Randy Hearn - Magnum's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| XSI DTS Exporter Beta 2 Download | @Matt, Got a vehicle scene that is setup like I think it should be for exporting to DTS or Collad... read more | 10/14/2009 (11:31 pm) |
| World Editor Crash When Loading Collada Vehicle | Hopefully someone from GG will jump in. For me going to have to go back to the DTS exporters for now... read more | 10/14/2009 (7:51 pm) |
| World Editor Crash When Loading Collada Vehicle | So you mean swapping your mesh in your 3D package with the buggy mesh? If so do you mind me asking w... read more | 10/14/2009 (1:39 pm) |
| World Editor Crash When Loading Collada Vehicle | This may not be a collada issue.. I have not been able to successfully add another wheeled vehicle d... read more | 10/14/2009 (12:15 am) |
| World Editor Crash When Loading Collada Vehicle | hmm think the server croaked on my last post... I am having the same problem, except I am using... read more | 10/13/2009 (10:02 pm) |
| [Bug V1.0] Collada Import 50K+ - LOGGED | Thanks but can't can't the credit for modeling this one... But soon.....:)... read more | 10/09/2009 (11:49 pm) |
| [Bug V1.0] Collada Import 50K+ - LOGGED | Check my post. This was only a test:) The low res version is below, you can't really tell a diffe... read more | 10/09/2009 (8:45 pm) |
| [Bug V1.0] Collada Import 50K+ - LOGGED | Steve/Andy, yes I could split it up... But I already have a ton of objects being exported. So wou... read more | 10/09/2009 (6:13 pm) |
| [Bug V1.0] Collada Import 50K+ - LOGGED | @James... You have it:) Yes that is one piece. The other pieces will be tear away parts or upg... read more | 10/09/2009 (1:16 pm) |
| [Bug V1.0] Collada Import 50K+ - LOGGED | @Thanks.. I figured it had been posted before.. Went through a few but missed that one.. ... read more | 10/08/2009 (11:03 pm) |
| Anyone Compiled in T3D R1 yet? | Either way I have just started diving into the kit, so I am using R5 for now since I have a good ins... read more | 10/04/2009 (8:59 am) |
| Anyone Compiled in T3D R1 yet? | Thanks.. No I can wait for Yuri, not in to big a rush right now.. Got some other things to do as wel... read more | 10/03/2009 (1:48 pm) |
| Beta Documentation Feedback | !DOH Thanks Steve, I knew I had saw something before. Completely forgot it might be in TGEA.. I'l... read more | 10/02/2009 (11:30 pm) |
| Beta Documentation Feedback | Is there documentation yet on the project generator? I am using VS2008 and each time I install or cr... read more | 10/02/2009 (11:14 pm) |
| GMK model files in max format? please? | Replied back.. So you should have an example.. Email me if that is what you are looking for.... read more | 10/01/2009 (10:31 pm) |
| SVN | Actually answered my own question. Exporting my T3D from SVN and merging and then I simply moved tha... read more | 10/01/2009 (9:02 pm) |
| GMK model files in max format? please? | @Deepscratch Send me your email address to mine on my profile.... read more | 10/01/2009 (5:13 pm) |
| GMK model files in max format? please? | Yuri.... If you haven't had time to do this. I can send the files to deepscratch he needs and you... read more | 09/30/2009 (10:08 pm) |
| Character Rig | No, I got tied up on some other aspects of our game and decided to save that for later:) Using Ma... read more | 09/28/2009 (12:43 am) |
| DTS Shadows | Just for an update.. Looks like this has to do with the XSI Collada exporter/importer. Once we delet... read more | 08/14/2009 (2:22 pm) |
| DTS Shadows | @James, I have tried all varities. But the key is when I import to XSI the files do not work. Onl... read more | 08/10/2009 (8:44 pm) |
| DTS Shadows | Update: Looks like this is an issue with XSI 7.5 and Collada exporting. I had one of my artists c... read more | 08/10/2009 (7:48 pm) |
| FPS Genre Kit Display Issues | Actually this was a fresh install and I had not run the FPS from Torsion before. I had run it from t... read more | 08/09/2009 (1:05 pm) |
| DTS Shadows | It's in the pulldown, I believe this is what you are looking for.. All the objects I have exporte... read more | 08/08/2009 (1:18 pm) |
