Game Development Community

Sherman Pendley's Forum Posts

Thread Post Date Posted
I am going to upgrade from TGB to TGB Pro, but I can't find the "add to cart" in the same website [quote]iTGB should be $500 if you already own TGB Pro[/quote] ... and you're logged in using the ... read more 12/15/2010 (5:17 pm)
HELP ME PLEASE?!?!?!?!? The only other [url=http://www.torquepowered.com/community/forums/viewthread/81063/1#comment-790127]... read more 11/26/2010 (7:47 pm)
planning to buy torque 3d , which one should i buy ??? Source code is like a gun: It's better to have it and not need it, than to need it and not have it. ... read more 11/25/2010 (12:55 pm)
Norton [quote]The world really needs to be informed of how crap Norton products are.[/quote] Amen!... read more 11/24/2010 (7:12 pm)
ಠ_ಠ Really? [citation needed]... read more 11/24/2010 (12:17 am)
Mac appStore LOL! Whatever works. :-) Seriously though - please let us know how it goes. I'm sure others are i... read more 11/19/2010 (12:32 am)
Mac appStore [quote]just wondering if they accept TGB as is, or if you have to implement some stupid objective C ... read more 11/18/2010 (7:34 pm)
Torque 3D licensing - do I get TorqueScript for $100? [quote]It would be a shame to teach a platform that may not be around much longer.[/quote] It wou... read more 11/16/2010 (11:22 am)
DEXSOFT-Games: Hammer Warrior animated character Shiny pants & matte-finish metal - almost makes me wonder if the specular map got inverted or so... read more 10/28/2010 (5:02 pm)
Looking for an RPG tutorial Out of curiosity, what kind of school project leaves you adrift in search of your own tutorials? Sho... read more 10/13/2010 (3:30 am)
Unity 3.0 just released. What do you think? [quote]Almost any 2.6.1 working game breaks upgrading to 3.0.[/quote] Then finish the 2.6.1 proje... read more 10/08/2010 (10:26 pm)
Key expired... Might not be the best idea, then, to tell a Mac user "you should apply the 1.06 patch." Ju... read more 08/22/2010 (3:48 am)
Key expired... Was 1.06 ever released for Mac? I don't recall ever seeing anything about it...... read more 08/21/2010 (3:12 am)
0 2?... read more 08/02/2010 (6:45 am)
Help Need a level switcher All of the Torque engines come with tutorials - which one are you trying, and what kind of problems ... read more 08/02/2010 (6:01 am)
Thinking of upgrading... I wouldn't advise switching engines mid-development - Duke Nukem Forever did that several times, and... read more 07/26/2010 (4:11 pm)
New job (don't know where to post job offers) Is there an actual *game* in all of this, or is it just a laundry list of features you'd like to see... read more 07/24/2010 (7:37 pm)
Constructor 1.06 for windows released Pf: If you are indeed working on an update for the Mac version, I owe you a cold beverage of your ch... read more 07/16/2010 (3:56 pm)
Upgrade from 1.4.2 to 1.5? Upgrading TGE from 1.4 to 1.5 was a paid upgrade. Having said that, note the "was" abov... read more 07/16/2010 (2:24 pm)
GG site polls? @Jason - I wouldn't expect a web site feature to impact engine development one way or another. The s... read more 07/15/2010 (11:51 pm)
How to get rid of that annoying "chat" button? Kind of ironic then, since the only complaint I have with the new site was the feedback mechanism it... read more 07/15/2010 (7:12 pm)
How to get rid of that annoying "chat" button? Thanks! I use Little Snitch, but the principle is the same - block the site. I'm constantly amazed b... read more 07/15/2010 (6:32 pm)
Questions re TGB Excellent, thank you!... read more 07/14/2010 (4:59 pm)
Questions re TGB A related question: I have a TGB Pro license. Assuming that the artist(s) I'm working with all have ... read more 07/14/2010 (4:02 pm)
What do indie developers need/want today? For me - a job. Anyone hiring? :-)... read more 07/14/2010 (1:09 am)
