Game Development Community

James Ford's Forum Posts

Thread Post Date Posted
Using the PSK in one's game? I remember something about getting torquescript syntax highlighting in some OS X application. I can... read more 07/25/2008 (1:31 pm)
Fog of War and LoS Hmm sounds like some good candidates for adding to TScriptArray. Reverse would be straightforward... read more 07/25/2008 (12:44 pm)
Fog of War and LoS Cool, sounding good! Btw, if you have some arrays of data you need to keep track of (and it sounds ... read more 07/25/2008 (12:24 pm)
Using the PSK in one's game? Notepad++ is good free, general purpose text editor that has find-in-files, but its just win32 appar... read more 07/25/2008 (12:19 pm)
Using the PSK in one's game? Step 1. get Torsion, Step 2. use find-in-files (ctrl-shift-f)... read more 07/25/2008 (11:54 am)
NULL resource" error Make sure your AudioDescription and AudioProfile are getting created successfully. Make sure you ha... read more 07/25/2008 (11:53 am)
Encode scripts strings If they have an application like comodo firewall/defense+ they will be able to see the url the appli... read more 07/25/2008 (9:39 am)
How to get start button to start the game I'm really not familiar with the standard TGE fps starter, maybe the answer is obvious to someone el... read more 07/25/2008 (9:27 am)
How to get start button to start the game It might be, maybe "waiting for server" is the first stage of loading the mission and its stuck ther... read more 07/25/2008 (8:22 am)
Get World Coordinates by Mouse EditTSCtrl has on3DMouse[etc] callbacks in C++ and I think some in script, but they do not pass the ... read more 07/25/2008 (8:19 am)
Can't save the Alpha in .png texture files Yes, its a channel like any other that can have a value between 0 - 255... read more 07/25/2008 (8:15 am)
Pref and screen resolution pb Common/gamescripts/properties.cs is where $Game::Resolution is set. That is where it loads the ... read more 07/25/2008 (8:14 am)
Question on learning Torque Script Oh one other thing, the recently posted Plastic Games Gems series of resources serve as a some good ... read more 07/24/2008 (8:18 pm)
Question on learning Torque Script Well it looks like you are a TorqueSDK owner, so you can feel free to learn both, even at the same t... read more 07/24/2008 (7:25 pm)
How to get start button to start the game All torqueScript files (.cs) are the same as txt files. You can open them with notepad or anything,... read more 07/24/2008 (7:19 pm)
How do you define a game-engine? Sounds like a good plan Michael! I think I'll start saying, "I create video game technology"!... read more 07/24/2008 (7:05 pm)
Inventory - How hard in script Well if you really want my advice, I'd say go through every single tutorial you can find and even sc... read more 07/24/2008 (3:09 pm)
Inventory - How hard in script Well this isn't quite what you asked, but I can say that TGB is capable of doing what you describe u... read more 07/24/2008 (2:54 pm)
I know this uses VectorDot, but how would I script this? I just posted some code in [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77232#5451... read more 07/24/2008 (2:45 pm)
Virtual reality Training The menu at the top of the page, Community > Marketplace > Help Wanted... read more 07/24/2008 (2:15 pm)
How to get start button to start the game Shouldn't you be trying to make a singleplayer game? What is your code inside "loadmymission"? Try... read more 07/24/2008 (1:17 pm)
Pref and screen resolution pb Did you follow the direction I gave in my last post? If that doesn't work I have no other suggestio... read more 07/24/2008 (1:11 pm)
Game crashes on load level (TGB-2D) Levels/" @ %this.level @ will concatenate without adding a space between them like SPC.... read more 07/24/2008 (11:59 am)
Game crashes on load level (TGB-2D) 1 should be fine. The only goal here is that the call comes from the torque event system instead of... read more 07/24/2008 (11:42 am)
