Randy Hearn - Magnum's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Any Houdini users know of nice start tutorials? | Lots of tutorials... Depends on what you want to do. Look on the sidefx site for learning tools. Als... read more | 03/28/2009 (8:57 pm) |
| Pre-order Shirts! | Sent as well...... read more | 03/27/2009 (9:34 pm) |
| [Question] Terrain Tools: Which one is better? | You have TGEA and money to buy Grome? Why not wait until T3D is out and see how the terrain is, you ... read more | 03/27/2009 (2:11 pm) |
| How do you guys afford this?! | Houdini can do a LOT more than Blender I think and you don't need Collada support with Houdini as th... read more | 03/26/2009 (7:51 pm) |
| Should a newb buy a modeling program? | Even the free version of Houdini is far more powerful than the XSI-Mod in my opinion. The $99 value ... read more | 03/25/2009 (9:16 am) |
| Character Rig | Yes I have heard that as well. Starting to make my own but I am by no means an expert, but that's pa... read more | 03/23/2009 (2:03 pm) |
| TGEA vs Unity 3D in 2009 | Game development tool... Specialized software application that [b]assists or facilitates[/b] in the ... read more | 03/22/2009 (11:51 am) |
| TGEA vs Unity 3D in 2009 | I have already downloaded the Unity Demo as I had to review it for a team. My recommendation was NO.... read more | 03/22/2009 (8:33 am) |
| Email notifications | Yes, That is it. IT's late and I probably wasn't clear. But yes, the email notices they send out ... read more | 03/21/2009 (9:25 pm) |
| Email notifications | No, if you click the one I added then look at the page number you are on, it should show 6, instead ... read more | 03/21/2009 (7:54 pm) |
| Houdini used to enhance Gameplay in Killzone 2 | Hey Robert, Saw this the other day and meant to comment. Nice article. Maybe we wil be able to ed... read more | 03/18/2009 (4:09 pm) |
| Looking for Development Characters | To be honest it might be worth buying the male pack and using till you get an art pipeline setup and... read more | 03/18/2009 (4:03 pm) |
| Decal Bullet Holes | Kool.. Good to know:)... read more | 03/17/2009 (7:57 pm) |
| Decal Bullet Holes | Footstep decals are implemented in 1.8.1 from what I can tell, or at least it is in mine, its expose... read more | 03/17/2009 (3:29 pm) |
| Auto Rigs - Wrist helper | Good deal.. Now I just need to learn how to get my model setup with the auotRig...:)... read more | 03/13/2009 (2:24 pm) |
| Auto Rigs - Wrist helper | @Emre Select the rotation sphere at the wrist you are pointing too with the red arrow. On the ... read more | 03/12/2009 (9:54 pm) |
| Auto Rigs - Wrist helper | @Emre Did you ever get an answer to this? I saw a post on sidefx which may have been you. Just cu... read more | 03/12/2009 (9:43 pm) |
| hopefully a simple question | @J Sears, In case no one has given you an answer, if you switch to the view you want (front,back)... read more | 03/12/2009 (9:28 pm) |
| TGEA Techinical Documentation? | @Braedon, You will need to buy a lic in order to access that type of information on TDN, even to ... read more | 03/10/2009 (9:00 am) |
| Feb 2009 GarageGames.com Feedback Thread | Path, Why not go further. Look at Yahoo and how they do their Answers section. Let the users give... read more | 03/09/2009 (4:49 pm) |
| Check collision with certain collision meshes? | Is your track a DIF or DTS? You should be able to assign the track as one collision Collision_1 and ... read more | 03/07/2009 (6:27 pm) |
| New Houdini section in the Artist Corner | Well, you can increase the "UNOFFICIAL" sales count by 2.:) I have been considering making... read more | 03/05/2009 (4:04 pm) |
| Airliner/bomber plane | Ah... I had a phone call and didn't read the part about turrets:)... read more | 03/02/2009 (6:59 pm) |
| Airliner/bomber plane | Does the plane have to actually be flying? Can you create a trigger, portal or something that tra... read more | 03/02/2009 (5:54 pm) |
| Check collision with certain collision meshes? | I hate to see a students question go un-answered hopefully someone can help, but you may need to giv... read more | 03/02/2009 (5:48 pm) |
| Status of TDN | Michael, I apologize I did not have this link checked to notify of replies. Can you give a short ... read more | 03/01/2009 (9:17 am) |
