Jonathon Stevens's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Building/Publishing projects | Last I checked this was still broken and you need to build your own deploy package or use a 3rd part... read more | 10/09/2007 (12:21 pm) |
| Torque X 3D Update - September 7 | @Kory - TorqueX 3D (and 2D) classes are in the works for TorqueSchool. I'm about halfway throug the... read more | 09/25/2007 (9:54 am) |
| Ideas for TGE 1.5 taglines | My personal favorite: Torque - Until TorqueX has 3D. =)... read more | 09/20/2007 (5:56 pm) |
| TorqueX Pro Commercial License | What about showing the splash screen? Is that required still for commercial? The other engines don... read more | 09/14/2007 (8:06 am) |
| TorqueX Pro Commercial License | Any word on this?... read more | 09/13/2007 (7:10 am) |
| Torque X 3D Update - September 7 | Wow.. don't know how i missed this posting! great work guys!... read more | 09/13/2007 (7:09 am) |
| Sickhead Games: TGB Adventure Kit | I'm not sure if James works for Sickhead, but I remember seeing Tom post something in another forum ... read more | 09/13/2007 (7:03 am) |
| Opensource project | Have you reade the EULA? I've only read the pro one and from my personal interpretation, you could ... read more | 09/12/2007 (6:34 am) |
| TGEA starter.kits (Download) | Haha.. good post matt. i was about to post a 'oh crap, where's my "shit hits the fan" outfit!'... read more | 09/11/2007 (1:10 pm) |
| This is the best engine by far | TorqueX is pure pimpage. We need to chip in and buy Thomas and the other TX devs those rings that g... read more | 09/11/2007 (12:23 pm) |
| TGEA starter.kits (Download) | That mean you are no longer having yours ready by Monday?... read more | 09/08/2007 (9:14 am) |
| XNA and Torque | And it doesn't open up Constructor or anything else in the Torque family. TorqueX binaries are free... read more | 09/06/2007 (9:44 am) |
| TorqueX Pro Commercial License | Marketing or legal guys?... read more | 09/05/2007 (6:50 am) |
| TorqueX Pro Commercial License | All licenses have always been "single seat" as far as I've known. On the networking bit, maybe that... read more | 09/04/2007 (1:54 pm) |
| Game Thats Good Go | Mark, send me a email at [email]jonathon@last-straw-games.com[/email] with the flash game and we'll ... read more | 08/31/2007 (9:48 am) |
| Red alert | I ran into this at GDC when using TXB on Vista. We never figured out how to fix the red but the resi... read more | 08/30/2007 (8:37 am) |
| TorqueX Performance Issues | [quote]I doubt you can do that from XNA[/quote] What?!?! XNA can do ANYTHING! including dishes,... read more | 08/30/2007 (7:22 am) |
| Torque X 3D Update - July 10 | OK. I figured the 3D tools themselves would have a price tag, much like TXB, but couldn't remember ... read more | 08/30/2007 (7:20 am) |
| New character... Tell us what you think.. | No 'the' names. he needs a single word to describe him and nothing more: rise.... read more | 08/29/2007 (12:35 pm) |
| Torque X 3D Update - July 10 | The 3D editor and the 3D version of TorqueX are not the same thing. 3D editor = terrain/world buldi... read more | 08/29/2007 (6:10 am) |
| Torque X 3D Update - July 10 | @Sebastian - It hasn't been announced yet if there will be an 'upgrade fee' or not. Since the 2D an... read more | 08/28/2007 (11:12 am) |
| Multiple player attacks | Bind the F key to a method. In that method, update a global variable with the next 'attack' in line... read more | 08/24/2007 (7:57 am) |
| Splash Screen tutorial updated | Just sign in using your GG credentials.... read more | 08/24/2007 (6:46 am) |
| How to use 2 bone structures? | Holy triple posts batman!... read more | 08/22/2007 (10:09 am) |
| Torque X 3D Update - July 10 | @James - XNA 2.0 isn't due until the end of the year, so I suspect GG wont even get a beta to work w... read more | 08/22/2007 (6:42 am) |
| Torque X 3D Update - July 10 | Is teh export/import a tool you guys have built or do you use some standard tool or what?... read more | 08/21/2007 (9:00 am) |