Game crashes on load level (TGB-2D) I don't think what you have written will even compile. If you want to call a method of an object wit... read more 07/24/2008 (11:29 am)
IPhone Support Coming To Torque So is that "really" marble blast and the PSK running on an iPhone or is that a photoshop mockup of w... read more 07/24/2008 (9:39 am)
Game crashes on load level (TGB-2D) Its because loading a level also deletes all the scene objects currently in the graph and that inclu... read more 07/24/2008 (6:32 am)
Drawing an ingame line? The dScanf is just to copy the string represendation of the point from script to the C++ representat... read more 07/24/2008 (6:28 am)
1.7.3 video garbage on startup Actually I've narrowed down what is happening, and its exactly the same as reported in [url=http://w... read more 07/24/2008 (6:21 am)
Pref and screen resolution pb In Common/gamescripts/canvas.cs there is a function called initializeCanvas. Inside it you will s... read more 07/24/2008 (4:54 am)
Behavior bug? I don't see any errors scanning through your behavior. Make sure your objects have different name... read more 07/24/2008 (4:26 am)
Drawing an ingame line? When you say "update the second point" do you mean you want to be able to set the second point to a ... read more 07/24/2008 (4:18 am)
NULL resource" error I don't think Torque can play mp3s, at least I have always used either wav or ogg. Audacity is a go... read more 07/24/2008 (4:05 am)
Frame Rate Issues, any help? Sounds to me like you already isolated the problem to something they changed. I'm throwing out a co... read more 07/24/2008 (4:03 am)
Pref and screen resolution pb In the level editor under the edit tab when you have nothing selected there is a field called "desig... read more 07/24/2008 (3:58 am)
How to get start button to start the game You need a semicolon at the end of a command. Also, did you actually create the function called loa... read more 07/24/2008 (3:35 am)
How to call mainmenuGUI function by hitting "Alt F4" keys? Alt F4 means "close the current window" in windows so I would suggest picking a different combinatio... read more 07/24/2008 (3:32 am)
Complete Beginer - need Help Well... some of the behaviors in the TDN do show good examples of code for player controls, playing ... read more 07/24/2008 (3:30 am)
Behavior Ok I think I see what you are trying to do, multiply each "word" in the VecArray "string" by the sca... read more 07/23/2008 (1:34 pm)
Behavior Could you be using a t2dPath object for this? If %this.vecArray looks like ... "1 1" TAB "2 2" TA... read more 07/23/2008 (12:32 pm)
GarageGames Group on Vimeo But i'm not so sure a "tutorial video series" has artistic value, which seems to be what vimeo wants... read more 07/23/2008 (11:42 am)
Alone in the dark 4 template TGE has a weapon/inventory system like that of most standard fps games. The mmo starter kit has a m... read more 07/23/2008 (11:40 am)
SceneWindow2D LoadLevel problems Where are you calling loadLevel from? If its inside an object's callback of some type and that obje... read more 07/23/2008 (10:02 am)
Help with Eval() vs Call() syntax. $newitem""@%j@"" What is this suppose to be? Do you want a space between $newitem and %i? Or sh... read more 07/23/2008 (9:56 am)
Tile alpha You can't adjust the alpha of a single tile but as you said, you can change the image.... read more 07/23/2008 (9:51 am)
Progress Bar for Loading Screen Well this might sound like a pain, but one thing you could do is download the TGE demo and look at i... read more 07/23/2008 (9:48 am)
Drawing an ingame line? So you want to draw a line between the cursor's screen position and a 3d position in the scene? Gah... read more 07/23/2008 (9:41 am)
Fog of War and LoS [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77232#545123]This thread[/url] addres... read more 07/22/2008 (9:17 pm)
TorqueScript Question Uh, isn't that what everyone just got finished talking about?... read more 07/22/2008 (8:58 pm)
Explosion Node You could with more than one particle emitter. Also if you are interested in purchasing AFX you can... read more 07/22/2008 (8:57 pm)