JakeT's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| iTGE Beta 3 (DARK RENDER) | Hey all, has anyone made any inroads with this issue? I don't have lightmap showing up at all for me... read more | 04/13/2010 (7:37 pm) |
| T3D Pro for $500? | Extend the discount ;) !... read more | 04/10/2010 (8:52 am) |
| iTGE Beta 3 (DARK RENDER) | @Luke - thanks for the suggestions. For #1, I have a super dark scene in the simulator and on the de... read more | 04/09/2010 (9:50 am) |
| We Need Some Support! | @Michael - how about something like occlusion culling? As an example, I have my project running on 3... read more | 04/04/2010 (8:43 am) |
| We Need Some Support! | @Michael - could you help distinguish iTGE versus iT3D? Will iT3D just include the upgraded editors ... read more | 04/04/2010 (8:12 am) |
| iTGE Beta 3 (DARK RENDER) | I have this in my console: *** Phase 3: Mission Lighting /var/mobile/Applications/286C6DF2-3C66-... read more | 04/03/2010 (6:54 pm) |
| iTGE Beta 3 (DARK RENDER) | DELETE... read more | 04/03/2010 (11:12 am) |
| Occlusion Culling? | Did anyone ever attempt to get occlusion culling setup with TGE? Any suggestions?... read more | 03/27/2010 (4:18 pm) |
| Compiling iTGE 1.3 Beta | I have been unable to launch the beta 3 from the simulator. Opening up the beta 3 build, I got tons ... read more | 03/13/2010 (12:32 pm) |
| iTGE Beta 3 | @Edinson - I'm having the same issue. My environment is super dark. I spent an hour or so trying to ... read more | 03/03/2010 (3:20 pm) |
| iTGE Beta 3 | @Michael - definitely understood. Thanks once again. @Thanda - good advice on both accounts. I've... read more | 02/19/2010 (4:36 pm) |
| iTGE Beta 3 | @Michael - thanks and much appreciated. I'm clearing my schedule in prep for the new release ;) One ... read more | 02/19/2010 (12:53 pm) |
| iTGE Beta 3 | @Michael - can you ask Luma to give us an update? You had also mentioned that you'd be sending aroun... read more | 02/19/2010 (11:33 am) |
| Accelerometer | Hey Matt - can you share what you did to get it working? This is on my short list of things to tackl... read more | 02/15/2010 (9:30 pm) |
| iTGE Mobile Simulator | Frank - this is great work. Would you be willing to include this in the next Luma update?? Would be ... read more | 02/15/2010 (7:55 pm) |
| Beginner questions on how to compile iTGE 3D... [SOLVED] | Anyone have any luck building to a device? I have a build running with the iPhone Simulator 2.1 SDK ... read more | 02/09/2010 (10:05 pm) |
| [solved, download for new XCode] Sintax Highlighting in Xcode | works in 3.1.4 - thanks Sven!... read more | 02/06/2010 (7:16 pm) |
| iTGE Beta 3 | @Michael - could you please set me up with iT2D? Also I would definitely be interested in hearing... read more | 02/06/2010 (12:43 am) |
| 3D Game World 2D Play | Possible application of the 3D Adventure Kit - [url]http://www.torquepowered.com/community/blogs/vie... read more | 01/25/2010 (8:53 pm) |
| Interested in a Multilanguage Toolkit for Torque? | Thomas, I could be interested if you end up packaging this up.... read more | 01/25/2010 (8:40 pm) |
| BUG: llpng lib missing [with fix] | Thanks Michael! I encountered the following build errors on Leopard with Xcode 3.1.4: 1) There is... read more | 01/23/2010 (6:45 pm) |
| Score board | Jay, did you end up modifying this for TGE and set this up online with PHP. I'm looking at doing the... read more | 02/25/2009 (5:55 pm) |
| Current textures in video ram? | GLEnableMetrics(1) and metrics(Texture) make the number of texels loaded available in the Debug buil... read more | 01/27/2009 (9:09 pm) |
| OpenGL Prefs.......what do they mean? | Quite curious as well. I've been trying to mess with the different settings to optimize our game. Se... read more | 01/26/2009 (8:43 pm) |
| Mono-Rail Transport System | Excellent, can't wait...... read more | 01/13/2009 (12:39 pm) |
| Mono-Rail Transport System | I'm very interested, particularly in a TGE 1.5.2 version. Could this be re-worked as a subway system... read more | 01/12/2009 (5:33 pm) |
| Service Unavailable - Fail to connect | [YouTube=yo3uxqwTxk0 width=480 height=295]... read more | 12/07/2008 (9:55 am) |
| Service Unavailable - Fail to connect | Does anyone know how to edit NetInfo Manager on the MacOS to get this site to work? I'm only familia... read more | 09/26/2008 (8:59 am) |
| Full screen mode with 4:3 aspect ratio on widescreen display? | Ron - This was the only post I found on this issue. I completely agree with you and am trying to fig... read more | 03/19/2008 (2:37 pm) |
| How to use Unicode Font in TGE 1.4.0? | For any as confused as I was... If using JEdit: Under the Utilities menu, in General settings sel... read more | 01/11/2007 (4:58 pm) |
| Maya2MAP - compiled for Maya 6.0 | We have maya 6.0 for the mac, but may be able to get another version. Not sure about the different o... read more | 02/14/2006 (11:38 am) |
| Maya2MAP - compiled for Maya 6.0 | Hey Sean, Actually, we have a large untextured file in Maya that we're trying to get into Hammer/... read more | 02/14/2006 (11:26 am) |
| Maya2MAP - compiled for Maya 6.0 | Hey Chris/Sean, Have you guys had any luck getting this setup? It would be a huge help for us to ... read more | 02/14/2006 (11:16 am) |
| Maya to Dif help | Hey Rob - did you ever have success re-compiling this for Maya 6? We have the same problem you do an... read more | 02/14/2006 (11:12 am) |
| Maya2DTS problems... (Maya 6.5 OSX, anyone?) | Thanks James - agreed. Hopefully they'll come up with something.... read more | 01/19/2006 (10:26 am) |
| TMM not allocating enough memory to compile a lightmap | Jesse - I have the same problem with a very large map! Have you had any luck? I've tried map2dif and... read more | 12/22/2005 (10:12 am) |
| Maya2DTS problems... (Maya 6.5 OSX, anyone?) | Hey guys, any luck getting a DTS out of Maya 6.5 on the Mac?... read more | 12/18/2005 (10:56 am) |