Andrea Fraboni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGEA & Theora | @ Jon Wilsdon I use in mainmenu : [code] ............. Command = "Canvas.pushDialog(Tes... read more | 09/09/2007 (1:27 am) |
| TGEA & Theora | I have a problem with Theora too !!! When play the video the video start but I don't see it !!! ... read more | 09/01/2007 (4:41 am) |
| Problem with Intel 945GM on Laptop | Ok ! Thanks for info ! ;-)... read more | 08/27/2007 (11:59 am) |
| Weapons selection | "Weapon Cycling in Torque" is a solution for you I think : [url]http://www.garagegames.com/index.... read more | 08/06/2007 (9:51 pm) |
| How would i save the game? | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6636[/url] [url]Http://... read more | 07/29/2007 (11:12 am) |
| My conversion of HorizCompassCtrl for TSE | Now you can download it here : [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page... read more | 06/23/2007 (11:10 pm) |
| Modernization Kit Beta | Very very good !!! Thanks Andy !!!... read more | 06/15/2007 (3:46 am) |
| Transparencies on interiors and trees | I work with Joz for the same project and now we see this : if I use translucentZWrite = true; I d... read more | 06/13/2007 (12:45 am) |
| Windows Vista Issues with TGE 1.5 | I confirm you this problem but I don't now why .... I suppose that with openGl vista have a problem... read more | 05/21/2007 (8:27 am) |
| Tge 1.5.2 on vista | I have the problem with Vista ...... I see more more polygons from player and terrain ..... proj... read more | 05/19/2007 (5:32 am) |
| Torque Constructor 1.0.1 Released | Aaaaa it's Trueee !!! Now all good !!! thanks bye... read more | 05/19/2007 (2:34 am) |
| Torque Constructor 1.0.1 Released | Constructor 1.0.1 crash on Vista OS with this error : [code] Torque Memory Error Error allo... read more | 05/18/2007 (11:40 pm) |
| Transparent Glass and DIF | @Fucier: Then you suggest to use DTS for window integrated in DIF by constructor ? mmm good solu... read more | 05/04/2007 (10:15 pm) |
| Transparent Glass and DIF | Mmm I suppose that this Patch is useful ... [url=www.garagegames.com/index.php?sec=mg&mod=reso... read more | 05/03/2007 (10:23 am) |
| Transparent Glass and DIF | @Kerry Lyon : Thank you very much Kerry for your mail ! ;-) I use your correct texture with alpha... read more | 05/02/2007 (10:34 pm) |
| Transparent Glass and DIF | Mmm I have a problem in creation of texture ... but I don't undersand the problem ... can you ... read more | 05/01/2007 (12:30 am) |
| Transparent Glass and DIF | But there is a strange code in Patch : [code] if (rSurface.texGenIndex != currentTexGen) ... read more | 04/29/2007 (11:30 am) |
| Transparent Glass and DIF | I have apply the patch and the window is transparent by using PNG texture with alpha channel but it'... read more | 04/28/2007 (11:25 pm) |
| Transparent Glass and DIF | Ok ! Thanks ! ;-)... read more | 04/26/2007 (9:44 pm) |
| GuiObjectView, guiPlayerView | Good work Kirk !!! I study this now !!!... read more | 04/09/2007 (10:25 am) |
| GuiObjectView, guiPlayerView | I need it too is a problem for all that have buy tgea and we hope community resolve it !!!... read more | 03/12/2007 (10:06 am) |
| TGEA RC1 Bug : PlayerView.setModel doesn't work | [quote] Not supported for 1.0. It's not even in the project! [/quote] Not supported ?? not in t... read more | 02/13/2007 (9:14 am) |
| Linux ubuntu 6.10 TGE install | Look this : http://eviwo.free.fr/ explain you all you need in linux !... read more | 02/08/2007 (10:20 pm) |
| TGEA MS 4.2]GuiPlayerView.setModel Doesn't work | I hope that in the next February 15, 2007 the release contain a correct version on guiPlayerView !!!... read more | 02/06/2007 (12:11 pm) |
| TGE 1.5 and GUI problem | Yes ..... I think yes good thank you ;-)... read more | 02/05/2007 (9:24 am) |
| TGE 1.5 and GUI problem | OK I see that I resolve the problem with : new GameTSCtrl(PlayGui) { [b] canSaveDynamicF... read more | 02/04/2007 (12:28 pm) |
| Ms4.1 Reverted To Ms4 | When the new release ???... read more | 01/16/2007 (9:01 am) |
| Motion Blur and Depth of Field | OK ! Thanks for information ..... I hope this !!! ;-)... read more | 11/27/2006 (2:01 pm) |
| GuiRadarCtrl and TSE crash | Mmm test my code : http://xoomer.alice.it/afraboni/teamitalia/GuiRadarCtrl.rar... read more | 11/14/2006 (11:15 am) |
| GuiObjectViewer | And now ??? With TSE MS4 and the TLK integration ???... read more | 11/05/2006 (10:48 am) |
| MS4 error in the shadows ??? | Aaaa ... o yes ...... I undestand ! Thanks very much !!! ;-)... read more | 11/03/2006 (9:13 am) |
| Titas (mmokit For Tse) Licensing Thread | Name : Andrea E-Mail : andreaf72it@yahoo.it Username : knight72... read more | 11/02/2006 (10:26 am) |
| DragDropGui for TSE | I ported DragDrop code from TGE to TSE ! Download from here : http://xoomer.alice.it/afraboni/... read more | 10/18/2006 (1:43 pm) |
| GuiRadarCtrl and TSE crash | OK ! Very good ! Thanks for All ! ;-) ^_^... read more | 10/15/2006 (10:50 am) |
| GuiRadarCtrl and TSE crash | I use what I learn in this test coding ... for convert a simple code usefull for Horizontal Compas... read more | 10/15/2006 (12:10 am) |
| GuiRadarCtrl and TSE crash | No problem ! ;-)... read more | 10/14/2006 (4:07 am) |
| GuiRadarCtrl and TSE crash | OPS !!! Sorry to all !!! The solution is in : http://www.garagegames.com/index.php?sec=mg&mod=r... read more | 10/13/2006 (11:50 am) |
| GuiRadarCtrl and TSE crash | Yes ... I think so too but crosshair load png image .... probably use different method for load i... read more | 10/13/2006 (7:36 am) |
| GuiRadarCtrl and TSE crash | The problem is present only in TSE 0_4_5_0 !!! In TSE 0_2_0 the problem is not present ! I hop... read more | 10/12/2006 (11:14 am) |
| GuiRadarCtrl and TSE crash | To Chris \"C2\" Byars : I test your code but it crash !!! To Thomas "Man of Ice" Lund : mmmm yes ... read more | 10/11/2006 (10:19 pm) |
| GuiRadarCtrl and TSE crash | Mmmm I go to test it ........... read more | 10/11/2006 (11:29 am) |
| 3RD person view for TSE milestone 4 | Hei !!! The problem is that you can't switch between first and 3rd person view ? No problem ... ... read more | 09/11/2006 (12:04 am) |