Game Development Community

Tim Kin Chu's Forum Posts

Thread Post Date Posted
Import/exportCachedFont But I cant access the [url]tdn.garagegames.com/wiki/TorqueUnicode[/url] can some one tell the c... read more 07/09/2006 (8:57 pm)
Import/exportCachedFont() questions [quote] The first time you import you want the weight to be same as when you imported (in the examp... read more 07/09/2006 (8:54 pm)
Some problem about the gui control. Thanks~ i will try them out~... read more 07/06/2006 (3:08 am)
Some problem about the gui control. Hey~ please help~... read more 07/05/2006 (1:23 am)
Can we save the object created directly to *.dso? Oh thx~ where can i see the updated list of all function???... read more 06/30/2006 (12:44 am)
How to hide the image file from the player?? Oh............ thanks~... read more 06/27/2006 (12:20 am)
How to change the graphic of the defult Gui??? Is it free to change the size of the image? also where is the definition of the color of separati... read more 06/16/2006 (12:16 am)
How to change the graphic of the defult Gui??? How can i change the graphic then???????... read more 06/15/2006 (11:33 pm)
Why fullscreen only??? Oh thanks!!! but why it is only fullscreen when using 16 bit color depth???... read more 06/11/2006 (9:22 pm)
Which part of code is for image loading from the harddisk?? ... read more 06/07/2006 (12:22 am)
Which part of code is for image loading from the harddisk?? Define an image-map ?? that is using the "datablock t2dImageMapDatablock"??? or use the "new t... read more 06/05/2006 (4:16 am)
Can we set the layer of GuiBitmapButtonCtrl things??? I found that the spacescroller demo is not cover will other GUI screen. It just set the new graph... read more 05/23/2006 (9:53 pm)
Have collision call late problem. UM............ %src object is the ball shoot out?? what is your method to set it to the posiont... read more 05/18/2006 (7:56 pm)
Have collision call late problem. Yes.... What I did in my game is 1. the player shoot the ball. 2. set velocity to the ball. ... read more 05/18/2006 (12:56 am)
Starting Particle Editor in Beta 3 Thanks Chris. I will give it a try.... read more 05/18/2006 (12:50 am)
Will collision detection affected by the moving speed??????????? Problem still exists, yet there is no pattern to predict when that happens. Will it be possibly a bu... read more 05/17/2006 (9:37 am)
Starting Particle Editor in Beta 3 Aleksey: I experienced the same thing as you do. Chris: I tried copying some existing EFF files ... read more 05/17/2006 (9:29 am)
How to create custom text??? Is there any method like java "drawString"??? directly draw a string on the screen?? I am now ... read more 05/15/2006 (9:25 pm)
Have collision call late problem. Where can I download the beta3???... read more 05/10/2006 (7:51 pm)
Cannot find menu FormMainMenu for clearMenuItems Beta3????? where is it???/ I dont understand the meaning of this warning message............ ... read more 05/10/2006 (4:02 am)
Have collision call late problem. Your meaning is ????????? rebuild a debug version???... read more 05/09/2006 (11:42 pm)
Have collision call late problem. Which part show that D3D is really enabled??... read more 05/08/2006 (9:12 pm)
Have collision call late problem. Video Init: Accelerated OpenGL display device not detected. Accelerated D3D device detected.... read more 05/08/2006 (9:11 pm)
Have collision call late problem. I changed my setting to.: $pref::Video::displayDevice = "D3D"; $pref::Video::allowOpenGL = 0; ... read more 05/07/2006 (9:36 pm)
Have collision call late problem. Yes. It is the problem. The collision will be detected when they are overlap sometime, but als... read more 05/07/2006 (9:35 am)
Have collision call late problem. I want the function called when the objects touch each other. My problem is, the function get ca... read more 05/04/2006 (1:02 am)
Can use the key read from keyBoard??? Um........ I want pass the key pressed . debugMap.bindCmd(keyboard, "keyPressed", "setPlayMode... read more 05/03/2006 (7:51 pm)
Have collision call late problem. Hey........ none have this problem???... read more 05/02/2006 (7:58 pm)
Object position when collision problem I have set it . I use setdebugOn(1) to veiw the actual size of image. And I saw that the two s... read more 04/27/2006 (12:49 am)
Object position when collision problem I am doing a game like bubble shooter too. But I have a problem when the too ball collision. t... read more 04/26/2006 (10:14 pm)
Will collision detection affected by the moving speed??????????? I use setLinearVelocity() to test it again. It also have the problem. The "t2dSceneObject::onColl... read more 04/26/2006 (8:41 pm)
BIG problem about using t2dTileLayer @@ thx!!!!!!! what is the actual meaning to set set filterPad to true????... read more 04/13/2006 (1:35 am)
Are there any debug tool???? It throw a error massage of main.cs not found. the path is not correct? I want to run the spac... read more 04/05/2006 (11:42 pm)
Are there any debug tool???? Yes I got problem when I want to debug my game. when I use torsion and run it the game windo... read more 04/04/2006 (4:22 am)
Are there any debug tool???? I am using torsion. But how to use it to debug??????? I have read the "Creating and Debugging "H... read more 03/31/2006 (8:24 pm)
Problem with varible assign....plx help Thx...... I got it!... read more 03/27/2006 (2:40 am)
Problem with varible assign....plx help I dun have a TGE license right now............ Could you tell me the method in here thx??... read more 03/26/2006 (11:23 pm)
What is the syntax error.............. Thx............ It was a newbie mistake@@... read more 03/22/2006 (10:30 pm)
Have any tutrial about a ball bouncing in a box?? Thx Dave !!!... read more 03/22/2006 (9:14 pm)
How to make a debug text draw on screen?? Where is shapename gui code?????????... read more 03/21/2006 (7:43 pm)
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