Badguy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Touchscreens & Torque | Sounds pretty groovy. I like it. you can do like virtual Canada and travel to or use designed in... read more | 06/09/2006 (4:39 pm) |
| Touchscreens & Torque | Touch screen will work with no problem. they generally use a mouse driver to perform the tasks t... read more | 06/09/2006 (3:25 pm) |
| Gladiator Project | Go Germany! they will pwn them.... read more | 06/09/2006 (8:49 am) |
| Gladiator Project | [quote]And I think many torque programmers are also good enough for programming in torque.[/quote] ... read more | 06/09/2006 (8:28 am) |
| Problem with "Sniper Rifle | Bullet collision would Not be handled in the script. did you play tribes 2? the spin fuser slow ... read more | 06/07/2006 (2:45 pm) |
| Problem with "Sniper Rifle | Raycast will require source modifications. there may be a way to do them from script. I wouldnt ... read more | 06/07/2006 (1:49 pm) |
| Strings in the Torque Engine | You simply write your own string handling class. screw stl.... read more | 06/07/2006 (1:13 pm) |
| OH NO!!!!! Major Failure | Was worried that the [X] was getting eaten. turns out its just another ramification of the super n... read more | 06/06/2006 (3:53 pm) |
| OH NO!!!!! Major Failure | ... read more | 06/06/2006 (3:48 pm) |
| OH NO!!!!! Major Failure | ... read more | 06/06/2006 (3:47 pm) |
| OH NO!!!!! Major Failure | Dear: [X] Clueless n00b [X] Lamer [X] Flamer [_] Pervert [_] Sexist [_] Spammer [_] Racist [... read more | 06/06/2006 (3:47 pm) |
| Fatal error LNK1181: cannot open input file "ljpeg.lib | Wtf this thread is busted.... read more | 06/06/2006 (3:45 pm) |
| Fatal error LNK1181: cannot open input file "ljpeg.lib | ... read more | 06/06/2006 (3:44 pm) |
| Fatal error LNK1181: cannot open input file "ljpeg.lib | ... read more | 06/06/2006 (3:44 pm) |
| Fatal error LNK1181: cannot open input file "ljpeg.lib | ... read more | 06/06/2006 (3:43 pm) |
| Need help with a code | Lol Quentin. just what are you asking? break it down? how broken down do you need it? I t... read more | 06/03/2006 (3:29 pm) |
| Silly programming/general Torque questions | Matt, heh sorry didn't want to seem like I was bashing your language. heh I guess I was, I'm sor... read more | 06/01/2006 (5:00 pm) |
| Silly programming/general Torque questions | Subclassing: subclassing is of course available being a c++ application. however there are some ... read more | 06/01/2006 (3:47 pm) |
| EA BF2 patch 1.3 or how to screw up a game | Hmm... I dont really get what your saying. since version 1 the game is in debug mode, not just... read more | 06/01/2006 (12:17 pm) |
| Doors and Lifts yet? (2nd Look @ Torque) | [quote]Forgive me if I seem a little bit ill, but to someone who is not a professional developer, $1... read more | 05/29/2006 (6:37 pm) |
| Help with callback function in code converted to a class | Use a static function.... read more | 05/29/2006 (9:14 am) |
| Creating resource from an array containing image data | Depends on how you have mapped the texture to the surface. if you have the artist use a "format... read more | 05/26/2006 (1:17 pm) |
| Spider in Tunnel? | Brandon, if Michael has some code ready that is a good starting point. otherwise you'll be st... read more | 05/26/2006 (12:57 pm) |
| Spider in Tunnel? | Heh, this will take a fair amount of work to achieve. if memory serves me the function for t... read more | 05/26/2006 (12:05 pm) |
| Crawl worm crawl | Stephen, note in that tutorial / example the line: [code]new AIPlayer(Bob) { datablock = "Playe... read more | 05/18/2006 (3:07 pm) |
