Game Development Community

Sherman Pendley's Forum Posts

Thread Post Date Posted
Torque2D C++/SDK Tutorial? [quote]I have the Torque2D Engine with the source code.[/quote] That's not what your user profile s... read more 08/26/2009 (6:26 pm)
throttle interpretation The answer to your first question has to do with how computers represent floating-point numbers. Som... read more 08/19/2009 (4:33 pm)
Fish-Controls not working. [quote]I just do not appreciate someone accusing me of something that they have no clue on. As in my... read more 08/19/2009 (3:37 pm)
Fish-Controls not working. No, there's no excuse for that. Telling someone who's trying to give you good advice that you "... read more 08/19/2009 (2:20 pm)
Refund [quote]it promised to let us make our game for any platform, without having to be programmers[/quote... read more 08/15/2009 (10:28 am)
Guys very sorry, but for me this site is a mess... If you're looking for a page ranking system, why not just use a search engine that already has a ver... read more 08/13/2009 (8:22 am)
Modeling programs @Kevin: I don't understand what "they upgraded the software so my license expired" means. ... read more 08/13/2009 (8:11 am)
Modeling programs Well, if you can't afford $99 for Houdini, then obviously $hundreds for 3ds, Lightwave, Maya, etc. i... read more 08/11/2009 (9:06 am)
Modeling programs Try some demos. It's like buying a new pair of shoes, you have to try them on for yourself to see wh... read more 08/11/2009 (8:39 am)
TGB vs TGE With TGB Pro you get the C++ source for everything, soup to nuts. You can literally do anything you ... read more 08/10/2009 (12:02 pm)
bitmap drag and drop on Mac? Yes, it's Mac-specific. The Mac version of TGB doesn't include drag and drop support.... read more 08/08/2009 (8:55 am)
How to make a single app file for Mac? Mac apps are never a single file. Instead, they're packaged in what Apple calls a "[url=http://... read more 07/31/2009 (7:21 am)
Tribes2 sequel is a goldmine waiting for a place to happen [quote]Just remember that every [b]game[/b] that failed in your mind, was also a "Goldmine wait... read more 07/30/2009 (3:37 pm)
RPG Game With Torque 3D? [quote]LrdOfNightmares: What exactly do you mean by this? From the link Ted mentioned: [i]"O... read more 07/28/2009 (6:53 am)
How to set "alt + command" key combination in Mac system? As a Mac user - Please don't do that! The [url=http://developer.apple.com/documentation/UserExperien... read more 07/25/2009 (9:59 am)
urgent help, im dying AGAIN I'd try following Ronny's advice - open the project file in a text editor and fix the broken file re... read more 07/24/2009 (5:14 pm)
urgent help, im dying AGAIN It's not your Mac. The log shows clearly what is happening. It's trying to open a file on "C:&q... read more 07/24/2009 (2:12 pm)
tgea 1.8.0 unable to initialize direct3d Installing DirectX 9 isn't a downgrade - it doesn't touch your existing DirectX 10 dlls, so both 9 a... read more 07/19/2009 (11:50 am)
iPhone Publication Requirements Bret said that the [b]simulator[/b] never reports memory errors.... read more 07/17/2009 (6:51 am)
Small screens and Torque Engines [quote]even TX works perfectly (bootcamp)[/quote] So what you're saying is that a Windows-only ap... read more 07/14/2009 (9:07 pm)
Small screens and Torque Engines [quote]I think probably, a lot of people know about the issue with running Torque Engines on small s... read more 07/14/2009 (8:01 pm)
iPhone Publication Requirements [quote]is it absolutely necessary to test it on a actual iPhone rather then the simulator? Cause alt... read more 07/14/2009 (3:03 pm)
Game Quality - Car Detail Most estimates I've seen put the character models in Crysis at about 10k polys, so Deb's estimate pu... read more 07/07/2009 (7:27 am)
Can't access RTS-SK area on TDN Yeah, I downloaded the .zip already. I missed the news about that section being shut down, so my con... read more 07/05/2009 (9:29 am)
