Foestar's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Castle Yard Entrance thing | Yeah, I have the general area where the player is gonna be spending his/her time. But I was having p... read more | 09/19/2008 (7:55 pm) |
| Request for Free Fire Effect For personal project | @Edward Yeah, i'm down a bit of combinations with ash particles, smoke and fire as you said to get ... read more | 05/24/2008 (8:31 am) |
| Precipitation/Particle Questions | Yeah, I don't know why it was not showing some of my effects last ngiht. But it seems to be working ... read more | 05/23/2008 (7:52 am) |
| Multiple Questions Sun/Moon light | Ok, nvm. I managed to figure out all questions so far I have had. Doing what I wanted was simple, bu... read more | 05/22/2008 (7:27 pm) |
| Poly Soup Questions | Ah ha, perfect. Thanks a bunch Orion!... read more | 05/21/2008 (12:28 pm) |
| Needing to blueprint and resources for low poly | Not sure what your looking for since there isn't much to this post. But if your looking for blueprin... read more | 05/04/2008 (9:21 am) |
| New Model export\hidden parts | The details seem to have the correct trailing numbers. Though there is one part I dont get. I create... read more | 04/27/2008 (6:38 pm) |
| Cave interrior/level design questions | Thanks a bunch, problem solved. =D... read more | 04/07/2008 (11:22 pm) |
| Cave interrior/level design questions | Hey, just had an idea. Thought i'm not sure if it will work since I have not used constructor in som... read more | 04/07/2008 (12:19 pm) |
| Cave interrior/level design questions | Hey, thanks for the post. I read in that the only way to get the dif file format is to send a map fi... read more | 04/06/2008 (7:17 pm) |
| DTS exported yet problems | Ok, i noticed that it doesn't seem to like having multiple meshes named after each other. So I chang... read more | 03/16/2008 (10:57 pm) |
| DTS exported yet problems | I followed the documentation on exporting at http://fosters.realmwarsgame.com/maxdts/section1.html ... read more | 03/16/2008 (10:48 pm) |
| DTS exported yet problems | I'v been messing around with the exported again today found that the shape I have exported to DTS co... read more | 03/16/2008 (9:18 am) |
| Constructor to Torque | EDIT: Well I got everything working correctly. Thanks for the help! =)... read more | 01/15/2008 (9:58 pm) |
| Non linear fps zombie survival game | I posted a similar idea that was only a bit different back when I first bought torque. I like the id... read more | 12/08/2007 (7:54 pm) |
| 3DS Max 32 bit export questions | Well my computer seems to freeze no matter what I do when trying to export this model of a sword. I ... read more | 12/03/2007 (7:52 pm) |
| 3DS Max 32 bit export questions | EDIT: Figured it out.... read more | 11/28/2007 (5:26 pm) |
| 3DS Max 32 bit export questions | Ahhh, gotcha. Will do.... read more | 11/28/2007 (11:17 am) |
| 3DS Max 32 bit export questions | Argh, guess I really don't understand how to do this. I created the CFG file and it says in the dump... read more | 11/28/2007 (8:34 am) |
| 3DS Max 32 bit export questions | Yeah, I used that area to find out what was causing the file to only create a dump file. It said "Co... read more | 11/28/2007 (8:12 am) |
| Need Help | Perfect, thanks a bunch.... read more | 11/26/2007 (9:21 pm) |
| My Mmofps Idea | You know how I can see this working? You got your opening story and sequences and what not, then you... read more | 11/23/2007 (6:05 pm) |
| Underground Designs | Hey. So the set empty tool removed more than I wanted. The shed is small and the smallest it seems ... read more | 11/17/2007 (6:14 pm) |
| Underground Designs | Okay, will do. Thanks!... read more | 11/11/2007 (6:51 pm) |
| SciFi hallway | Thats a nice design. Kinda reminds me of the whole xeno situation you see in movies like Aliens and ... read more | 11/06/2007 (5:28 pm) |
| Constructor Exporting Problem | Okay, I managed to get it to show up. Looked fine untill I tried to unify the textures, now when you... read more | 11/05/2007 (9:29 am) |
| Mausoleum and Graveyard | Ahahahaha, oh god! I love it! I have seen your other posts and your pretty good at making this kind ... read more | 11/04/2007 (10:27 pm) |
| Constructor Exporting Problem | Okay, rather then editing my post I am adding a second post to this thread so anyone who can help me... read more | 11/04/2007 (9:09 pm) |
| Free Model | @Morris You could create one at http://invisionfree.com/ They are hosted just like yahoo pages. So... read more | 02/27/2007 (1:15 pm) |
| Loading Mission" doesn't load | Ok, not sure what it is that might be wrong at this point. But maybe it's something simple we are al... read more | 01/19/2007 (7:21 pm) |
| Loading Mission" doesn't load | So you placed in the correct directory and the correct mission name? The start button says "loadMy... read more | 01/17/2007 (11:57 am) |
| Loading Mission" doesn't load | You have to make sure the mission you made is being loaded. The "loadMyMission();"part is right, but... read more | 01/15/2007 (1:58 pm) |
| Question on buildings/models | Okay, so I intend to put huge buildings in my project. How big? Well I want to place in some buildin... read more | 09/19/2006 (7:16 am) |
| Questions before purchase | Well I just got TGE, and I will most likely purchase TGB and any other interesting products for deve... read more | 09/09/2006 (7:05 pm) |
| Questions before purchase | 1 last question. So I would have to buy a license for both if I intended to use them both?... read more | 09/08/2006 (7:49 pm) |
| Questions before purchase | Excellent so far. I will probally go with TGE, but first I just need to know one more thing. Do you ... read more | 09/08/2006 (7:03 pm) |
| Survival Horror Game | I think most online survival horror games also lack one other thing: Freedom. I like the idea of sho... read more | 04/27/2006 (2:49 pm) |
| Questions on Torque for Experts. | Thanks for the feedback all. [QUOTE]Do you know C++ well?[/QUOTE] Absolutely, I took a class in h... read more | 01/17/2006 (10:17 am) |