James Ford's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Using the PSK in one's game? | I remember something about getting torquescript syntax highlighting in some OS X application. I can... read more | 07/25/2008 (1:31 pm) |
| Fog of War and LoS | Hmm sounds like some good candidates for adding to TScriptArray. Reverse would be straightforward... read more | 07/25/2008 (12:44 pm) |
| Fog of War and LoS | Cool, sounding good! Btw, if you have some arrays of data you need to keep track of (and it sounds ... read more | 07/25/2008 (12:24 pm) |
| Using the PSK in one's game? | Notepad++ is good free, general purpose text editor that has find-in-files, but its just win32 appar... read more | 07/25/2008 (12:19 pm) |
| Using the PSK in one's game? | Step 1. get Torsion, Step 2. use find-in-files (ctrl-shift-f)... read more | 07/25/2008 (11:54 am) |
| NULL resource" error | Make sure your AudioDescription and AudioProfile are getting created successfully. Make sure you ha... read more | 07/25/2008 (11:53 am) |
| Encode scripts strings | If they have an application like comodo firewall/defense+ they will be able to see the url the appli... read more | 07/25/2008 (9:39 am) |
| How to get start button to start the game | I'm really not familiar with the standard TGE fps starter, maybe the answer is obvious to someone el... read more | 07/25/2008 (9:27 am) |
| How to get start button to start the game | It might be, maybe "waiting for server" is the first stage of loading the mission and its stuck ther... read more | 07/25/2008 (8:22 am) |
| Get World Coordinates by Mouse | EditTSCtrl has on3DMouse[etc] callbacks in C++ and I think some in script, but they do not pass the ... read more | 07/25/2008 (8:19 am) |
| Can't save the Alpha in .png texture files | Yes, its a channel like any other that can have a value between 0 - 255... read more | 07/25/2008 (8:15 am) |
| Pref and screen resolution pb | Common/gamescripts/properties.cs is where $Game::Resolution is set. That is where it loads the ... read more | 07/25/2008 (8:14 am) |
| Question on learning Torque Script | Oh one other thing, the recently posted Plastic Games Gems series of resources serve as a some good ... read more | 07/24/2008 (8:18 pm) |
| Question on learning Torque Script | Well it looks like you are a TorqueSDK owner, so you can feel free to learn both, even at the same t... read more | 07/24/2008 (7:25 pm) |
| How to get start button to start the game | All torqueScript files (.cs) are the same as txt files. You can open them with notepad or anything,... read more | 07/24/2008 (7:19 pm) |
| How do you define a game-engine? | Sounds like a good plan Michael! I think I'll start saying, "I create video game technology"!... read more | 07/24/2008 (7:05 pm) |
| Inventory - How hard in script | Well if you really want my advice, I'd say go through every single tutorial you can find and even sc... read more | 07/24/2008 (3:09 pm) |
| Inventory - How hard in script | Well this isn't quite what you asked, but I can say that TGB is capable of doing what you describe u... read more | 07/24/2008 (2:54 pm) |
| I know this uses VectorDot, but how would I script this? | I just posted some code in [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77232#5451... read more | 07/24/2008 (2:45 pm) |
| Virtual reality Training | The menu at the top of the page, Community > Marketplace > Help Wanted... read more | 07/24/2008 (2:15 pm) |
| How to get start button to start the game | Shouldn't you be trying to make a singleplayer game? What is your code inside "loadmymission"? Try... read more | 07/24/2008 (1:17 pm) |
| Pref and screen resolution pb | Did you follow the direction I gave in my last post? If that doesn't work I have no other suggestio... read more | 07/24/2008 (1:11 pm) |
| Game crashes on load level (TGB-2D) | Levels/" @ %this.level @ will concatenate without adding a space between them like SPC.... read more | 07/24/2008 (11:59 am) |
| Game crashes on load level (TGB-2D) | 1 should be fine. The only goal here is that the call comes from the torque event system instead of... read more | 07/24/2008 (11:42 am) |
| Game crashes on load level (TGB-2D) | I don't think what you have written will even compile. If you want to call a method of an object wit... read more | 07/24/2008 (11:29 am) |
