Game Development Community

Evan Hamilton's Forum Posts

Thread Post Date Posted
Environmental Mapping on Worldcraft objects *cough cough*... read more 01/06/2003 (10:01 pm)
How powerful is your... My current system: 475MHZ Athlon 519 mb ram or something like that voodoo3 (which I bought a mont... read more 08/05/2002 (9:34 pm)
movies at start? Though it isn't my favorite program, what about Quicktime? It's cross-platform...I think there's ev... read more 06/27/2002 (12:11 pm)
Max Panye: Sold! Any doubts about a Max Payne film? This is quoted from the manual that comes with MP: "Oh, and d... read more 05/27/2002 (10:40 am)
Snowcrash Snow Crash would make an excellent basis for a game, indeed. Imagine sequences riding a skateboard ... read more 05/04/2002 (5:30 pm)
Movies made in torque? I think that machinima is an excellent thing and will continue to become more part of games. It doe... read more 04/10/2002 (7:02 pm)
Finally, some REAL news. Ah good, glad someone found that online. I read that the other day and was going to type it up at s... read more 04/05/2002 (11:49 am)
Supporting modders with our Torque games? Partially because of the kind of game we're making, my team definetly plans to support modders. How... read more 03/26/2002 (4:05 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming Wow...this is a really interesting thread. I'm gonna take a simpleton's view of things (I'm not a... read more 03/25/2002 (4:10 pm)
Terraformer only works on scorched? Seb's been busy so he hasn't been following this thread, but I think he figured out how to help his ... read more 03/06/2002 (7:16 pm)
How long are your design documents? I think it really varies, depending on the type of game you're going for, as well as your personal k... read more 03/06/2002 (7:14 pm)
Mapper for Mac platform Just to clarify things... Your post said a "mapper" on Mac. If you're just seeking to make maps in... read more 03/06/2002 (6:55 pm)
Music covers in games...legal? Thanks a bunch for all the answers guys. I'll just have to speed up my songwriting. :) -Evan... read more 03/03/2002 (11:25 am)
jesus, the term broken link is becoming redundant Um...calm down, buddy. This is a nice happy community here, and there's no need to pick fights. Ye... read more 03/03/2002 (11:12 am)
Mac vs PC market size I think the actual game experience is pretty much the same...the only reason more gamers generally g... read more 02/28/2002 (4:04 pm)
Text to speech in games? I think Valve was doing something like this with TeamFortress2 (wheeeereee is it?). There were cert... read more 02/22/2002 (3:07 pm)
Game Concept 00 Ah, that clears it up a bit. :) I think this would be a great game to have a very interactive world... read more 02/10/2002 (11:35 am)
Game Concept 00 Hm, has potential. However, I'm not quite understanding the gameplay aspect. I don't like The Post... read more 02/10/2002 (10:20 am)
Terraformer only works on scorched? *bump* -Evan... read more 02/09/2002 (12:35 pm)
Torque for Macintosh Hm...though I'm not sure how many artists on mac use maya (it's expensive!), it would be a shame not... read more 01/31/2002 (3:54 pm)
What's up with them 3d guys? -or- Why is my project cursed? I'd have to agree with Chris Evans somewhat...I've done that exact thing with everyone else in my te... read more 01/29/2002 (1:58 pm)
PC Programmer Needed To Compile Latest Build Thanks a bunch David, I just sent off the email. As for everyone else, thank you for your generous ... read more 01/27/2002 (11:58 am)
Worldcraft Converter Questions Phil, quick question... IS it possible to make things in 3dsmax and then either import directly int... read more 01/26/2002 (11:06 am)
Forum Hosting Hm, cool. Can you tell me a bit about the site? Are you in charge? Is the basis of the site somew... read more 01/14/2002 (8:17 pm)
Content Guidlines *bumps post back to the top* I'd be interested in hearing a response to this. -Evan... read more 01/13/2002 (9:16 pm)