| 3D artist looking to join a project. | [url=www.last-straw-games.com]Last Straw Productions[/url] is seeking art interns (remote). If inte... read more | 08/21/2007 (8:54 am) |
| Torque X 3D Update - July 10 | Thomas, do you guys already have a terrain editor in place, or are you doing everything with code an... read more | 08/18/2007 (2:37 pm) |
| I want to buy Torque X | 1. To further extend David's answer, it is unclear when it will release, but my guess is closer to t... read more | 08/16/2007 (9:24 am) |
| Whatdo you Recommend for creating XboxLiveArcade Games | Of note, an XNA 1.0 game is being built to release on XBLA, but the company is working very closely ... read more | 08/15/2007 (8:56 am) |
| Anyone seen the news on Game Studio 2.0? | GG better hurry up with 3D so they can get networking in and have full 3D support for the 2.0 releas... read more | 08/14/2007 (8:16 am) |
| New TGE port? | MMOPG - Massive Multiplayer Online Pissing Game - I can see the headlines now: "Last Straw pisses o... read more | 08/13/2007 (1:35 pm) |
| TorqueX Book | Well they didn't when I last inquired during GDC =P The book wasn't meant as the end all be all o... read more | 08/13/2007 (1:33 pm) |
| Particle FX | This would be a great import project for someone.. wonder if this would be marketable.... read more | 08/13/2007 (1:31 pm) |
| Anyone seen the news on Game Studio 2.0? | @Scott - I asked Dave from MS about this pre 1.0 and he said that Express and Standard/Pro are built... read more | 08/13/2007 (1:30 pm) |
| Torque X 3D Update - July 10 | [url]blogs.msdn.com/xna/archive/2007/08/13/announcing-xna-game-studio-2-0.aspx[/url] Xbox live ne... read more | 08/13/2007 (1:25 pm) |
| TorqueX equals an incomplete TGEA | @James - I'm curious if you send the same complaints over on Microsoft's forums? There isn't a sing... read more | 08/13/2007 (1:21 pm) |
| Torque X 3D Update - July 10 | Do you have any links supporting the networking in 2.0? I've been out of touch with the XNA guys fo... read more | 08/09/2007 (1:40 pm) |
| Working with the mouse | [quote]mostly everyone is using XBox Controllers [/quote] Eh? I don't think you can make a gener... read more | 08/09/2007 (1:37 pm) |
| TorqueX Book | Yup, that's the book. Benie = machine. If/When MS starts their XNA MVP program, he'll be first to ... read more | 08/09/2007 (1:34 pm) |
| TorqueX Book | Not that I've heard, but TorqueSchool will feature TorqueX classes and there is an excellent XNA boo... read more | 08/07/2007 (11:31 am) |
| Torque X 3D Update - July 10 | Microsoft doesnt' have a for sure plan yet for networking, which means GG doesn't either as they wer... read more | 08/07/2007 (11:29 am) |
| Call for Torque X Tutorial Beta Testers | This the same as what's being sent to the GGTP group? If not, count me in dishmal@gmail.com... read more | 07/26/2007 (2:08 pm) |
| Building a Resume? C#/XNA/.NET? | I think we need to be more specific here. C++ is currently the main GAME language. C# and .net are... read more | 07/26/2007 (2:07 pm) |
| Smack my B&%*! up | Very strange game, yet I've been playing it for the better part of 2 hours off and on! :O... read more | 07/19/2007 (10:01 am) |
| HOW can this get out of beta? | Use code tags man, sheesh!... read more | 07/12/2007 (2:31 pm) |
| Licensing questions | [quote]You can absolutely do that. You can make as many games as you want and sell them to your hear... read more | 07/11/2007 (11:31 am) |
| XNA doesn't grok DirectInput devices? | If GG has a dedicated web team (not pulling from game dev/engine dev teams) then my comment is: I... read more | 07/11/2007 (9:33 am) |
| Torque X 3D Update - July 10 | Looking great guys, thanks for the update! can't wait to get my hands on this stuff (and stop havin... read more | 07/11/2007 (9:28 am) |
| Licensing questions | Yes, you can prototype and such. Basically, the EULA is stating that you can't use the Indie licens... read more | 07/11/2007 (9:24 am) |