Bruce Wallace's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Vehicles | Currently I have added an axleRatio Variable to the vehicle datablock. the engine torque is multipli... read more | 04/18/2002 (12:32 pm) |
| ERROR! | I can't tell by looking at the error, but if you want, I can take a look at it. I can't promise that... read more | 04/17/2002 (6:15 am) |
| Vehicles in Latest Torque Version | I started to work on Gears today and am making some progress. What I have planned for this first r... read more | 04/16/2002 (2:09 pm) |
| Vehicles in Latest Torque Version | I am pretty much considering only changing wheeled vehicles because the hovers and fliers work well ... read more | 04/15/2002 (8:43 am) |
| Trigger bug | Yah this little bug has been hanging around awhile, it was fixed for a bit and now seems to only wor... read more | 04/14/2002 (3:27 pm) |
| setting up Collision | I just want to say that I am interested in this code. I see you getting discouraged, and I wish I ha... read more | 04/12/2002 (3:45 pm) |
| Vehicles in Latest Torque Version | Things I am looking to add to vehicles.(Not in any particular order) 1. The ability to set transm... read more | 04/11/2002 (6:15 pm) |
| Error in bitstream.h @ 144 when connecting to dedicated server | Thanks again, currently I am testing this and seems to work pretty well so far. function clientCm... read more | 04/11/2002 (3:06 pm) |
| anyone know any free 3D programs? | Milkshape isn't quite free but $20 is very affordable for a 3D tool. This has basic torque functiona... read more | 04/11/2002 (2:13 pm) |
| Elf Sorceress | I agree Shawn's concepts give me a feeling of archer/rogue/thief. Joel's give me a feeling of great ... read more | 04/11/2002 (1:56 pm) |
| Error in bitstream.h @ 144 when connecting to dedicated server | I am still having trouble with this also. With Yesterdays HEAD version,I can get it to work by openi... read more | 04/11/2002 (4:39 am) |
| Error in bitstream.h @ 144 when connecting to dedicated server | Thanks alot Mark for the explanation and fix! You rock.... read more | 04/10/2002 (4:32 pm) |
| Error in bitstream.h @ 144 when connecting to dedicated server | I Am experimenting with sending the client from one dedicated server to another dedicated. I am stil... read more | 04/10/2002 (3:15 pm) |
| Error in bitstream.h @ 144 when connecting to dedicated server | I am also getting this error, It can be reproduced by starting 2 dedicated servers and joining one o... read more | 04/10/2002 (2:39 pm) |
| another vehicle thread | Sometimes... read more | 04/10/2002 (10:49 am) |
| map2dif.exe doesn't work under windows xp!!! :( | Have you tried a differnt map2dif.exe? sounds like something is corrupted.... read more | 04/10/2002 (5:56 am) |
| Movies made in torque? | Reading this I can't help but think that editor idea could be a fun game or pastime. Get some friend... read more | 04/10/2002 (5:55 am) |
| Datablock & server -> client update | the transmitdatablock function I mentioned above Will transmit datablock changes to the client after... read more | 04/10/2002 (5:14 am) |
| Datablock & server -> client update | I'm not quite sure of your question, But I have found this function to update datablocks on clients.... read more | 04/09/2002 (3:09 pm) |
| 3d studio max | Here is a quick search of the forums for Gmax, This has been answered many times. [url]http://www... read more | 04/09/2002 (10:51 am) |
| TGE code-modification question | I have to agree, you won't find a better deal, You get a Great engine to develop with, Awesome suppo... read more | 04/09/2002 (8:24 am) |
| 3D player model animation, next problem... | The function you are trying to modify Is designed to combine all .dsq animations into the player.dts... read more | 04/09/2002 (3:39 am) |
| Torque Beginning... | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2212]TGE scripting langu... read more | 04/05/2002 (7:17 pm) |
| Time, effort and code contributions ... | Responding to Phil's "anything else?", These are a few things that I can think of that could really ... read more | 04/04/2002 (8:03 pm) |
