Game Development Community

Nathan Sailer's Forum Posts

Thread Post Date Posted
Suggestions for TX 3D Self Training During the Wait Until Release? I'm confused as to why Microsoft would make GG sign a contract that required them to completely drop... read more 04/28/2009 (9:52 am)
.Ter from TGEA demo to TorqueX builder texture problem There is a hard coded limit of four textures on terrain in TX. The problems you're seeing are most l... read more 04/26/2009 (10:16 am)
TX 3.0 forcast Its been in a "coming soon" stage since last November. Don't get me wrong I'm not trying t... read more 03/05/2009 (12:55 pm)
Pre-Ordering TorqueX 3.0 3D @David: For me the majority of the confusion came in with the fact that "+ Builder owners"... read more 02/20/2009 (11:36 am)
Anone know a good resource for Isometric 2D Dungeon Tiles/Walls for a rpg game? If you're not completely committed to isometric and could "settle" for top down have a loo... read more 01/31/2009 (8:38 pm)
VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! David, Any word on what the upgrade path will look like for those of us who bought the Pro version ... read more 01/30/2009 (12:33 pm)
Pre-Ordering TorqueX 3.0 3D Can you guys link to something where somebody from GG is saying this? The last info I saw said that ... read more 01/29/2009 (11:38 am)
Version Question [quote]Torque X will span two game engines: 2D and 3D. Purchasing the 3D pro license does not includ... read more 01/18/2009 (2:00 pm)
Book was written for 3.0? I think I'd rather see TX 3.0 released. From what I've seen the docs for most of the GG products... read more 01/13/2009 (12:26 pm)
Book was written for 3.0? TX 3.0 was in Beta this last summer? Maybe you mean XNA 3.0 Beta?... read more 01/12/2009 (5:56 pm)
Terrain in TX3D It's actually more complex than just changing the value of that constant. Those textures are'read in... read more 01/02/2009 (7:15 pm)
Terrain Editor I think maybe you guys misunderstood what I'm asking. I have looked at the TorqueX terrain code a... read more 12/15/2008 (6:22 pm)
Terrain Editor [quote]@Nathan - I'm finding more, but here's a start: - Go to TGE Official Docs. - Perform a sea... read more 12/14/2008 (12:19 pm)
WIP] Dynamic Skies Looks pretty nice. Way to go! You gonna post a tut or something on TDN?... read more 12/06/2008 (6:36 pm)
Floor Creation Do you want a "man made" dungeon? If so and you're looking for ease and not for visual quality, you ... read more 12/06/2008 (6:27 pm)
XBox LIVE Community Games I highly doubt we'll see anything for Nov 19th, as this is only 19 days after the official release o... read more 10/16/2008 (4:24 pm)
Terrain Editor See, even the devs can't keep up with all the different versions of terrain editors :) Are these for... read more 09/10/2008 (8:39 am)
Terrain Editor Actually John, I think that IS a good solution. While it may not mesh perfectly at the moment, I thi... read more 09/09/2008 (12:32 pm)
Official Torque X Documentation Feedback Looks like a good start Michael. I have a small suggestion: Adding a few date fields to each documen... read more 08/15/2008 (2:01 pm)
TorqueX and 3D? Thanks David, that's kinda what i thought. The parts that I'm really missing are animation and c... read more 08/09/2007 (1:14 pm)