Jeremiah Fulbright's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| really the TGE editor in the Tribes 2 beta ? | Hmm New Editor doesnt show anything on Right-Click of SimGroups! :( As far as mappers, I refuse... read more | 06/09/2002 (11:41 am) |
| really the TGE editor in the Tribes 2 beta ? | Can somebody tell me if there is means to Delete SimGroups with patched editor? It was real simpl... read more | 06/09/2002 (12:19 am) |
| really the TGE editor in the Tribes 2 beta ? | Thank you for the great editor. Already working on a couple 32-scale maps with it, due to easily bei... read more | 06/07/2002 (12:11 pm) |
| UVW mapping problem | I would like to see your tutorial.. I am learning alot about max.. but cant get uvw mapping to work... read more | 06/03/2002 (10:52 pm) |
| Skinning/Unwrapping | /me waits, as he has no hair or skin left.. from pulling all out.. :)... read more | 04/25/2002 (7:00 pm) |
| Skinning/Unwrapping | any word on the tutorial? I am pulling out what hair I got left trying to figure out how to uunwnrap... read more | 04/25/2002 (6:12 pm) |
| Skinning/Unwrapping | just let me know when its posted and everything. I can wait fortunately ;) got a few other projec... read more | 04/24/2002 (6:27 pm) |
| Skinning/Unwrapping | 3ds max 4.. Ive been reading thru alot of tutorials.. but im assuming mym model is too 'nasty' as... read more | 04/24/2002 (5:43 pm) |
| max2map for 3dsmax 4 | anybody have the Max 4 version of said plugin?... read more | 04/23/2002 (8:25 pm) |
| Collision Issues w/ 3dsmax4 | I guess its just the way the engine handles it.. WEIRD!! ;)... read more | 04/23/2002 (8:23 pm) |
| Collision Issues w/ 3dsmax4 | Um. The actual shape IS convex.. as in not curved.. all those sides are straight.. and from what ive... read more | 04/23/2002 (11:56 am) |
| Collision Issues w/ 3dsmax4 | Well, I have pretty much given on this shape and idea hehe.. and working on some other lil models, b... read more | 04/23/2002 (10:54 am) |
| SORT:: | Done that, Read that ;) I have a flipdown/animated cockpit... It is transparent, so it was needin... read more | 04/23/2002 (8:40 am) |
| Multires + Script | I just followed thru the documentation for that script.. I can't get it to work properly in 3dsmax 4... read more | 04/22/2002 (5:27 pm) |
| Multires + Script | OKay cool.. I actually have that script, but it never seemed to do anything.. never saw a rollout or... read more | 04/22/2002 (5:11 pm) |
| Collision Issues w/ 3dsmax4 | I just did a finetooth comb search thru the shape and there isnt a collision mesh. There is a dummy ... read more | 04/20/2002 (3:52 pm) |
| Collision Issues w/ 3dsmax4 | Did some preliminary testing.. If i do just a plain box, it collides.. but if I use my shape mesh as... read more | 04/20/2002 (11:41 am) |
| Collision Issues w/ 3dsmax4 | Okay, I will check it.. The actual collision mesh is a copy of the actual shape.. an 8-sided Tube.. ... read more | 04/20/2002 (10:49 am) |