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JakeT's Forum Posts

Thread Post Date Posted
iTGE Beta 3 (DARK RENDER) Hey all, has anyone made any inroads with this issue? I don't have lightmap showing up at all for me... read more 04/13/2010 (7:37 pm)
T3D Pro for $500? Extend the discount ;) !... read more 04/10/2010 (8:52 am)
iTGE Beta 3 (DARK RENDER) @Luke - thanks for the suggestions. For #1, I have a super dark scene in the simulator and on the de... read more 04/09/2010 (9:50 am)
We Need Some Support! @Michael - how about something like occlusion culling? As an example, I have my project running on 3... read more 04/04/2010 (8:43 am)
We Need Some Support! @Michael - could you help distinguish iTGE versus iT3D? Will iT3D just include the upgraded editors ... read more 04/04/2010 (8:12 am)
iTGE Beta 3 (DARK RENDER) I have this in my console: *** Phase 3: Mission Lighting /var/mobile/Applications/286C6DF2-3C66-... read more 04/03/2010 (6:54 pm)
iTGE Beta 3 (DARK RENDER) DELETE... read more 04/03/2010 (11:12 am)
Occlusion Culling? Did anyone ever attempt to get occlusion culling setup with TGE? Any suggestions?... read more 03/27/2010 (4:18 pm)
Compiling iTGE 1.3 Beta I have been unable to launch the beta 3 from the simulator. Opening up the beta 3 build, I got tons ... read more 03/13/2010 (12:32 pm)
iTGE Beta 3 @Edinson - I'm having the same issue. My environment is super dark. I spent an hour or so trying to ... read more 03/03/2010 (3:20 pm)
iTGE Beta 3 @Michael - definitely understood. Thanks once again. @Thanda - good advice on both accounts. I've... read more 02/19/2010 (4:36 pm)
iTGE Beta 3 @Michael - thanks and much appreciated. I'm clearing my schedule in prep for the new release ;) One ... read more 02/19/2010 (12:53 pm)
iTGE Beta 3 @Michael - can you ask Luma to give us an update? You had also mentioned that you'd be sending aroun... read more 02/19/2010 (11:33 am)
Accelerometer Hey Matt - can you share what you did to get it working? This is on my short list of things to tackl... read more 02/15/2010 (9:30 pm)
iTGE Mobile Simulator Frank - this is great work. Would you be willing to include this in the next Luma update?? Would be ... read more 02/15/2010 (7:55 pm)
Beginner questions on how to compile iTGE 3D... [SOLVED] Anyone have any luck building to a device? I have a build running with the iPhone Simulator 2.1 SDK ... read more 02/09/2010 (10:05 pm)
[solved, download for new XCode] Sintax Highlighting in Xcode works in 3.1.4 - thanks Sven!... read more 02/06/2010 (7:16 pm)
iTGE Beta 3 @Michael - could you please set me up with iT2D? Also I would definitely be interested in hearing... read more 02/06/2010 (12:43 am)
3D Game World 2D Play Possible application of the 3D Adventure Kit - [url]http://www.torquepowered.com/community/blogs/vie... read more 01/25/2010 (8:53 pm)
Interested in a Multilanguage Toolkit for Torque? Thomas, I could be interested if you end up packaging this up.... read more 01/25/2010 (8:40 pm)
BUG: llpng lib missing [with fix] Thanks Michael! I encountered the following build errors on Leopard with Xcode 3.1.4: 1) There is... read more 01/23/2010 (6:45 pm)
Score board Jay, did you end up modifying this for TGE and set this up online with PHP. I'm looking at doing the... read more 02/25/2009 (5:55 pm)
Current textures in video ram? GLEnableMetrics(1) and metrics(Texture) make the number of texels loaded available in the Debug buil... read more 01/27/2009 (9:09 pm)
OpenGL Prefs.......what do they mean? Quite curious as well. I've been trying to mess with the different settings to optimize our game. Se... read more 01/26/2009 (8:43 pm)
Mono-Rail Transport System Excellent, can't wait...... read more 01/13/2009 (12:39 pm)
Mono-Rail Transport System I'm very interested, particularly in a TGE 1.5.2 version. Could this be re-worked as a subway system... read more 01/12/2009 (5:33 pm)
Service Unavailable - Fail to connect [YouTube=yo3uxqwTxk0 width=480 height=295]... read more 12/07/2008 (9:55 am)
Service Unavailable - Fail to connect Does anyone know how to edit NetInfo Manager on the MacOS to get this site to work? I'm only familia... read more 09/26/2008 (8:59 am)
Full screen mode with 4:3 aspect ratio on widescreen display? Ron - This was the only post I found on this issue. I completely agree with you and am trying to fig... read more 03/19/2008 (2:37 pm)
How to use Unicode Font in TGE 1.4.0? For any as confused as I was... If using JEdit: Under the Utilities menu, in General settings sel... read more 01/11/2007 (4:58 pm)
Maya2MAP - compiled for Maya 6.0 We have maya 6.0 for the mac, but may be able to get another version. Not sure about the different o... read more 02/14/2006 (11:38 am)
Maya2MAP - compiled for Maya 6.0 Hey Sean, Actually, we have a large untextured file in Maya that we're trying to get into Hammer/... read more 02/14/2006 (11:26 am)
Maya2MAP - compiled for Maya 6.0 Hey Chris/Sean, Have you guys had any luck getting this setup? It would be a huge help for us to ... read more 02/14/2006 (11:16 am)
Maya to Dif help Hey Rob - did you ever have success re-compiling this for Maya 6? We have the same problem you do an... read more 02/14/2006 (11:12 am)
Maya2DTS problems... (Maya 6.5 OSX, anyone?) Thanks James - agreed. Hopefully they'll come up with something.... read more 01/19/2006 (10:26 am)
TMM not allocating enough memory to compile a lightmap Jesse - I have the same problem with a very large map! Have you had any luck? I've tried map2dif and... read more 12/22/2005 (10:12 am)
Maya2DTS problems... (Maya 6.5 OSX, anyone?) Hey guys, any luck getting a DTS out of Maya 6.5 on the Mac?... read more 12/18/2005 (10:56 am)
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