Game Development Community

Jonathon Stevens's Forum Posts

Thread Post Date Posted
Starcraft 2 what do you think of it?? [quote]I do think the industry is ripe for another good sci fi fantasy mmo[/quote] WHAT?!?!?!?!... read more 05/25/2007 (11:51 am)
Any progress on TorqueX? (eg. no updates in a while) So let the closed beta group (or the GGTP group) do closed post-1-early-beta-cuz-ms-slacks testing =... read more 05/25/2007 (9:36 am)
BUG: Collision detection 1.0 for all objects in question... read more 05/23/2007 (7:48 am)
Austin Game Conference If you have one choice of conferences to go, I wouldn't pick AGDC. I would pick either [url=www.IMG... read more 05/22/2007 (1:38 pm)
Can't install on Vista 1. browse to the command prompt program and right-click it, running it as admin 2. browse to wher... read more 05/22/2007 (11:48 am)
Austin Game Conference It was a great conference but is now owned by CMP (the people who run GDC) and it's gotten a LOT mor... read more 05/22/2007 (11:45 am)
To patent or not to patent Eh? That's the worse analogy you could possibly pick to why some people can patent and others can't... read more 05/21/2007 (10:22 am)
Network Support in TGBX TorqueX has no fleshed out network support because XNA doesn't yet. If you are interested in buildi... read more 05/17/2007 (12:27 pm)
Any progress on TorqueX? (eg. no updates in a while) I'm just givin you crap because when you said "we're waiting on MS" it reminded me of a time I calle... read more 05/17/2007 (12:25 pm)
Referencing sprite object from component Kevin, post code of the component and delegate so we can help you better.... read more 05/17/2007 (9:44 am)
Any progress on TorqueX? (eg. no updates in a while) Rut Roh. Don't turn into a linksys support person Stephen. "It's not your router, it's your modem"... read more 05/17/2007 (9:43 am)
Any progress on TorqueX? (eg. no updates in a while) Platformer starter kit wont be released until TX 1.0 is which has no official release date (other th... read more 05/16/2007 (12:44 pm)
BUG: Collision detection They are not elephants, they are mamaths damnit! I was thinking this is a problem with the actual... read more 05/16/2007 (8:48 am)
TorqueX question/future TGEA 360 is the engine modified to work on the Xbox is what Thomas MEANT to say =P TGEA is just r... read more 05/15/2007 (4:06 pm)
What are you working on? Post Some Screenshots Damnit Thomas, stop teasing me!... read more 05/15/2007 (4:03 pm)
Auto adding materials bug? Share the wealth?... read more 05/15/2007 (7:27 am)
Creating a new Object Type Ohhhhhh.. I thought he meant new object type like a custom object (in C# terms). doh!... read more 05/11/2007 (10:54 am)
TorqueX question/future There is no easy way to convert as far as a 'convert me' button goes. You'll have to convert it you... read more 05/11/2007 (10:52 am)
Auto adding materials bug? Salt tastes good and i don't want to be eaten, so i use sand =P... read more 05/11/2007 (7:30 am)
Creating a new Object Type You most definately have to do it in C#. To see how, simply look in gamecomponents at how they add ... read more 05/11/2007 (7:29 am)
TGB Mentor Requested [url=www.last-straw-games.com]Last Straw Productions[/url] does tutoring on practically all engines,... read more 05/11/2007 (7:22 am)
Programmer needed for Betrayal of Heroes Is this a paid position?... read more 05/11/2007 (7:20 am)
Auto adding materials bug? I'll have to verify when I get home, but I'm pretty dang certain that you are wrong about the projec... read more 05/10/2007 (11:50 am)
Auto adding materials bug? I'm assuming you mean you delete the material from the list of materials and not from the scene itse... read more 05/10/2007 (7:22 am)
Tdn Are you asking me? I don't work for GG nor would I have access to that info. I would GUESS that TX... read more 05/09/2007 (12:19 pm)
Pausing a game I wouldn't change the gametimescale for reasons you are already finding. If you slow the ticks way ... read more 05/09/2007 (7:55 am)
TGBX suggestion, multiple scene windows Already submitted this one, but it does deserve to be resubmitted as it would be a big plus!... read more 05/08/2007 (12:54 pm)
Pausing a game Jason is correct, just do it in the Update method. You actually can call an XNA property to throttl... read more 05/08/2007 (12:50 pm)
New Framework release Over at the official XNA forums, it appears the MS guys are at a conflict with what the EULA is actu... read more 05/08/2007 (12:47 pm)
TorqueX and XNA framework <-- is working in TX and XNA as much as Anton =P I would have to agree with Anton, but clarify wh... read more 05/08/2007 (12:39 pm)
New Framework release @Ian - It wasn't supposed to require you to have GSE, but the publish feature of GSE was broken and ... read more 05/06/2007 (5:37 pm)
TGB 1.5 BETA - image file manipulation bugs Still not fixed or just no update?... read more 05/05/2007 (5:15 pm)
Graphics squished on Xbox 360 widescreen 1) You can detect the resolution, which would tell you if it is wide screen or not. Not sure if you... read more 05/05/2007 (5:11 pm)
Can you code games in C# and TorqueX engine? I don't see a public or one listed in your thread, so I'll post my reply here. My company [url=ww... read more 05/05/2007 (5:09 pm)
Xbox 360 Price Drop This thread left the realm of usefullness long ago since anymore Ryan and Blake contribute nothing o... read more 05/05/2007 (2:35 pm)
Xbox 360 Price Drop Usefull post as usual Blake.... read more 05/05/2007 (10:23 am)
Platformer Starter Kit <--- non-whiner who appreciates heads-up.... read more 05/05/2007 (9:28 am)
Can you code games in C# and TorqueX engine? Is this a paid position?... read more 05/05/2007 (7:17 am)
Xbox 360 Price Drop [quote]There was still life in xBox and PS2. Well there is now, as a second home console[/quote] ... read more 05/05/2007 (7:15 am)
TGB debugging The only exe that is in the TGB 1.5 installed folders is the editor exe.... read more 05/04/2007 (7:34 am)
TGB debugging Any idea how to disable the tools in TGB 1.5 beta? It doesn't have a 'runwithtools' variable that I... read more 05/03/2007 (8:26 pm)
BUG? Cumulative Ticking Difference Anything inparticular we could do to test this theory for you Stephen?... read more 05/03/2007 (6:57 pm)
BUG? Cumulative Ticking Difference I noticed this same behavior NOT on a network and just looking at the ticks on the individual machin... read more 05/03/2007 (1:23 pm)
Platformer Starter Kit Just a friendly tip Thomas, but as bitchy as this community (all of GG, not TX specifically) is abou... read more 05/03/2007 (1:21 pm)
Tdn Affirmative, still in beta.... read more 05/03/2007 (7:42 am)
I broke it.. Go in and manually remove the last material and see if it opens. Wont fix the bug, but will let you... read more 05/02/2007 (9:07 pm)
TGBX Crashes when wireless networking enabled Figured it was the RSS since it happened at game start, which is why I asked about the internet conn... read more 05/02/2007 (9:05 pm)
TGBX Crashes when wireless networking enabled What OS does this occur on?... read more 05/02/2007 (9:28 am)
What can we expect in TorqueX 1.0? These are educated guesses based on what GG has posted in these forums in response to v... read more 05/02/2007 (9:27 am)
MMO Crazy competition Someone obviously didn't attend IMGDC this year =P Andy, maybe you should attend next year, I think... read more 05/02/2007 (9:21 am)