| LAN Network problems, IPX? | I haven't tried it yet, got sidetracked fixing some issues with the particle editor. I definatly wan... read more | 04/04/2002 (9:00 am) |
| Server->Client Resource downloading is in! | Thanks alot Mark good work!. I am updating now to check it out. I am curious about GUI's being trans... read more | 04/03/2002 (6:58 pm) |
| Chat balloons | look through the centerprint.cs and related files, I think that will give you an idea where to start... read more | 04/03/2002 (12:35 pm) |
| Combat Dynamics | hmm.. Maybe mouse 0 when held in would activate an attack mode wich the melee weapon you are holding... read more | 04/02/2002 (11:35 am) |
| LAN Network problems, IPX? | Thanks alot Joel, replacing 0 with $Pref::Server::Port in the client init.cs allows the game to be f... read more | 04/02/2002 (10:26 am) |
| LAN Network problems, IPX? | This problem seems to only exist in non dedicated hosts. I can start a dedicated server and join it ... read more | 04/02/2002 (5:46 am) |
| LAN Network problems, IPX? | yes the first two client and server are from a month old head version that I have been working with ... read more | 04/01/2002 (9:33 am) |
| DVA=0 in Win.ini, will cause Torque/Tribes2/Return to Castle Wol | This still causes Torque to crash when loading, just bumping it up to make people aware. It no longe... read more | 03/30/2002 (3:03 am) |
| Torque Admin System | Thank you, Great work Dan!... read more | 03/29/2002 (10:09 pm) |
| Lightwave exporter | [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=4197[/url]... read more | 03/29/2002 (6:34 pm) |
| Particle Editor | It's pretty much functional now and soon i'll post a link to test it. There are a few things to fini... read more | 03/29/2002 (4:07 pm) |
| 100$ per person or.. | This is completely differnt then what you first posted about. Your first post had the feeling that y... read more | 03/29/2002 (3:08 pm) |
| 100$ per person or.. | "$100 is per programmer, and programmer is defined as "anyone who uses/[b]access[/b]es the [b]source... read more | 03/29/2002 (2:00 pm) |
| Weapon Ammo | function ShapeBase::getInventory(%this,%data) { // Return the current inventory amount retu... read more | 03/28/2002 (9:14 pm) |
| are we turning into a communist country? | This is just wrong.. what will they think of next? "Land of the free" is something that seems to bec... read more | 03/28/2002 (3:42 pm) |
| Particle Editor | Update: I have made contact with Drew,Seems that one way or another this editor will make it to torq... read more | 03/28/2002 (2:57 pm) |
| Vehicle stuff | Going in reverse will slow you down but will not apply the brakes This is from a changelog: "Bre... read more | 03/28/2002 (8:26 am) |
| Vehicle stuff | The spacebar is the actual brakes. As for the sounds. I had these datablocks while testing and th... read more | 03/28/2002 (7:59 am) |
| Coding Problems | I tried a couple differnt ways and moved on when I wasn't getting anywhere. =[ I really want to be ... read more | 03/28/2002 (6:47 am) |
| Particle Editor | I have sent mail to the email address that he had in the documentation, but I can't varify that it's... read more | 03/28/2002 (4:35 am) |
| Fun and Forced Team Play | I was thinking a bit about this and thought it would be Interesting to join an "INN" server for your... read more | 03/27/2002 (4:01 pm) |
| Anyone taking on the RW logo yet? | The picture still doesn't show in the forums will, but if you link to it [url=http://www.geocities.c... read more | 03/27/2002 (9:30 am) |
| One big way to prove yourself as a programmer in the GG world... | I haven't looked at it closely, but it may be worth taking a look at "forking" or contributing to th... read more | 03/26/2002 (5:23 am) |
| I have problem with compilation SDK... | Make sure you have entered the registry files that recognize .cc files as source files. [url=http... read more | 03/25/2002 (5:27 am) |
| I have problem with compilation SDK... | What version of torque engine and compiler are you using?... read more | 03/25/2002 (3:40 am) |
| scrip...ting? | Try this link, [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2212[/... read more | 03/22/2002 (3:32 pm) |