| DTS Shadows | @James, No and I have used other materials that work on other objects, so Steve is probably close... read more | 08/07/2009 (4:49 am) |
| DTS Shadows | ok it will cast shadows on other DTS shapes.. So it has to do with these receiving shadows, not cast... read more | 08/06/2009 (4:06 pm) |
| DTS Shadows | Yep, I have flipped them several times to try. I may try and export later as a DTS instead of a Coll... read more | 08/06/2009 (3:56 pm) |
| DTS Shadows | @Matt, yes.. But I haven't been able to duplicate it:( @Steve,Sun is set to cast shadows... ... read more | 08/06/2009 (3:01 pm) |
| B4 Bugs or not ?.. Material Layer issues (video removed) | @eb, I have a lot of trouble with this as well. No matter what I do I can not get my textures to ... read more | 08/05/2009 (8:38 pm) |
| Main forum page all hoked up for me | +1 can't find T3D forums either...... read more | 08/05/2009 (2:52 pm) |
| Release Candidate for Torque3D | Thanks Matt...:) ... read more | 08/04/2009 (2:01 pm) |
| Main forum page all hoked up for me | Same for me. I posted the problem in another thread because I could not see this. I think it is an a... read more | 08/04/2009 (9:34 am) |
| Possible to Add AIPlayer completely in editor, and set it on a path? | I am at work at lunch but can look when I get home. There is a variable called pauseSim or something... read more | 08/04/2009 (9:25 am) |
| Release Candidate for Torque3D | @Brett, Ever since my first purchase I have been impressed with how GG in the end takes care of i... read more | 08/03/2009 (10:42 pm) |
| Site Access | oops... Once I posted this I could use this post in my watch list to find the forum and this post...... read more | 08/03/2009 (3:55 pm) |
| Mediterranean Pack | Looks good, but are these models static only or do they have a base interior cut out?... read more | 08/02/2009 (9:26 am) |
| PhysX 1344 Barrel Torture Test - Bug? Well maybe, but it was a tortue test. | @Marc, Possibly. I can see that being done in otherwise as well. Actually, in XSI when creating t... read more | 07/30/2009 (8:24 pm) |
| Robot Export | Looks like I am at least not at the top of those lists though:)... read more | 07/30/2009 (1:27 pm) |
| Robot Export | Dang.. That is my third hit list I have made this week.. Hey, but I am watching videos of the gam... read more | 07/30/2009 (11:16 am) |
| Robot Export | Thanks Logan.. I knew someone had to have already worked that. I never played Tribes 2...:( ... read more | 07/30/2009 (10:32 am) |
| Robot Export | @dang.... You know I did not even think about the BoomBot... DOH! Thanks.. I will check it out... read more | 07/29/2009 (3:28 pm) |
| SOFTIMAGE|XSI Mod Tool Pro in T3D Release? | @Brett, Yes, box modeling is pretty standard - its the interfaces that make the differences:) ... read more | 07/29/2009 (1:49 pm) |
| SOFTIMAGE|XSI Mod Tool Pro in T3D Release? | I have 2 lic for Houdini but have recently switched to XSI.. Houdini is great for characters and ani... read more | 07/28/2009 (11:30 pm) |
| Journal | @Tom it works... I re-created another journal and it works. I have not put any timing commands in ye... read more | 07/24/2009 (2:24 pm) |
| Journal | No, after looking more into it. In full screen it still stops on the Play menu, but once I clcik ... read more | 07/24/2009 (9:39 am) |
| Suggestion: Use PHYSXSDK environment variable | @Tom... Yes.... I wanted to setup a template with PhysX and create new projects on that. I we... read more | 07/23/2009 (3:24 pm) |
| Package Project Path Error | @Chris Yes... I am home now...That is the staging directory.Inside there it places the install.ns... read more | 07/23/2009 (2:31 pm) |
| Anything like TurboSquid with Next-Gen game models? | @Gerald... Same models and Turbosquid is a little higher, but the ELUA is also a lot more flexibl... read more | 07/23/2009 (9:19 am) |
| Package Project Path Error | See if it created this path: /Torque/Torque 3d 2009 Beta 4/packaging/output (or close) I am a... read more | 07/23/2009 (9:16 am) |
| New project wont open after saving | @Richard, Mine was doing that and it turns our I was exporting collada files into the game direct... read more | 07/22/2009 (8:22 pm) |