Bruce Wallace's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TCP Project - UI - Discussion | Thanks Tim, I'll give it a try.... read more | 02/16/2002 (3:33 pm) |
| Using commandToServer() | commandToServer('throwPack'); would call function serverCmdthrowpack() commandToServer( 'cyc... read more | 02/16/2002 (1:57 pm) |
| TCP Project - UI - Discussion | Viewsonic, It does it on other computer's too. Very odd and a bit annoying after a long time. All my... read more | 02/16/2002 (11:55 am) |
| TCP Project - UI - Discussion | I'm not sure If this is the right place to ask. I was wondering if anyone else noticed this little ... read more | 02/16/2002 (9:14 am) |
| Starting from scratch | I'd suggest reading this: [URL]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=vie... read more | 02/16/2002 (4:39 am) |
| Wheeled Vehicle Update | Would It be possible To have Vehicles set up to trip triggers? Would be a useful way to set checkpoi... read more | 02/15/2002 (10:06 am) |
| Starting from scratch | Most of us use the demo framework and modify it to get the results we desire. It takes care of the b... read more | 02/15/2002 (4:32 am) |
| Exporting texture paths to the .dts | I think the path was something like this for tribes 2. =Params::baseTexturePath \base\textures\ ... read more | 02/14/2002 (8:34 pm) |
| dummy's | [URL]http://www.settlers.net/bcentral/[/URL] Some Tribes2 tutorials there that will give you the ba... read more | 02/14/2002 (12:16 pm) |
| Joe M.!!!! New wheeled vehicle question | Oh and about why your model is off the ground, try lowering the tire radius in the script. Just an I... read more | 02/14/2002 (6:06 am) |
| Joe M.!!!! New wheeled vehicle question | I've had a little bit of success building another test model, I'm not sure why but the switching nam... read more | 02/14/2002 (6:01 am) |
| Joe M.!!!! New wheeled vehicle question | There should be no reason why the exporter would require a change, the engine just doesnt look for g... read more | 02/13/2002 (3:29 pm) |
| Im a newbie - and need a little help. | I agree Gary, Those kind of responses are what I do mind, I never mind people asking for help. [U... read more | 02/13/2002 (2:55 pm) |
| How can I convert sequences with milkshape to dsq | I would have to agree with Badguy, Part of the reason questions are asked over so many times is the ... read more | 02/13/2002 (1:44 am) |
| Mark as Read | An Idea that would make things easier: Have a "shortcut" link to advanced search from date in the n... read more | 02/11/2002 (6:28 pm) |
| scripting tutorial? | I would also try researching some Tribes 2 scripting tutorials, much of what you learn there will ap... read more | 02/11/2002 (3:12 am) |
| Adding Interiors in Torque | If you save the map with the building on it and reload it the textures will be on the building. I th... read more | 02/08/2002 (3:03 am) |
| Very simple wheeled test vehicle and some tips. | If you are using the mpb script, try lowering the mass. 2000 sinks it because it only has 4 wheels i... read more | 02/07/2002 (8:24 pm) |
| Very simple wheeled test vehicle and some tips. | I'll try to get a 3.1 version of the model made sometime this week.... read more | 02/07/2002 (6:42 am) |
| Very simple wheeled test vehicle and some tips. | I added LOS collision details and shapes and updated the zip. I didnt include them at first because ... read more | 02/06/2002 (2:15 pm) |
| Vehicle mount question. | Try adjusting this in your vehicle datablock. minMountDist = 4;... read more | 02/06/2002 (3:45 am) |
| Vehicle Mount Points | [url]http://www.garagegames.com/docs/torque/tools/max2dts/section5.html#general[/url]... read more | 02/05/2002 (3:39 pm) |
| Bug(s) in Rigid? | I'm Glad to see someone looking to improve the code, I am still rather novice at C++, but improving.... read more | 01/31/2002 (4:08 pm) |
| What tool did T2 team use when editing scripts? | I also have tried many tools and always end up in notepad for scripting. Don't really know why.... read more | 01/29/2002 (12:10 pm) |
| DVA=0 in Win.ini, will cause Torque/Tribes2/Return to Castle Wol | This is a quote from the support page that helped me figure out the problem, while not Torque specif... read more | 01/14/2002 (3:37 am) |