| IPhone Support Coming To Torque | So is that "really" marble blast and the PSK running on an iPhone or is that a photoshop mockup of w... read more | 07/24/2008 (9:39 am) |
| Game crashes on load level (TGB-2D) | Its because loading a level also deletes all the scene objects currently in the graph and that inclu... read more | 07/24/2008 (6:32 am) |
| Drawing an ingame line? | The dScanf is just to copy the string represendation of the point from script to the C++ representat... read more | 07/24/2008 (6:28 am) |
| 1.7.3 video garbage on startup | Actually I've narrowed down what is happening, and its exactly the same as reported in [url=http://w... read more | 07/24/2008 (6:21 am) |
| Pref and screen resolution pb | In Common/gamescripts/canvas.cs there is a function called initializeCanvas. Inside it you will s... read more | 07/24/2008 (4:54 am) |
| Behavior bug? | I don't see any errors scanning through your behavior. Make sure your objects have different name... read more | 07/24/2008 (4:26 am) |
| Drawing an ingame line? | When you say "update the second point" do you mean you want to be able to set the second point to a ... read more | 07/24/2008 (4:18 am) |
| NULL resource" error | I don't think Torque can play mp3s, at least I have always used either wav or ogg. Audacity is a go... read more | 07/24/2008 (4:05 am) |
| Frame Rate Issues, any help? | Sounds to me like you already isolated the problem to something they changed. I'm throwing out a co... read more | 07/24/2008 (4:03 am) |
| Pref and screen resolution pb | In the level editor under the edit tab when you have nothing selected there is a field called "desig... read more | 07/24/2008 (3:58 am) |
| How to get start button to start the game | You need a semicolon at the end of a command. Also, did you actually create the function called loa... read more | 07/24/2008 (3:35 am) |
| How to call mainmenuGUI function by hitting "Alt F4" keys? | Alt F4 means "close the current window" in windows so I would suggest picking a different combinatio... read more | 07/24/2008 (3:32 am) |
| Complete Beginer - need Help | Well... some of the behaviors in the TDN do show good examples of code for player controls, playing ... read more | 07/24/2008 (3:30 am) |
| Behavior | Ok I think I see what you are trying to do, multiply each "word" in the VecArray "string" by the sca... read more | 07/23/2008 (1:34 pm) |
| Behavior | Could you be using a t2dPath object for this? If %this.vecArray looks like ... "1 1" TAB "2 2" TA... read more | 07/23/2008 (12:32 pm) |
| GarageGames Group on Vimeo | But i'm not so sure a "tutorial video series" has artistic value, which seems to be what vimeo wants... read more | 07/23/2008 (11:42 am) |
| Alone in the dark 4 template | TGE has a weapon/inventory system like that of most standard fps games. The mmo starter kit has a m... read more | 07/23/2008 (11:40 am) |
| SceneWindow2D LoadLevel problems | Where are you calling loadLevel from? If its inside an object's callback of some type and that obje... read more | 07/23/2008 (10:02 am) |
| Help with Eval() vs Call() syntax. | $newitem""@%j@"" What is this suppose to be? Do you want a space between $newitem and %i? Or sh... read more | 07/23/2008 (9:56 am) |
| Tile alpha | You can't adjust the alpha of a single tile but as you said, you can change the image.... read more | 07/23/2008 (9:51 am) |
| Progress Bar for Loading Screen | Well this might sound like a pain, but one thing you could do is download the TGE demo and look at i... read more | 07/23/2008 (9:48 am) |
| Drawing an ingame line? | So you want to draw a line between the cursor's screen position and a 3d position in the scene? Gah... read more | 07/23/2008 (9:41 am) |
| Fog of War and LoS | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=77232#545123]This thread[/url] addres... read more | 07/22/2008 (9:17 pm) |
| TorqueScript Question | Uh, isn't that what everyone just got finished talking about?... read more | 07/22/2008 (8:58 pm) |
| Explosion Node | You could with more than one particle emitter. Also if you are interested in purchasing AFX you can... read more | 07/22/2008 (8:57 pm) |