Aun Taraseina's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Submitting your TGB game to the Mac AppStore | I think you should still be able to get 1.8 TGB Pro to the App Store but the changes made here are ... read more | 07/11/2013 (5:39 pm) |
| Great site for app store search engine optimization | Thanks!... read more | 11/14/2012 (3:13 pm) |
| Are You Quick Enough? 2 in Top Ten on the App Store. | Nice job, good luck with your app!... read more | 11/14/2012 (7:15 am) |
| Submitting your TGB game to the Mac AppStore | @Rpahut cool, I just had sometime back to update my game. Will look if there's any alternative as yo... read more | 10/20/2012 (7:39 pm) |
| Need advice on setting up a contract for licensing | From my experience, is mostly 2 options of course there are more but with most ppl I dealt with it's... read more | 10/09/2012 (7:07 pm) |
| Submitting your TGB game to the Mac AppStore | Sandbox was a requirement since the Mac AppStore went live, if I didn't miss anything. So if they di... read more | 02/13/2012 (6:41 pm) |
| Mac Intermittent speed problems? | I never had problems like that, are there some other programs running in the background of your desk... read more | 01/31/2012 (7:56 pm) |
| Create a successful bullet hit bleeding. | nice!... read more | 01/05/2012 (7:52 pm) |
| TGB won't compile on xcode 3.2 | I've supplied a fix for the black console screen at this link [url=http://www.garagegames.com/commun... read more | 11/17/2011 (3:42 am) |
| Sensing if object already exists | try this [code] if(isObject($yourObj)) { echo("yourObj already exsit"); } [/c... read more | 08/24/2011 (7:50 pm) |
| indiecity.com ? Supposedly opening soon.. 85/15 possible split | @Joseph, Nice I'll try that one with my games too :)... read more | 08/19/2011 (8:27 pm) |
| indiecity.com ? Supposedly opening soon.. 85/15 possible split | @E.B. Yes, I've used their SDK in a Torque game and integrated both the Leader Board and Achievement... read more | 08/19/2011 (8:25 pm) |
| indiecity.com ? Supposedly opening soon.. 85/15 possible split | Try this link [url=http://developers.indiecity.com/]http://developers.indiecity.com/[/url] It's thei... read more | 08/19/2011 (10:21 am) |
| How to set app version in XCode4 ? | What's the error ?... read more | 08/17/2011 (12:48 am) |
| Compilation Error in XCode 4 using iTorque 1.4.1 | Have you installed your certifications? And have you selected your certifications in your project?... read more | 06/26/2011 (7:25 pm) |
| Mayan Software seeking Programming and Art Contract work | We're currently available for any programming or art related contract work :)... read more | 06/22/2011 (9:52 am) |
| TGB Engine questions. Get time in milliseconds. | Is this what you are looking for [code] Platform::getVirtualMilliseconds() [/code]... read more | 05/11/2011 (5:22 pm) |
| How do I manage a levels state in TGB? | In your onAdd method of the enemy class, you can add your enemy to a simGroup. Something like [co... read more | 05/10/2011 (5:09 pm) |
| OnUpdate() and onUpdateScene() are not being called. Why? | You can mount the camera to an object with a specific offset. If you are working on the iPhone, I do... read more | 05/07/2011 (5:20 pm) |
| How To Integrate QT's Webkit to TGB (connect to Facebook, play Flash, browse the web) | I had the impression this was the private forums. -_-''... read more | 05/07/2011 (5:09 pm) |
| OnUpdate() and onUpdateScene() are not being called. Why? | @7 Raven What particular error are you having ? Are you trying to update the camera with the obje... read more | 05/07/2011 (8:33 am) |
| Disallowing rotation on a given axis | From what I remember, when writing the AIs for Buccaneer. There's a variable in the engine for vehic... read more | 05/06/2011 (9:52 pm) |
| porting from netbook to macbook air and pro resolution question | I see, I downloaded a game using this feature so I think it should be ok. [quote] Also, does the... read more | 05/06/2011 (10:17 am) |
| porting from netbook to macbook air and pro resolution question | What do you mean by letterboxing in fullscreen, filling the background with black but the game still... read more | 05/05/2011 (6:04 pm) |