Looking for Help to Develop A Novel FPS (simple zombie/vampire mod) Game Based on Patent @Ranger: Brevity is a virtue.... read more 07/01/2009 (2:51 pm)
new website with free models Congrats - but what's a site about chef's hats have to do with Torque? :-)... read more 06/29/2009 (7:08 am)
Cheers & no cheers :( It seems to be a common problem - have you tried the advice [url=http://www.blendernation.com/2008/0... read more 06/28/2009 (10:07 am)
Can't access RTS-SK area on TDN I can't recall, sorry - it's been quite a while. Definitely before the site makeover. Around the tim... read more 06/26/2009 (8:53 am)
Can't access RTS-SK area on TDN It shows at the top of the page that I'm logged in to TDN, and displays the "Only RTS Starter K... read more 06/26/2009 (8:21 am)
How to recompile torque? Step One: Buy a license. The demo does not include source code, which is what you'll need to compile... read more 06/20/2009 (4:21 am)
Jaimi: If I could request only a few features fixed/added, it would be these: I'm with PF - Bring the Mac version up to speed!... read more 06/19/2009 (12:32 am)
1.7.3 Black window on Mac No way will I pay for bug fixes. GG advertised a cross-platform engine. I shouldn't have to pay them... read more 06/08/2009 (12:14 pm)
How Do You Use Torque? TSE is what GG was calling TGEA for a while, when it was in beta.... read more 06/08/2009 (12:10 pm)
Whats up with constructor? Are your texture sizes a power of 2 (32, 64, 128, 256, 512, 1024, 2048, etc.) in each dimension? Are... read more 06/07/2009 (8:08 pm)
Need help following old advice on createing .exe file Click on my name, or on Ted's. Now click on your own. See the difference?... read more 06/07/2009 (2:22 pm)
TGE 1.5.2 polysoup resoure I also posted some [url=http://www.garagegames.com/community/resources/view/15920]instructions[/url]... read more 06/06/2009 (5:05 am)
OSX - Alternative to Torsion? I use BBEdit and a [url=http://www.garagegames.com/community/resources/view/15865]language module[/u... read more 06/06/2009 (5:01 am)
Truespace 7.6 is FREE, but not for long... Whether you export "by hand" using a DTS exporter, or rely on the T3D's automatic import f... read more 06/04/2009 (10:33 am)
Light wave 3D.... In terms of features, either one is easily capable of producing models for game use. What's left is ... read more 05/27/2009 (2:26 pm)
Light wave 3D.... The lack of a .dts exporter plugin doesn't really matter if you're using T3D, because Cinema 4D R11 ... read more 05/27/2009 (1:39 pm)
Where to start scripting? The most obvious place to start is the online docs: [url=http://tdn.garagegames.com/wiki/TorqueScrip... read more 05/26/2009 (9:06 pm)
Getting started Have you checked the publisher's page for errata? I remember some posts a while back about a book th... read more 05/26/2009 (8:17 pm)
Running a C++ Console Application inside the Torque Game Engine! In that case, a student license should be visible in your profile. Assuming that your coordinator ha... read more 05/25/2009 (10:22 am)
Running a C++ Console Application inside the Torque Game Engine! How do you intend to compile the engine without a license?... read more 05/25/2009 (9:28 am)
Calling from C++ Code using Torque Script? Export the method with ConsoleMethod(). There are numerous examples of this in the source, easily fo... read more 05/21/2009 (10:37 am)
Camera Control!!! Source is included with TGE 1.4.x too.... read more 05/21/2009 (7:57 am)
Camera Control (Using HeadTracking Software) Answered in [url=http://www.garagegames.com/community/forums/viewthread/92387]General Discussion[/ur... read more 05/21/2009 (6:47 am)
Camera Control!! Answered in [url=http://www.garagegames.com/community/forums/viewthread/92387]General Discussion[/ur... read more 05/21/2009 (6:45 am)
Camera Control!!! Buy a license for the Torque engine you're using. A license gives you access to the TGE(A) source co... read more 05/21/2009 (6:43 am)
Ooops ! Answered in [url=http://www.garagegames.com/community/forums/viewthread/92379]General Discussion[/ur... read more 05/21/2009 (5:53 am)