| AI Frame working / advanced programming question | Well.. I might not know enough but here is my take on it. Solution 1: this I feel is the curr... read more | 05/17/2006 (3:39 pm) |
| Triggering an event while holding an item. | U hehe sorry I could't resist.... read more | 05/17/2006 (12:59 pm) |
| Need Help | THE LOST ERA should be typed: The Lost Era you listed it twice. good call, it is my favourit... read more | 05/16/2006 (11:32 am) |
| Noob, ideas for a starting place? | Buying tge is a no brainer. you qualify for the early adopter if you do (to get tse) at least fo... read more | 05/15/2006 (1:40 pm) |
| Kork Death Cry | Find another working sound. and follow the code path. do a project search for any of the specifi... read more | 05/15/2006 (12:55 pm) |
| Stand-Alone SDK? | This sdk is a workspace. you utilize the workspace provided by the sdk. if you dont, you have lo... read more | 05/12/2006 (2:10 pm) |
| E3 hotties put your clothes back on | Well.. are you gonna take her to the beach? .. or anywhere else? I dont think there is any... read more | 05/11/2006 (8:24 am) |
| Black screen then exit? | I'm pretty sure this will not stop the application. is this the last thing in the log?... read more | 05/10/2006 (11:12 am) |
| Nametags on non-AI | Take a look at : GuiShapeNameHud.cc I think that is the name. something close to that anyhow.... read more | 05/08/2006 (12:19 pm) |
| RealFog Console Method?? | You might wanna reflect on the source code for a full answer.... read more | 05/08/2006 (9:30 am) |
| Opengl | Well. I think we have already covered the fact we agree.. microsoft has a strangle hold on the d... read more | 05/05/2006 (1:45 pm) |
| Opengl | [quote]A graphic card can be optimized for Direct x but not for opengl[/quote] I dont get this I... read more | 05/05/2006 (12:47 pm) |
| Opengl | [quote]Well my intention was to prevent opengl or direct x fanatics from answering Useless effort, ... read more | 05/05/2006 (12:20 pm) |
| GG Web Site has become a mess | Rofl westy.. lets all get ie7.. good call. :) guess that is why every other week I've got ni... read more | 05/04/2006 (1:59 pm) |
| 1.4 and Win98 | Cvs means concurrent version source. [url]http://www.nongnu.org/cvs/[/url] here is a link you ... read more | 05/04/2006 (11:54 am) |
| 1.4 and Win98 | Fixing the unicode should not be too big of a deal. as for the old version stuff. you need to ... read more | 05/04/2006 (11:12 am) |
| TSE 1.0 Release Date Challenge | Microsoft buy's Garage Games. supress's all future development. offers Indie xbox licenses $350... read more | 05/04/2006 (9:17 am) |
| Replace character in FPS example | Chris: I do not know of a tutorial. but really its not that complex. what you need to d... read more | 05/03/2006 (3:50 pm) |
| ConsoleFunction macro error? | Heh naw, not my post. someone else's. but I seen it here empty and wondered if it was a forum bu... read more | 05/03/2006 (1:41 pm) |
| ConsoleFunction macro error? | Is this a bug?... read more | 05/03/2006 (1:26 pm) |
| Why should I buy Torque over another engine? (eg. TrueVision3D) | Torque is really one of the only full featured "Engine's" the rest are mostly scenegraph's and ren... read more | 05/03/2006 (12:38 pm) |
| I'm Back! Introducing marketinghelpnet.com | Welcome back. looks like your post got bitten by the apostrophe bug :) damn punctuation anyh... read more | 05/03/2006 (11:35 am) |
| Compiling? | Hi.. U... read more | 05/03/2006 (9:24 am) |
| New to CVS | Ok, well poke around but there above are a couple links to get you going. either way it's fairly ... read more | 05/03/2006 (8:47 am) |
| New to CVS | Hmm, Im pretty sure it would :) what distro is it? type cvs at the command prompt if you can. ... read more | 05/03/2006 (8:37 am) |