/2006 (9:09 am)
Added Portals? Has any one ever figured out a way to not generated unwanted zones? This has become just another... read more 10/30/2006 (8:22 am)
Why does it cut up the faces Now when i do add detail brushes to object some times it cuts up the detail brush and some times it ... read more 10/26/2006 (1:35 pm)
Why does it cut up the faces Thanks I have read them many times trying to catch something that I may have missed..... read more 10/26/2006 (6:22 am)
Can I go out side for help The thing is that I can't use detail brushes on a wall that is part of a zone or I will loose that z... read more 10/26/2006 (6:21 am)
Added Portals? Just working.. checking to make shore that I don't get missing faces so I would save as a csx and th... read more 10/26/2006 (6:19 am)
Can I go out side for help I understand beta and how it has limited functionality and support.. and my question have to do with... read more 10/23/2006 (9:00 am)
Why No 3ds Max??? Thanks for the help.. 5 brushes to make up some walls that is all that is in the module I can't th... read more 10/20/2006 (2:38 pm)
HELP (please) converting 3ds (version 8) to DIF Problems are missing faces when run map2dif. I just don't see the simple skeleton working for I h... read more 10/20/2006 (2:26 pm)
HELP (please) converting 3ds (version 8) to DIF This is what I have to make.. 3rd floor [image]http://members.cox.net/wilsonismad/21csi/theredf... read more 10/20/2006 (2:09 pm)
HELP (please) converting 3ds (version 8) to DIF Thanks for your help.. I have done all I can really I have I do believe that the only way to fix wha... read more 10/20/2006 (2:03 pm)
Why No 3ds Max??? I have tried a majority of them.. just makes me made when each one has its own problems when it come... read more 10/20/2006 (1:35 pm)
Why No 3ds Max??? Sorry went to edit long day.. didn't mean to delete this.. Thanks..... all Like I said before I... read more 10/20/2006 (1:28 pm)
HELP (please) converting 3ds (version 8) to DIF Every time I take a map file and run it threw the map2dif I get missing faces and it cuts up the fac... read more 10/20/2006 (12:36 pm)
Why No 3ds Max??? I would like a max2dif... for max 8.. one that works..... read more 10/20/2006 (12:20 pm)
HELP (please) converting 3ds (version 8) to DIF [url]http://tdn.garagegames.com/wiki/DIF/FeatureChart[/url] if you fined something that works bet... read more 10/20/2006 (12:19 pm)
Why does it cut up the faces All right I got read of the unwanted cut faces from up above by getting read of the small white corn... read more 10/19/2006 (6:32 am)
Why does it cut up the faces I think this is why I am loosing faces on some of my brushes when converted to dif..... read more 10/18/2006 (2:22 pm)
Map2dif I still looking for a better way to make dif's no matter what I do this is the hardest part. I read... read more 10/13/2006 (1:14 pm)
DTS Collisions Best practices Animated collision meshes form my experience don't' work. as soon as they start to animate the colli... read more 10/12/2006 (8:03 am)
Alpha textures in Difs You can't do normal map's save the normal map as transparant.png that is they only way I could get i... read more 10/12/2006 (7:57 am)
Multiple Face Texturing problem I would love to have this option..... read more 10/10/2006 (8:43 am)
Shader question for an empty forum group That isn't much a tutorial.. I have got about all I can from it... I was thinking more along the l... read more 09/28/2006 (7:42 am)
Shader question for an empty forum group Tutorials would be great..... read more 09/28/2006 (7:25 am)
Snap to Grid Not Working Correctly Thanks for the quick response but no that don't help out and I have read it.. but when I do what hey... read more 09/27/2006 (12:50 pm)
Snap to Grid Not Working Correctly How can one build with this tool when it can't ever follow its own rule. That rule being " Don't hav... read more 09/27/2006 (11:34 am)
Snap to Grid Not Working Correctly So is this why the zones are not working for me now..... read more 09/27/2006 (11:07 am)
This is what I am up against Is this why the zones are not working.. I posted an image here for snap to grid.. [url]http://ww... read more 09/27/2006 (9:04 am)
Snap to Grid Not Working Correctly Snapping does not work right.. I zoomed in top view as close as I could get and noticed that the bru... read more 09/27/2006 (9:00 am)
This is what I am up against All right I started work on the building and I built 4 rooms each with 4 doors so they all have a po... read more 09/21/2006 (12:54 pm)
This is what I am up against OK lighting might get messed up but isn't patrolling every doorway a good rule to fallow just becaus... read more 09/21/2006 (12:19 pm)
This is what I am up against [image]http://members.cox.net/wilsonismad/21csi/Backside.jpg[/image] [image]http://members.cox.ne... read more 09/21/2006 (8:53 am)
Map2dif Not to beat a dead horse.. What is up with the dif format for TGE and TSE.. I still getting missing ... read more 09/18/2006 (11:46 am)
Missing faces on export I fill your pain when it comes to this issue.. and have brought it up.. as far as I know there is pl... read more 09/11/2006 (6:45 am)
Csghollow And yes you are right with the modify the individual vertices would make it not work.. man this to... read more 08/09/2006 (8:01 am)
Still having trouble with textures I had a brain fart when i was using the Texture Planes tool I was adjusting the Texture: Advanced se... read more 08/09/2006 (7:54 am)
Csghollow Just an idea for Hollow Brush do to the fact that the this tool only works on square / rectangular s... read more 08/07/2006 (7:23 am)
Still having trouble with textures Texture Tools work great I don't like the idea that the textures don't adjust in real time. You have... read more 08/07/2006 (7:14 am)
Map2dif That is great news........ read more 08/03/2006 (6:02 am)
Registration Expired Same.... read more 07/31/2006 (12:46 pm)
Map2dif Sorry I know longer have the bad file that would not open up in Quark. I did some cleaning of crap f... read more 07/17/2006 (2:14 pm)
Looking for beta testers creating or importing interiors I built the church back in beta 1 so it is a map file not a csx file and have not finished it becaus... read more 07/17/2006 (1:46 pm)