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Bruce Wallace's Forum Posts

Thread Post Date Posted
TCP Project - UI - Discussion Thanks Tim, I'll give it a try.... read more 02/16/2002 (3:33 pm)
Using commandToServer() commandToServer('throwPack'); would call function serverCmdthrowpack() commandToServer( 'cyc... read more 02/16/2002 (1:57 pm)
TCP Project - UI - Discussion Viewsonic, It does it on other computer's too. Very odd and a bit annoying after a long time. All my... read more 02/16/2002 (11:55 am)
TCP Project - UI - Discussion I'm not sure If this is the right place to ask. I was wondering if anyone else noticed this little ... read more 02/16/2002 (9:14 am)
Starting from scratch I'd suggest reading this: [URL]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=vie... read more 02/16/2002 (4:39 am)
Wheeled Vehicle Update Would It be possible To have Vehicles set up to trip triggers? Would be a useful way to set checkpoi... read more 02/15/2002 (10:06 am)
Starting from scratch Most of us use the demo framework and modify it to get the results we desire. It takes care of the b... read more 02/15/2002 (4:32 am)
Exporting texture paths to the .dts I think the path was something like this for tribes 2. =Params::baseTexturePath \base\textures\ ... read more 02/14/2002 (8:34 pm)
dummy's [URL]http://www.settlers.net/bcentral/[/URL] Some Tribes2 tutorials there that will give you the ba... read more 02/14/2002 (12:16 pm)
Joe M.!!!! New wheeled vehicle question Oh and about why your model is off the ground, try lowering the tire radius in the script. Just an I... read more 02/14/2002 (6:06 am)
Joe M.!!!! New wheeled vehicle question I've had a little bit of success building another test model, I'm not sure why but the switching nam... read more 02/14/2002 (6:01 am)
Joe M.!!!! New wheeled vehicle question There should be no reason why the exporter would require a change, the engine just doesnt look for g... read more 02/13/2002 (3:29 pm)
Im a newbie - and need a little help. I agree Gary, Those kind of responses are what I do mind, I never mind people asking for help. [U... read more 02/13/2002 (2:55 pm)
How can I convert sequences with milkshape to dsq I would have to agree with Badguy, Part of the reason questions are asked over so many times is the ... read more 02/13/2002 (1:44 am)
Mark as Read An Idea that would make things easier: Have a "shortcut" link to advanced search from date in the n... read more 02/11/2002 (6:28 pm)
scripting tutorial? I would also try researching some Tribes 2 scripting tutorials, much of what you learn there will ap... read more 02/11/2002 (3:12 am)
Adding Interiors in Torque If you save the map with the building on it and reload it the textures will be on the building. I th... read more 02/08/2002 (3:03 am)
Very simple wheeled test vehicle and some tips. If you are using the mpb script, try lowering the mass. 2000 sinks it because it only has 4 wheels i... read more 02/07/2002 (8:24 pm)
Very simple wheeled test vehicle and some tips. I'll try to get a 3.1 version of the model made sometime this week.... read more 02/07/2002 (6:42 am)
Very simple wheeled test vehicle and some tips. I added LOS collision details and shapes and updated the zip. I didnt include them at first because ... read more 02/06/2002 (2:15 pm)
Vehicle mount question. Try adjusting this in your vehicle datablock. minMountDist = 4;... read more 02/06/2002 (3:45 am)
Vehicle Mount Points [url]http://www.garagegames.com/docs/torque/tools/max2dts/section5.html#general[/url]... read more 02/05/2002 (3:39 pm)
Bug(s) in Rigid? I'm Glad to see someone looking to improve the code, I am still rather novice at C++, but improving.... read more 01/31/2002 (4:08 pm)
What tool did T2 team use when editing scripts? I also have tried many tools and always end up in notepad for scripting. Don't really know why.... read more 01/29/2002 (12:10 pm)
DVA=0 in Win.ini, will cause Torque/Tribes2/Return to Castle Wol This is a quote from the support page that helped me figure out the problem, while not Torque specif... read more 01/14/2002 (3:37 am)
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