Daniel D's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| MMOcean - the networked fish screensaver | Haha! I'm glad you found it. It's been a while since I messed with it at all. I would consider ju... read more | 07/05/2007 (3:17 pm) |
| MMOcean - the networked fish screensaver | Once I got it working to a point I was satisfied, and started a different project but now maybe I'll... read more | 06/13/2007 (12:25 pm) |
| Tilemap makes my player disappear | OK, so if I erace the 'sky' pieces I can see the player sprite through the tilemap, but that means I... read more | 12/29/2006 (10:27 pm) |
| MMOcean - the networked fish screensaver | In regards to making the a resource... I really would have to understand what I am doing a lot bett... read more | 11/28/2006 (12:34 am) |
| MMOcean - the networked fish screensaver | Version 1.07 is available on my filefront [url]http://files.filefront.com/MMOcean107zip/;6260364;... read more | 11/28/2006 (12:18 am) |
| MMOcean - the networked fish screensaver | Thats exactly what it does. The object is safeDeleted and a new T2DSceneObject is created and added... read more | 11/17/2006 (10:30 am) |
| MMOcean - the networked fish screensaver | I used Matthew Langley's example [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=457... read more | 11/15/2006 (3:44 pm) |
| MMOcean - the networked fish screensaver | I had considered customizable backgrounds, like adding treasure chests, scuba divers, etc. But I li... read more | 11/13/2006 (1:14 am) |
| MMOcean - the networked fish screensaver | It was a good weekend for fish. I fixed object sizes, and world limits, and I now handle the case w... read more | 11/13/2006 (12:46 am) |
| Eduardo the Samurai Toaster | Very cool! This will be my desktop background for a couple of days :)... read more | 11/08/2006 (10:40 am) |
| More Clear Networking Tutorials | After adding the resource, I had to change all things formatted like fxTextObject2D to t2dTextObject... read more | 11/07/2006 (7:23 am) |
| More Clear Networking Tutorials | For anyone else who is trying to run Matt's network demo from source code. When I ran from tgb 1.1.... read more | 11/06/2006 (8:10 am) |
| Datablocks in TGB | [quote]Some data for the players is clearly unique, for example their name. Other data is the same f... read more | 11/03/2006 (12:26 pm) |
| Inactive button(solved) | It was my understanding that you should set the bitmap to 'pic', not to pic_h or pic_d. Then you do... read more | 10/31/2006 (8:32 am) |
| List of TGB developers - Please Add Your Name | Programmer... read more | 10/31/2006 (8:26 am) |
| Fatal Error - this happend to anyone? | Yeah, I saw that too for a while, and then it went away. I'm not sure why yet.... read more | 10/30/2006 (2:59 pm) |
| Chat | Wow, I better add this into my code, because I know it will be useful once i get going. Whats the... read more | 10/30/2006 (2:37 pm) |