Adam Wilson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Turn out the lights | I have come to fine out that even if you just build a hollow box and place your player inside it tha... read more | 06/27/2007 (9:57 am) |
| Turn out the lights | When you are talking about zoning are you talking about having a room and all the exits have a porta... read more | 06/27/2007 (6:24 am) |
| Portal Problems (with Screen Shots) | All Right it might not have been the 4 brushes it might have been that my wall that was down into th... read more | 06/27/2007 (6:16 am) |
| Portal Problems (with Screen Shots) | What is the size of your portals.. I was making mine 0.1 thick and I have noticed not 100% on this b... read more | 06/26/2007 (2:48 pm) |
| Base textures | Works just like it should.. Thanks.... read more | 06/21/2007 (7:18 am) |
| Base textures | They show up now so looks like it is going to work. . Thanks again..... read more | 06/18/2007 (7:07 am) |
| Base textures | Thanks..... read more | 06/15/2007 (12:33 pm) |
| Base textures | Exporter 0.944... read more | 06/15/2007 (11:34 am) |
| In the Future of Exporter and Children Animations. | Thanks..... read more | 06/12/2007 (6:08 am) |
| In the Future of Exporter and Children Animations. | Eye, cam, mountPoint, mount#, mesh(parent) animate with it mesh(child). I fined it some what nicer... read more | 06/11/2007 (11:57 am) |
| Visibility Mesh Help | Sounds good.. thanks again for your help..... read more | 06/07/2007 (6:58 am) |
| Visibility Mesh Help | My Mock Up [image]http://members.cox.net/monwilson/21csi/mockUP.jpg[/image]... read more | 06/06/2007 (8:37 am) |
| Visibility Mesh Help | I will try that tomorrow. Idea: [quote]I'm open to suggestions as to implement it in the expo... read more | 06/05/2007 (8:02 pm) |
| Visibility Mesh Help | [quote]so you need a unique material on each mesh that you want to animate independently[/quote] ... read more | 06/05/2007 (1:36 pm) |
| Visibility Mesh Help | Here is a link.. I got read of the rest of the mesh didn't need it and so you don't have to weed thr... read more | 06/05/2007 (9:29 am) |
| Visibility Mesh Help | It did work sort of but now it isn't.. I am very stumped.. everything is seat up right.. and when I ... read more | 06/05/2007 (8:58 am) |
| Visibility Mesh Help | It did work sort of but now it isn't.. I am very stumped.. everything is seat up right.. and when I ... read more | 06/05/2007 (8:34 am) |
| 0.94 exporter cannot be used with BLender 2.44?!? | Thanks.. that fixed it.. I assumed that it had it..... read more | 06/05/2007 (7:53 am) |
| Visibility Mesh Help | I dint' have "Alpha" buton selected in the "Map To" tab.. small detail big fix.. Thanks again..... read more | 06/05/2007 (7:49 am) |
| Visibility Mesh Help | Thanks.. I assumed that is how it worked and I did a test module and it worked great.. but as so... read more | 06/05/2007 (6:45 am) |
| 0.94 exporter cannot be used with BLender 2.44?!? | I installed blender 2.44 and now I can't get the gui window to export out my modules. and your fix u... read more | 06/05/2007 (6:32 am) |
| Visibility Mesh Help | Second problem I am looking at is how do I do different meshes for that specific action? Example... read more | 06/04/2007 (12:35 pm) |
| Animation not exporting right 0.944 | Yes I figured so. That was a test to try and get it to work (desperation will make you do just about... read more | 06/01/2007 (9:53 am) |
| ... | Ok.. that was another problem I was having was the LOD's not showing next detail. but I will change ... read more | 06/01/2007 (9:47 am) |
| ... | Thanks for the help and yes I see that I just need to slow down and make shore all is checked before... read more | 06/01/2007 (8:51 am) |
| ... | I think it is more my problem than yours do to the fact that I don't know blender as good as I know ... read more | 05/31/2007 (7:15 am) |
| ... | Thanks.... read more | 05/29/2007 (11:34 am) |
| ... | One more thing.. not to be a burden.. Z-Sorting I was going to set my tree like so. [code] Sh... read more | 05/29/2007 (9:54 am) |
| ... | This has nothing to do with Billboards but I can't get the Exporter to work it was working but as so... read more | 05/29/2007 (8:32 am) |
| ... | Thanks.. It worked but now all the object that I have are billboard meshes.. is there a way to loc... read more | 05/29/2007 (6:35 am) |
| ... | Will the exporter be able to export out billboard meshes.. New to blender and really liking it..... read more | 05/25/2007 (1:55 pm) |
| New Constructor plugins for testing | Keeps crashing.... constructor 1.0...... read more | 05/25/2007 (11:16 am) |
| Face Extrude Plugin | I am intrigued.. would be really nice feature to have when working..... read more | 05/17/2007 (8:27 am) |
| DIF export troubles | I too have had this problume..... read more | 05/04/2007 (7:02 am) |
| ... | Sweet.. excited for IFL's... read more | 05/03/2007 (7:02 am) |
| Church | Thanks.... read more | 04/24/2007 (6:27 am) |
| Export is HELL | First off I am with you on this Caylo Cypsyblood .. and I have run out of breath talking about how C... read more | 04/18/2007 (6:55 am) |
| The upcoming IAV pack. | Edward Moyer@ We will have many mount points set up but at this time they are undetermined wh... read more | 04/17/2007 (9:36 am) |
| The upcoming IAV pack. | Had to showoff the ala rails.. [image]http://members.cox.net/monwilson/21csi/cage03.jpg[/image] ... read more | 04/17/2007 (9:06 am) |
| The upcoming IAV pack. | I had to show the mounted machinegun [image]http://members.cox.net/3dwilson/gun.jpg[/image]... read more | 04/13/2007 (8:36 am) |
| The upcoming IAV pack. | Optional Skins [image]http://members.cox.net/wilsonismad/21csi/FrontSandHeadLights.jpg[/image] ... read more | 04/12/2007 (1:08 pm) |
| Church | Thanks Every one for the feedback it always makes an artist fill a little better about something he/... read more | 04/12/2007 (6:37 am) |
| The upcoming IAV pack. | Jehsup-- Detail Polys - 2548 Format as of right now will be - Max 8 and DTS The optional skins ... read more | 04/11/2007 (2:53 pm) |
| Church | Miguel Varela -- I didn't us the Arch prefab I made all the Arch's from simple cub's.... read more | 04/11/2007 (10:59 am) |
| Church | [image]http://members.cox.net/monwilson/Church_Back.jpg[/image] [image]http://members.cox.net/monwi... read more | 04/11/2007 (9:43 am) |
| Thanks for Constructor | I would like to say thanks for allowing me work on the beta as well and with being an artist if you ... read more | 04/09/2007 (6:48 am) |
| Torque Constructor Release Candidate 1 | Windows XP.. I got Constructor to work it is the TorquDemo.exe that came with it to load up the DIF'... read more | 03/23/2007 (2:48 pm) |
| Current Beta Version | Sounds good..... read more | 03/12/2007 (9:04 am) |
| Ignition Key expired | Thanks.. good to see this place come to life again..... read more | 02/07/2007 (7:02 am) |
| Ignition Key expired | Can some one enable the keys again.. Thanks...... read more | 02/06/2007 (2:48 pm) |