| porting from netbook to macbook air and pro resolution question | It's not a supported resolution on one of those iMac which Apple uses to validate Mac AppStore apps,... read more | 05/05/2011 (9:18 am) |
| How To Integrate QT's Webkit to TGB (connect to Facebook, play Flash, browse the web) | Thanks guys, can't wait to see what people will come up with using this code :)... read more | 05/03/2011 (9:00 pm) |
| Windows 7 Security Permission issue | @PGames The easiest way of fixing this from what I found is turning off the UAC option in Visual Stu... read more | 05/03/2011 (8:54 pm) |
| Creating a new function inside a game mode | How are you calling %game in your game mode code ?... read more | 04/20/2011 (6:36 pm) |
| TGB no sound from .ogg when compiled with xcode4 | Have a look in this thread [url=http://www.garagegames.com/community/forums/viewthread/125320/]http:... read more | 04/20/2011 (5:58 pm) |
| Creating a new function inside a game mode | It's pretty hard to tell exactly what's the problem with your code without the whole or more code th... read more | 04/20/2011 (5:39 am) |
| appropriate method to end the game? | You can't make an exit or restart button in your app, you'll be rejected by Apple.... read more | 04/20/2011 (3:29 am) |
| Saving compiled cs files | 2.5) add setMod(getMod()); so your .cs gets included in the resource manager... read more | 04/18/2011 (6:26 pm) |
| Working with numbers and strings | oh I see.. how about this [code] dSprintf(stor, sizeof(stor), "%f", stor); [/code]... read more | 04/17/2011 (9:05 am) |
| Working with numbers and strings | Have you tried [code] dAtof [/code]... read more | 04/16/2011 (10:19 pm) |
| Black background on the full screen | Was thinking about to do the same thing. Doesn't seem that there's a resource for this yet thou.... read more | 04/09/2011 (10:50 pm) |
| No .ogg playback in 1.7.5 on Mac - SOLVED | I've been using *.ogg and they seem to be working fine, my target platform was both for the PC and M... read more | 04/07/2011 (4:00 am) |
| How to change tge default resolution? | Make sure you delete prefs.cs which keeps your old preferences.... read more | 03/21/2011 (8:32 am) |
| Something We Need. | I think dAtof is what you are looking for.... read more | 03/17/2011 (6:14 pm) |
| Issue with dso files | 1. Are you sure that all of the *.cs generated a *.dso? You can use Torsion which will compile every... read more | 03/17/2011 (12:25 am) |
| filedelete path | @Bruno - I think the reason why the portal requested this feature is because you are storing your pl... read more | 03/16/2011 (6:06 am) |
| several problems about behavior or trigger | Use triggers, you can add a behavior to the trigger and assign the tower to the trigger so when an e... read more | 03/12/2011 (10:41 pm) |
| Torque & GameSpy Technology | To follow up with this thread, it seems that my old account on http://www.poweredbygamespy.com is st... read more | 03/11/2011 (8:48 pm) |
| How to remove icon gloss effect | add this to your plist [code] <key>UIPrerenderedIcon</key> <true/> [/code]... read more | 03/08/2011 (9:06 pm) |
| THE: I want Torque3D 1.1 on Mac Thread. | I would love to see it!! ... read more | 03/07/2011 (11:26 pm) |
| Does the TGE support android? | iPad is a version of the iPhone with larger screen, not another version of Mac without the Keyboard.... read more | 03/03/2011 (10:18 pm) |
| Congratulations Steve! | Nice..... read more | 03/02/2011 (7:11 am) |
| Torque & GameSpy Technology | I've used Game Spy SDK in a game made with TGEA before, the Net punch through and Master Server Tech... read more | 03/01/2011 (7:22 pm) |
| Voice actor looking for work | I would like to know too and can you sing ?... read more | 02/28/2011 (12:45 am) |
| Submitting your TGB game to the Mac AppStore | @George - I'm using a Mac Mini too :D Have you tried deleting the xml file at "common/commonCon... read more | 02/23/2011 (7:14 pm) |
| Graphics Corruption. Win7 + Nvidia + D3D Showstopper | Great looking game by the way. :)... read more | 02/22/2011 (2:05 am) |