Game Development Community

Adam Wilson's Forum Posts

Thread Post Date Posted
Lost my key... Can some one seat my ignition key up again.. thanks.... read more 02/06/2007 (6:48 am)
Beta 16 reports Don't want to jumping the gun but I fill like Benjamin does when you read the form topic as Beat 16 ... read more 02/01/2007 (7:31 am)
Exporting Static Meshes? Invisible DIF? Good to see it is it is still in the works.. look forward to testing it..... read more 01/04/2007 (3:09 pm)
Changing Textures or Matirals.cs files HOW MS4.. Materials.cs [code] new Material(Earth) { baseTex[0] = "Earth"; bumpTex[0] = "EarthBum... read more 12/21/2006 (8:07 am)
Current Beta Version I keep thinking this Monday will be the one new release but sadly no.... read more 12/21/2006 (6:28 am)
Ok Light Leaks and Missing faces hand in hand I am just going to say thanks.. Not going to get in to it again with some one else I would like... read more 12/20/2006 (11:04 am)
Current Beta Version I got Beta 15 and it has 14 in the title bar..... read more 12/20/2006 (6:44 am)
Current Beta Version Nope.. you are right..... read more 12/20/2006 (6:33 am)
Ok Light Leaks and Missing faces hand in hand I knew that i was going to get in another discussion and didn't want to but.. I am just saying that ... read more 12/20/2006 (6:29 am)
Ok Light Leaks and Missing faces hand in hand Thanks.. for the help Joe wasn't trying to bitch at any one just frustrating that you have to do the... read more 12/19/2006 (6:26 am)
Ok Light Leaks and Missing faces hand in hand I have read it many times over.. not going to get in a do this do that discussion again. I still sta... read more 12/18/2006 (1:31 pm)
Ok Light Leaks and Missing faces hand in hand That is fine but then I will get missing faces. My building is not square. thanks for the reply... read more 12/18/2006 (6:25 am)
Was Incorrect Vertex fixed Just seeing if any one is having the same problem I am I have copy / past into new window and saved ... read more 12/08/2006 (6:23 am)
Missing textures info again.. Beta 15... read more 12/04/2006 (6:40 am)
Opacity modes (maps showing trough) SORT::... read more 11/30/2006 (6:20 am)
Selecting Faces bad I did but I couldn't get them to even go to 1400.. at one time.... read more 11/20/2006 (12:01 pm)
Ok Light Leaks and Missing faces hand in hand Yes.. that is the only way the map2dif gets read of them.. unless you build a power of 2 geometry bu... read more 11/20/2006 (10:54 am)
Ok Light Leaks and Missing faces hand in hand Do any one know if there is a plan to up the restriction of light map size so it isn't 256 X 256... read more 11/20/2006 (9:26 am)
Light map size Did this 256 x 256 ever get taken out to allow for bigger light maps? If Yes do you know when the... read more 11/20/2006 (8:47 am)
Ok Light Leaks and Missing faces hand in hand And when you make the geometry smaller and the light smaller I get green outlines of where the faces... read more 11/20/2006 (7:27 am)
Ok Light Leaks and Missing faces hand in hand TGErad interior lighting is this still a good thing to try and use and is there one for TSE and TGE ... read more 11/17/2006 (7:29 am)
Ok so this sucks. now it is a bad map file???? All right I found out what was going on I was messing with the geometry and light scales and my geom... read more 11/16/2006 (7:08 am)
Selecting Faces bad Thanks.. I am on Beta 15 so they may have done something..... read more 11/15/2006 (9:35 pm)
Ok so this sucks. now it is a bad map file???? Ok It did it again but this time when I saved out a map file constructor was able to open it up and ... read more 11/15/2006 (3:00 pm)
Selecting Faces bad Does any one know if there is a limited number of brushes you can make in Constructor?... read more 11/15/2006 (12:41 pm)
Ignition Key expired Thanks..... read more 11/15/2006 (8:45 am)
Ignition Key expired Mine is in the same boat any one on GG that reads this and can activate them again can you pleases d... read more 11/15/2006 (6:31 am)
Selecting Faces bad This is at the bottom of the console.log file can any of you see anything that might make Constructo... read more 11/14/2006 (11:59 am)
Selecting Faces bad So I ran map2dif and I got a total number of brushes of 1399 so that means that 1400th brush crashes... read more 11/14/2006 (11:36 am)
Selecting Faces bad Is there any way to help constructor out I got to a point now with my building were I can't even mak... read more 11/14/2006 (10:00 am)
Selecting Faces bad Copy & Past now makes it cash..... read more 11/14/2006 (9:52 am)
Selecting Faces bad Hold Shift and Drag for duplicated brush random crash now beta 15.. beta 14 didn't do it..... read more 11/14/2006 (9:18 am)
Ok so this sucks. now it is a bad map file???? Ok so I was able to take 2 files and make them one good file and I didn't loose anything but 4 hours... read more 11/13/2006 (2:17 pm)
Constructor is getting slower. Thanks for the heads up..... read more 11/10/2006 (6:41 am)
Constructor is getting slower. It as come to my attention that selecting thing gets a little be slow.. Now if you have 1 brush a... read more 11/09/2006 (2:12 pm)
Constructor is getting slower. Well if it does and I hit that magic number I will know the answerer to it. thanks... read more 11/09/2006 (11:07 am)
Constructor is getting slower. My brushes I don't think are that big.. I do have a 4 dts files I am working with to build this file... read more 11/09/2006 (9:54 am)
Constructor is getting slower. Yes have thought about it but as of right now the way that the building has to operate don't think i... read more 11/09/2006 (8:32 am)
Interiors and Exteriors Thanks...... read more 11/07/2006 (3:11 pm)
Interiors and Exteriors I am just having a hell of a time trying to make a building.. I have never in all my years of modeli... read more 11/07/2006 (1:09 pm)
Interiors and the controls I need Move to the zone with the camera in engine after I seat the setInteriorRenderMode(7) to display the ... read more 11/07/2006 (9:36 am)
Interiors and the controls I need The over all plane is to zone all the rooms out or sections of the building.. I am making one large ... read more 11/07/2006 (9:26 am)
Interiors and the controls I need I need a way to fined the zones that the map2dif is creating.. The map2dif is making zones that ... read more 11/07/2006 (8:11 am)
Interiors and the controls I need Is there any way in script to move your camera to the next zone? if YES how?... read more 11/07/2006 (7:40 am)
Interiors and Exteriors Is there any way to make a simpler tool like the suggestion like have a small counter that displays ... read more 11/07/2006 (7:17 am)
Added Portals? Every time it seams that I use the Knife tool it makes more zones that I don't want and can't fined ... read more 11/06/2006 (2:18 pm)
Interiors and the controls I need Sean H. This is the low down I would like to make a 3 floors in a building and then with some scri... read more 11/03/2006 (1:35 pm)
Interiors and the controls I need It worked to stop the LOD's switching on free fly but still when you back into the building it goes ... read more 11/03/2006 (10:25 am)
Interiors and the controls I need So that is work and it isn't working.. fore example I would like the LOD to work even when I am in t... read more 11/03/2006 (9:32 am)
Interiors and the controls I need What about saving different LOD's for the different floors and replacing it in code to what you want... read more 11/03/2006 (8:57 am)