Danny Ngan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Mac Maya 7 | [url]www.garagegames.com/developer/torque/artist/#DTS[/url]... read more | 11/12/2006 (2:11 am) |
| Building a Portfolio | What are the ingredients to an excellent portfolio? Simply put, your best artwork. What kind of 2... read more | 08/12/2006 (10:02 am) |
| How much money is in level design? | There are plenty of game design/level design positions in the industry that provide solid incomes. W... read more | 07/20/2006 (4:09 pm) |
| Does it worth while ... | Alberto: One main advantage to using a more expensive package like Max, Maya, XSI, and Lightwave ... read more | 07/07/2006 (4:04 pm) |
| Vote for your 3d package | Interesting that none of the main Max and Maya users in this community have responded to this thread... read more | 06/29/2006 (11:21 am) |
| Working with cloth banners - Maya | You would need to add joints and weighting for the cloth on the character itself in Maya. This isn't... read more | 05/21/2006 (11:26 am) |
| Working with cloth banners - Maya | As far as getting that flowing cloth to work in TGE, you would need to rig it up to joints and anima... read more | 05/20/2006 (12:22 pm) |
| Im new, Plz Answer me. | [url=www.simplymaya.com/movie_pages/tutorial.mhtml?tut_id=49]How to render a movie[/url]... read more | 05/02/2006 (8:49 pm) |
| Ik handles? | No need to collapse/bake animations. Just animate and export. The DTS exporter just looks at all of ... read more | 05/01/2006 (10:31 am) |
| Transformation freezing on joints. | The translate channels should not be frozen. Setting them to 0 0 0 means they're directly on top of ... read more | 04/29/2006 (4:39 pm) |
| Ebay, Maya | Actually, Maya licenses are transferable. At least, they were when they were Alias. All you had to d... read more | 04/12/2006 (4:18 pm) |
| Mass node | Create an empty group and name it "mass".... read more | 01/28/2006 (1:41 pm) |
| Problem with character animation (.dsq) with LOD using Maya. | In what order are you doing everything? Did you reduce the poly count before binding the mesh? Or di... read more | 01/25/2006 (10:18 am) |
| Maya and TGE | All of your meshes must be named with the correct detail number. In your instance, make sure each pi... read more | 01/25/2006 (10:13 am) |
| Nodes not Working in maya6.5 but it works in maya 6.0 | It looks like you have line ending problems in the cfg file. The quote marks on single lines is an i... read more | 01/18/2006 (6:22 pm) |
| Intel Mac and Torque | I suspect that one major factor for the move to Intel chips is that Apple wasn't able to get the G5 ... read more | 01/18/2006 (2:12 pm) |
| Where is Danny Ngan?? | I would post an update, but I honestly have no clue what is going on with Maya2DTS support at this t... read more | 01/16/2006 (12:25 pm) |
| Where is Danny Ngan?? | I'm around, just not very active on the forums. I was never in charge of the Maya2DTS exporter it... read more | 01/16/2006 (10:48 am) |
| Maya grid disappearing... | DtsUtility.mel (part of the Maya2DTS download) has a menu option to reset grids and clipping planes.... read more | 01/05/2006 (10:38 am) |
| Any Mac Maya users out there? | The version 6.0 plugin will not work with 6.5. I don't remember if anyone recompiled the Mac version... read more | 12/12/2005 (11:59 am) |
| Any Mac Maya users out there? | Chance of getting resposes are better if you post what problems you're having.... read more | 12/12/2005 (10:07 am) |
| Cant see anything in Viewport | You probably need to reset your camera clipping planes. There is an option to do this in the DTS Uti... read more | 11/18/2005 (4:36 pm) |
| Maya or 3ds max | They all do the same things. Try out the demos and see which one suits you and your project best.... read more | 11/14/2005 (8:15 pm) |
| Amaze Entertainment is hiring | Speaking as someone presently working at Amaze, I can say with confidence that it is a blast working... read more | 10/12/2005 (12:15 pm) |
| IGC 2005 Photos | Final set of images from IGC: [url]http://www.flickr.com/photos/dn/sets/1109026/[/url]. Man, what a ... read more | 10/10/2005 (3:21 am) |
| IGC 2005 Photos | More drunken fun from Saturday: [url]http://www.flickr.com/photos/dn/sets/1102048/[/url]. I was actu... read more | 10/09/2005 (8:43 am) |
| IGC 2005 Photos | Photos from Friday: [url]http://www.flickr.com/photos/dn/sets/1094569/[/url]. A bit on the blurry si... read more | 10/08/2005 (1:55 am) |
| Thursday night in Eugene... where the heck is everyone? | Word on the street is that everyone at IGC is out doing something terribly British...... read more | 10/06/2005 (11:38 pm) |
| What day are you showing up to IGC? | Pascal Bos, Eric Elwell, and I will be rolling into Eugene sometime Thursday afternoon. Hopefully, w... read more | 10/02/2005 (10:55 am) |
| TorqueScript syntax mode for SubEthaEdit | I haven't used SubEthaEdit in some time, but I can look into this when I get a chance. I'm mostly a ... read more | 09/15/2005 (1:22 pm) |
| Select and Uniform Scale" in 3ds Max | You can also use the Rescale World Units utility to scale the entire scene as needed. It works great... read more | 08/26/2005 (5:44 pm) |
| Improving dtsUtility | Right now, triggers are added as custom attributes to a sequence node. Normally, this isn't a proble... read more | 08/18/2005 (10:16 am) |
| Improving dtsUtility | [quote]Do we ever export geometry parented to a bone? Does that work? Are there DTS's that have skel... read more | 08/17/2005 (4:12 pm) |
| Improving dtsUtility | Before I respond to the post, I want to make one thing very clear: I am an artist and not a programm... read more | 08/17/2005 (4:12 pm) |
| Improving dtsUtility | Andrew, I'm happy to see that someone is taking the initiative to make additions/changes to dtsUt... read more | 08/17/2005 (11:42 am) |
| Problem downloading filepack | I've re-uploaded the filepack. Hopefully, it'll work now.... read more | 08/08/2005 (1:12 am) |
| Which App do you use for DTS creation? | Max and Maya... read more | 07/31/2005 (2:40 pm) |
| Eovia Hexagon | Hexagon could be a useful modeling and texturing application, but you would still need another appli... read more | 07/10/2005 (8:28 pm) |
| No mesh, just bones | Did you add a detail number to the mesh's name? It should be something like "mesh8" (for detail leve... read more | 07/08/2005 (11:54 am) |
| How many video games have you made? | Lots of stuff on my list, full-time and contract work included: 11 non-indie titles (2 cancelled ... read more | 07/07/2005 (7:05 pm) |
| Problem export from maya2dts | Maya PLE is not supported.... read more | 07/07/2005 (12:12 pm) |
| Point-Level Animation in Maya? | You have to enable morph animations on the sequence node. Keep in mind that the file size will likel... read more | 07/07/2005 (10:49 am) |
| Blue Guy Trouble | You need to use the player.cs file that comes with the BlueGuy in the Maya2DTS File Pack, not the de... read more | 07/06/2005 (4:39 pm) |
| Maya and torque | This is most likely an issue with something other than the maya2dts plugin. It could've been somethi... read more | 07/05/2005 (8:27 am) |
| Links missing on Mac on community page | IE for Mac is a dead application that has not been updated in quite some time, nor will it ever be u... read more | 07/01/2005 (10:46 am) |