Frank Sutton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Official Torque 3D Documentation Feedback | Thanks, I did not have the issue at home, only on the work computer. ... read more | 07/28/2010 (5:39 pm) |
| Official Torque 3D Documentation Feedback | I downloaded the torquescript manual from the link above, but all I see are "The address is not... read more | 07/28/2010 (12:29 pm) |
| Why WAS Torque3D documentation so poor? | Thanks for the update. ... read more | 06/22/2010 (4:19 am) |
| Why WAS Torque3D documentation so poor? | It's been months since I last inquired about how poor the documentation is. It's June 21st. What's ... read more | 06/21/2010 (4:50 am) |
| Why WAS Torque3D documentation so poor? | Any updates to the first draft released on 3/29/2010?... read more | 04/15/2010 (12:56 am) |
| Web Deployment...is it working yet? | Hallsofvallhalla, can you explain the issue to me. I think I understand, but not fully. Are you ta... read more | 03/26/2010 (8:58 am) |
| MYSQL | I posted a similar question not that long ago http://www.torquepowered.com/community/forums/viewt... read more | 03/15/2010 (3:57 pm) |
| Why WAS Torque3D documentation so poor? | >>Just an update for those who missed the GDC interview with Eric and >>Michael. >... read more | 03/14/2010 (4:11 am) |
| Why WAS Torque3D documentation so poor? | I've been here since 2006. The only change I've seen is video guides. We're not lying when we say t... read more | 03/12/2010 (3:48 pm) |
| Offer to enhance the documentation for Torque3D | Based on a conversation in the private T3D forum, they are hard at work making the documentation top... read more | 03/05/2010 (10:38 am) |
| Why WAS Torque3D documentation so poor? | Eric, thanks for a very well thought out response. @Michael. Don't take my comments to heart. ... read more | 03/05/2010 (6:22 am) |
| Why WAS Torque3D documentation so poor? | >>Associate Phillip O'Shea >>#35 >>03/04/2010 (3:40 pm) >>In terms of... read more | 03/04/2010 (2:48 pm) |
| Why WAS Torque3D documentation so poor? | I have to agree with others here as far as the documentation leaving alot to be desired. I have a d... read more | 03/04/2010 (12:07 pm) |
| Database connectivity | Dave, thanks for replying. I program extensively in JAVA these days, but I'm fairly familiar wiht P... read more | 03/04/2010 (7:31 am) |
| Database connectivity | I guess I'll have to search for the php api information. It's most likely not documented in the off... read more | 03/04/2010 (7:19 am) |
| Terraform Editor - Does it actually work ? | Thanks Petteri!... read more | 04/13/2007 (8:43 am) |
| Terraform Editor - Does it actually work ? | Sorry , double post there. Anyway, I've read here on the forums that the starting point for a new p... read more | 04/12/2007 (11:28 am) |
| Terraform Editor - Does it actually work ? | I'm trying to use it with a copy of the water terrain demo. Won't that work ?... read more | 04/12/2007 (11:18 am) |
| R1 shader problem | Can't you just add -DD3DXSHADER_USE_LEGACY_D3DX9_31_DLL=true to the command line compile optio... read more | 04/12/2007 (9:22 am) |
| Making Roads | Nice work Brian. My next logical question would be about "banking" the road and creating dips, etc.... read more | 02/27/2007 (5:17 pm) |
| Making Roads | Thanks for the feedback Brian. I'm looking forward to seeing it. I'll tinker with painting a road,... read more | 02/26/2007 (6:05 pm) |
| Making Roads | Thanks I saw that blog when I did a search. I don't really understand what he's talking about with ... read more | 02/26/2007 (5:51 pm) |
| Footstep Sound How-To | Karen, glad to hear that you figured it out!! Have fun :-)... read more | 02/17/2006 (8:16 pm) |
| Footstep Sound How-To | Did you add DesertFoot as shown below in player.h /// Zounds! enum Sounds { FootSoft, ... read more | 02/14/2006 (4:48 pm) |
| More Sound Questions | Thanks Manoel. I'll take another look at the player.cc file.... read more | 02/13/2006 (8:15 am) |
| Footstep Sound How-To | Karen, I solved my sound problem. I opened my wav file and increased the gain and saved it to a new... read more | 02/11/2006 (6:32 pm) |
| Footstep Sound How-To | @Billy, thanks for the explanation! @Karen, I'm not sure if this will make sense ( I'm not an aud... read more | 02/11/2006 (6:23 pm) |
| Footstep Sound How-To | I'm missing an additional piece of information. How are soft and hard sounds determined? In other ... read more | 02/11/2006 (3:10 pm) |
| Footstep Sound How-To | I guess I was thinking the same thing, except that I have a footfall.wav file that works. So, I kno... read more | 02/11/2006 (12:26 pm) |
| Footstep Sound How-To | Here we go again. I changed the wave file for footsteps, and I get no sound. Do I need to bind a s... read more | 02/11/2006 (9:52 am) |
| Footstep Sound How-To | That's a good question! I can't answer it though since I'm not a modeler and did not create my own ... read more | 02/10/2006 (10:07 am) |
| Footstep Sound How-To | Karen, Are you calling [b]init.cs[/b] located in your data directory during startup? I've placed... read more | 02/10/2006 (4:33 am) |
| Footstep Sound How-To | Rex, your suggestion worked. Thank you. I needed to set the materials for the terrain with an init... read more | 02/09/2006 (7:37 pm) |
| How is sound tied to terrain textures | Thanks Billy. This is exactly what I've been missing. I've added the audio profile, audio descript... read more | 02/09/2006 (2:10 pm) |
| Footsteps, sound, and triggers | Here's my AudioProfile at the top of my player.cs file: datablock AudioProfile(FootLightHardSound... read more | 02/08/2006 (2:47 pm) |
| Footsteps, sound, and triggers | Thanks Dave. When I get home from work today, I'll experiment some more. I'll let you know how it ... read more | 02/08/2006 (9:52 am) |
| Footsteps, sound, and triggers | I'm having the same problem trying to figure out how the actual sound gets triggered. I've posted a... read more | 02/08/2006 (6:32 am) |
| Footstep Triggers in starter.fps | Anyone ?... read more | 02/08/2006 (6:31 am) |
| Footstep Triggers in starter.fps | That makes sense, kind of, but not totally. I tried an experiment where I put the soldier from the ... read more | 02/07/2006 (5:53 pm) |
| Shadow Missing From Trees | Licensing is not an issue, since I'm not really building anything. I guess you could say I'm buildi... read more | 01/26/2006 (11:55 am) |
| Shadow Missing From Trees | Ok. So I read through the links after performing a "dts shadows" search. Is it safe to say that onl... read more | 01/26/2006 (8:16 am) |
| Shadow Missing From Trees | Thanks again Aaron.... read more | 01/25/2006 (1:36 pm) |
| Shadow Missing From Trees | Thanks Aaron. So now I know that nothing is broken. I did search on the word "shadow" and another... read more | 01/25/2006 (12:41 pm) |
| Swaying Foliage - How To ? | The replicator works great! Thanks!... read more | 01/16/2006 (5:26 am) |