Recent Screenshots! (Come on everybody!!!) Eek...this thread has so many pictures that my poor little 56k just can't take it! It'd be great if... read more 01/13/2002 (9:49 am)
Solutions for those of us who need artists? Wow, nice pic. Just curious, what site(s) do you use to find these people, and what do you look for... read more 01/12/2002 (9:40 pm)
ell me why I want .NET again Uncle Billy? As much as I don't like what Microsoft is doing, it's nothing that amazing. If I can remember my da... read more 01/09/2002 (3:17 pm)
Quake 2 and .Plans Though I have to say, I like the Quake2 engine better than the Quake3 engine. ;) Whooo go Half-Life... read more 12/25/2001 (3:00 pm)
Sacrameto Area Torquer's I'm about an hour from the Sacramento area... -Evan... read more 12/20/2001 (6:06 am)
Wish List Section I'd definetly have to say that larger map sizes would be great. Mmm, big maps. -Evan... read more 12/13/2001 (6:37 pm)
Polygon counts? As I understand it, there's no REAL poly limit. However, you generally want your high poly models (... read more 12/10/2001 (6:12 pm)
GG and E3 Just curious, does E3 have a website? -Evan... read more 12/06/2001 (4:51 pm)
Is anyone actually getting a game made? I definetly agree with the points Benedict hit upon...being nice to people is GOOD. If they do bad,... read more 12/05/2001 (3:54 pm)
Is anyone actually getting a game made? I'm not sure I count yet, but I'll reply anyway. I think you're right...getting paid is part of the... read more 12/04/2001 (4:21 pm)
Recent Screenshots! (Come on everybody!!!) That looks very nice! Can I ask a few questions? Are any of those buildings enterable, or are they... read more 11/29/2001 (3:40 pm)
open source materials in Torque games? While allowing mapmaking for a game does make it harder for your programmer, it is an excellent feat... read more 11/28/2001 (4:35 pm)
Requirements for publishing games? I would imagine, if you have permission from the creator to use that engine, that you could publish ... read more 11/24/2001 (10:53 pm)
Best Tool for Conferencing with Virtual Teams I'd have to say that Hotline is my favorite app for this sort of thing. While hotline communication... read more 11/24/2001 (4:25 pm)
Torque Stories Sounds like a very cool idea. I already have my team and all, but that would be very helpful for pe... read more 11/23/2001 (5:45 pm)
freelance 2D/3D artist I'd just like to vouch for MPM...he's an excellent artist, very creative, works fast, and is a great... read more 11/23/2001 (2:23 pm)
Where is the demo? Moffatt, if I were you I'd check out Tribes2. The Torque engine is what powered Tribes2, though it ... read more 11/22/2001 (10:07 pm)
Torque based game public betas, private betas, donations (questi Somewhat on this same note, what's the deal with beta testers? It's just fine to have non-paying be... read more 11/22/2001 (9:57 pm)
Serious Engine vs. Torque Engine Actually I thourougly investigated the Serious Same engine awhile back. I was set on it until I dis... read more 11/19/2001 (7:30 pm)
Where's the beef? Wow, that was a snap judgement. I don't think gg.com is doing that at this point because there isn'... read more 11/18/2001 (8:58 pm)
Hows this for a unique idea This is why you think the genre has gone stagnant...those games you mentioned, as creative and cool ... read more 11/18/2001 (11:23 am)
E3 Conference and others How much is it for just a small booth at E3? I'm of course thinking way ahead, but it would be incr... read more 11/17/2001 (5:25 pm)
Medieval Swordplay 3rd Person Action (something like that) Games like this: Rune-This game went for the instant gratification of FPS's by using the Unreal T... read more 11/17/2001 (5:15 pm)
Peftect Game! GEMA, I used to (way back in the day) play an old shareware game called Dinosaur Tycoon or somesuch.... read more 11/17/2001 (5:07 pm)
Torque Engine able to make city maps instead? Trevor-the Crimeforce demo didn't work for me...is it just me, or is everyone having a problem? -... read more 11/17/2001 (4:39 pm)
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