| TGEA Startup | You only need to compile if you make source changes (C++). If you have compiled with no changes, not... read more | 02/26/2009 (5:52 pm) |
| Feb 2009 GarageGames.com Feedback Thread | @Novack I be known as Magnum..... :) ... read more | 02/19/2009 (9:07 am) |
| Large Model Test | It is in that range, this is a test model and I am waiting for the reduced poly version that should ... read more | 02/19/2009 (9:05 am) |
| Feb 2009 GarageGames.com Feedback Thread | @Novack, Try logging out and click your profile and see:) As far as the email, if you double c... read more | 02/18/2009 (8:10 pm) |
| Question for a GarageGames Associate | I have a separate savings account and $25-50 from each check goes into that for upgrades... You woul... read more | 02/16/2009 (9:40 pm) |
| Getting an error trying to get my old project into TGEA | Not sure it is the same issue, but I got the same error when using DIFs from a content pack that wer... read more | 02/16/2009 (9:47 am) |
| Importing things. [Please Read] | Well to import things into TGEA, you do not need to know c++ and the Art Documentation page may be a... read more | 02/13/2009 (9:30 am) |
| TGEA vs Unity 3D in 2009 | EDIT: Shouldn't post after seeing bills from ex-wife...sorry.. ... read more | 02/08/2009 (2:44 pm) |
| Watch Vars | Hey Tom, Thanks... I just found the drag feature as well. Didn't think of that:)... read more | 02/07/2009 (7:36 pm) |
| Back with more newb questions...This ones on Materials in Houdini... | James Cagney "Yankee Doodle Dandy" :) Anytime, glad I could help. Take care and I w... read more | 02/05/2009 (3:19 pm) |
| Back with more newb questions...This ones on Materials in Houdini... | Glad that worked, figured it had to be the PNG.. try Gimp [url]http://www.gimp.org/[/url] Or ... read more | 02/05/2009 (2:10 pm) |
| Feb 2009 GarageGames.com Feedback Thread | Looks good!... Thanks for considering the opt-in for emails... that will help..... read more | 02/05/2009 (9:38 am) |
| Back with more newb questions...This ones on Materials in Houdini... | Try mapping one of the stock PNG files to your model. Won't look good but let you know if your PNG f... read more | 02/05/2009 (9:34 am) |
| TGEA vs Unity 3D in 2009 | I was under the impression (directly from Unity Marketing) that Windows support(XP and Vista) was no... read more | 02/04/2009 (9:46 pm) |
| Back with more newb questions...This ones on Materials in Houdini... | How are you creating your PNG files? Do you have ShowToolPro and does it look ok in that? I know ... read more | 02/04/2009 (8:54 pm) |
| Getting good and cheap motion capture | I have tons of BVH animation files, but nothing really I can use. I have a lot of animations I would... read more | 02/04/2009 (8:35 pm) |
| Email Links? | Yep, never seen a forum or social site where people were not allowed to communicate:)... read more | 02/04/2009 (2:09 pm) |
| Radeon 9200 series : TGEA compatible | Did it run fine before you compiled it? Just a thought:)... read more | 02/01/2009 (10:03 am) |
| How to create destructive glass on a wheeledVehicle? | Hmmm.. Can a mountable object have mount points? Never thought of that before. Can you mount a set o... read more | 02/01/2009 (9:48 am) |
| Is it legal? | How would selling this be any more illegal than someone creating from scratch a model of a Ford car ... read more | 02/01/2009 (7:54 am) |
| TGE, TGEA, T3D... Atlas Removal .. Should I be worried?? | I agree... I think what I would be looking for, and I hope GG is planning is to implement somethi... read more | 01/31/2009 (6:45 pm) |
| TGE, TGEA, T3D... Atlas Removal .. Should I be worried?? | I am not sure GG can replace the capabilities that are in Grome for building Terrains. But, Whatever... read more | 01/31/2009 (4:02 pm) |
| Collision Problem with Houdini-Exported Models | Yes you will. I wasn't sure when polysoup was added so it's a TGEA ony feature unless you go into th... read more | 01/29/2009 (2:02 pm) |
| Collision Problem with Houdini-Exported Models | Can't remeber with TGE but in using TGEA, you have to go to the World Inspector and set the "Us... read more | 01/29/2009 (9:35 am) |