Game Development Community

Peter Pedersen's Forum Posts

Thread Post Date Posted
Everything about Constructor Textures and materials on DIF's @ Jaimi McEntire Thanks jaimi, but most of that is ancient greek ... read more 09/15/2008 (5:00 pm)
Everything about Constructor It would be a tremendous help if it could be listed what kind of textures and materials can be used.... read more 09/15/2008 (1:46 pm)
BS Studio Warning Good thing you got away Juan. -Sad though, that the world is filled with people like your ex boss wh... read more 09/14/2008 (10:37 am)
Further shader questions But it seems relevant enough... ;-)... read more 09/13/2008 (8:37 am)
Why isn't any big company using torque? Well NASA having bought/using the engine is not the same as a big label saying "This is a good engin... read more 09/11/2008 (8:08 am)
A complete NDA & Contractor Agreement @Tom Well, being indies does not prevent people from being lawyers, - a few of us actually work ... read more 08/27/2008 (1:13 pm)
Blury Road and textures This is great stuff, maybe you should put it up as a resource ;-)... read more 08/24/2008 (2:22 pm)
DSQ Animations chewing up my model Thanks Dave, that sounds really nice, a lot of people will be happy I promise ;-) I didn't get to ... read more 08/10/2008 (9:41 pm)
DSQ Animations chewing up my model This sounds like the "Twisted Banana Syndrome"! I have had the same problem with the Kork model and... read more 08/10/2008 (2:22 am)
How to change the direction of shells ejected from "rifle"? So a machinegun is a rapid firing cannon? and a sub-machinegun is a rapid firing cannon specially de... read more 10/29/2007 (11:12 am)
Max2dts skinning results in the loss of the mesh Hi steve, this is a good place to start: http://www.garagegames.com/docs/tge/general/ch08s08.php ... read more 08/11/2007 (9:02 am)
Max Exporter material Hi Morrie, try to type your question in the search box, this usually pops up some threads that may h... read more 08/07/2007 (2:52 pm)
World War I game And submarines...... read more 07/26/2007 (1:27 am)
World War I game There are loads of ideas that can be implemented in the WWI setting so it can get pretty exciting, r... read more 07/25/2007 (8:29 am)
Csg subtraction func in need of adjustments And if you hollow out a box, create a box as a tool for making a hole, place it so that it is trough... read more 07/24/2007 (3:30 pm)
Bug: Texture Scaling I can do that with only one face selected, and then I have to delete the brush to get the texture ba... read more 07/22/2007 (12:17 pm)
DTS baked in DIF... Thanks for the reply timmport :-) Yep, experience have taught me so, -but didn't know that could ... read more 07/17/2007 (3:47 am)
DTS baked in DIF... I can't get any of the dts objets to show up ingame (TGEA/titas) They show up fine in showtool and ... read more 07/16/2007 (9:36 am)
Constructor DIF Export Troubles Hi there, I have the exact same problem with static meshes (dts models) -they show up in constructor... read more 07/16/2007 (9:11 am)
Bored Artist needed Cool idea, hope you'll get it done!... read more 07/16/2007 (8:21 am)
A basic tutorial to approaching constructor. Thanks Jared, I'm looking forward to seeing more from him ;-)... read more 07/15/2007 (1:56 pm)
A basic tutorial to approaching constructor. @ Matt It would really be a great help if some of the folks who actually coded constructor coul... read more 06/20/2007 (2:29 pm)
Newbie with animation export issues I tried all of the above but nothing helped. -Then I remembered someone mentioned collapsing the... read more 05/27/2007 (11:51 am)
Page«First 1 2 3 Next»