Will TGE 1.5 Ever See a Patch/Update? @Thomas is right. Maybe you can't make Crysis-level graphics with TGE, but that doesn't stop you fro... read more 06/04/2010 (4:54 am)
2 Questions: Making my Torque game work on Mac OSX? - MS3D texture issues. [quote]The people complaining say "Open it in Visual C++ and go to Export >> Mac OSX"... read more 05/18/2010 (7:44 pm)
RPG like no other...I think Considering the age of this thread, the original post was probably carved on clay tablets that have ... read more 04/28/2010 (6:07 pm)
Code Line Numbers Maybe you should attempt to click the "view plain" link above all of the numbered & hi... read more 04/07/2010 (2:54 pm)
Pipe Dream or Possibility? [quote]Am I fooling myself in thinking that I can figure this out?[/quote] Certainly not! It's th... read more 04/05/2010 (4:21 pm)
If statement not correctly checking variable == is for comparing numeric values, and both "player" and "enemy" are 0 when con... read more 04/05/2010 (4:19 pm)
Ignition Key expired Two things: 1: Constructor (the topic of this thread) isn't a game. 2: The latest version of Con... read more 02/28/2010 (4:44 pm)
what the best software for makiing 2d game art? @Kevin - Not really. Illustrator is for [url=http://en.wikipedia.org/wiki/Vector_graphics]vector gra... read more 01/26/2010 (2:59 am)
Something wrong with avitar? I think it needs to be the same aspect ratio. Your best bet seems to be to do the cropping, resizing... read more 01/25/2010 (9:52 pm)
Demo just crashes (OSX Snow Leopard) [quote]The code change you suggest seems to dump all console.log files in the same place which it sh... read more 01/25/2010 (6:27 pm)
Demo just crashes (OSX Snow Leopard) [quote]Could you check whether your console.log (found alongside the game executable)[/quote] Tha... read more 01/25/2010 (11:02 am)
Compatible with Binary If you upgrade to T3D Pro, the price is discounted by what you paid for the binary-only version. If ... read more 01/25/2010 (10:45 am)
Compatible with the binary TGE and TGEA are no longer sold separately, although you can download them if you buy T3D Pro.... read more 01/25/2010 (10:39 am)
a No, you don't have to show your game to GG. But, you might want to anyway - they're game publishers ... read more 01/24/2010 (9:38 pm)
Question about weopon switching Your questions are so vague that they're difficult to answer. For example, the getword() function kn... read more 01/24/2010 (4:56 pm)
what the best software for makiing 2d game art? Kevin nailed it - use what you like. If you have artistic talent, you'll be able to create good art ... read more 01/24/2010 (12:02 pm)
Correct size for a texture Each dimension must be a power of 2 - i.e. 64, 128, 256, 512, etc. How large it should be depends... read more 01/22/2010 (2:09 pm)
Commercial license confusion ... and if you *are* making $250,000, are you hiring? :-)... read more 01/21/2010 (4:19 pm)
"Previous Versions"?????? Now, yes - both TGE and TGEA were discontinued as separate products.... read more 01/19/2010 (1:18 pm)
"Previous Versions"?????? You need to buy T3D before you can get to the T3D download page. :-)... read more 01/19/2010 (1:16 pm)
help on redownloading It's not lost. You're logging into a different profile.... read more 01/18/2010 (3:28 pm)
Questions about the usefulness of learning Torque Game engine [quote]Just when I thought I am ready for a game development career, I read again that python is ano... read more 01/14/2010 (11:14 am)
Let a friend play a Torque game Cheaper than free? What do they do - pay you to use it? :-)... read more 01/09/2010 (2:09 pm)
Let a friend play a Torque game You could bundle it into a single-file [b]installer[/b], if you're concerned with ease of packaging ... read more 01/09/2010 (11:13 am)
Let a friend play a Torque game As @Marc said, you should build to a separate directory. You'll see that there are a [b]lot[/b] of a... read more 01/09/2010 (10:57 am)