Game Development Community

Mark Barner's Forum Posts

Thread Post Date Posted
5 Days and counting.... @Rick: for docs use 3PAI1 2nd edition. It's helps...don't think it covers all the changes. I don't t... read more 04/07/2007 (12:15 pm)
5 Days and counting.... @Rick: Docs are not up in TDN yet....Hopefully Monday. The update for TGE 1.5.1 is up...don't forget... read more 04/07/2007 (9:56 am)
5 Days and counting.... Man the Constructor is so cool... wish they had the docs out so I could know what I was doing. Oh we... read more 04/07/2007 (9:50 am)
Constructor forum Nevermind. Found the forum.... read more 04/07/2007 (9:46 am)
Welcome to the Steve Couture Developer Network? I know it was....should have posted that if anyone doesn't like the documentation ...Please email St... read more 04/01/2007 (7:46 pm)
Constructor Released Was waiting for someone to do this. Should of put it in the general discussion forum. LOL I guess p... read more 04/01/2007 (7:21 am)
Garage Games tells MMO-Kit to stop selling. Why? @Wolf: If you have questions or concerns about the MMOKIT, you can go on mydreamrpg irc and talk wit... read more 03/30/2007 (4:18 pm)
Titas (mmokit For Tse) Licensing Thread Name: Mark Barner Email: mbarnatl@yahoo.com MyDreamRPG ID: mbarnatl... read more 03/28/2007 (6:46 pm)
TGE only 6 textures per mission? Here is one that was used for TGE 1.4: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource... read more 03/16/2007 (6:37 am)
New website Logo Kit for Web and Game Designers: [url]http://www.garagegames.com/company/logo/[/url]... read more 03/16/2007 (6:22 am)
3d world studio makes dif fine but. No texture on model? Another issue that I thought of was... are you using the map2dif that came with 3DWS or the one with... read more 03/06/2007 (3:36 pm)
Original License = No More Torque for Me? [quote]It kinda makes me wonder why everyone hasn't just left for Ogre or XNA.[/quote] It is thei... read more 03/06/2007 (3:13 pm)
3d world studio makes dif fine but. No texture on model? You need to make sure your textures are jpg or png. Some of the textures that come with 3DWS are in ... read more 03/05/2007 (5:03 pm)
Creating difs... Let's see....I have used Deled, Hammer, 3DWS, Gamespace, Cartography Shop, and Quark. They all have ... read more 02/25/2007 (8:06 am)
GPGT - Maze Runner with Torque 1.5 INDIE Instructions @Per: here is a link to your question: [url]http://www.garagegames.com/mg/forums/result.thread.php?q... read more 02/24/2007 (1:49 pm)
Paint Shop alt Did you just buy the book? if you did, you got the first edition. The second edition uses Gimp. Gimp... read more 02/22/2007 (3:05 pm)
How would you make an on-demand patcher for an MMO? @Sean: MyDreamRPG.com sells a patcher. I don't know if this might help you or not. [url=http://www.m... read more 02/21/2007 (4:10 pm)
Question for the writer of the book @Robby: Edward's wife was in a head-on collision a couple of weeks ago. Please, give him a week or t... read more 02/21/2007 (4:04 pm)
My Turn @Shakey: I have all four books that was put out for Torque. I use all of them, plus the TDN, forums,... read more 02/09/2007 (4:16 pm)
Water block dissappearing at certain angles Are you using a mission from TGE 1.4? If so... go to the waterblock> Position and change it to "-102... read more 02/09/2007 (3:31 pm)
AFX for TGEA Migration Progress @Jeff: Thanks for the info. I also will be putting money aside till it comes out. It is helping me o... read more 02/08/2007 (2:20 pm)
AFX for TGEA Migration Progress @Jeff: If a person has AFX core already and is also a TGEA owner, will they have to buy a TGEA versi... read more 02/07/2007 (5:57 pm)
A peek into the R&D laboratory I would be very interested in the blogs.... read more 02/07/2007 (5:39 pm)
Water missing, then reapears? + trigger problem Select your water block and move it to the correct location. TGE 1.5 has a different offset than TGE... read more 01/31/2007 (3:30 pm)
Is there any deveoplers and artist in georgia @Alexander: I just started a group on GGE for Georigia,US Gamers and Developers. You may want to pos... read more 12/10/2006 (10:37 am)
3DWS: Detail brush "How to Here is a Torque.def file that has portal and detail brush. [url]http://www.garagegames.com/mg/forum... read more 12/09/2006 (12:13 pm)
Torque 1.5 Downloads Temporarily Down (due to High Demand) I kind of figured this would happen.... wait til the Constructor comes out!... read more 10/25/2006 (3:09 pm)
TSE question for potential customer Dreamer has a kit for TSE, it is called Titas found [url=http://www.mydreamrpg.com/orders/browse_pro... read more 10/19/2006 (6:12 pm)
Is TGE 1.5 really worth it? I have to agree with this statement: [quote]You'd be surprised how many people are still using pre-... read more 09/27/2006 (5:20 pm)
What games on the games page are made with Torque? And how much? [quote]So many people like myself jumped to an incorrect assumption, not bothering to look around ot... read more 09/21/2006 (5:24 pm)
Looking for good TORQUE.DEF for 3D World Studio [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=44199]Here is one that has portal and... read more 09/12/2006 (4:50 pm)
3D World Studio Tutorials @Trusted: [quote] Matt Fairfax (Mar 28, 2006 at 19:00) Constructor is going to launch with a... read more 08/11/2006 (3:51 pm)
Some questions for Torque Developers 1. yes 2. yes 3. yes 4. yes... read more 08/11/2006 (3:40 pm)
Torque and your sanity When this happens to me... my teammate tells me to go play a night of Battlefield 2 or some other ga... read more 08/11/2006 (3:38 pm)
Questions about 3D World Studio @Chris G: Here is a [url=http://tdn.garagegames.com/wiki/DIF/FeatureChart]Torque Game Engine DIF Exp... read more 08/01/2006 (6:38 pm)
Questions about 3D World Studio [quote] @Mark: Why? What do you like about it over 3DWS? (Not being argumentative here, just curiou... read more 08/01/2006 (5:58 pm)
Questions about 3D World Studio Do yourself a favor and keep using Quark until Constructor!!!... read more 08/01/2006 (2:35 pm)
Your thoughts on recent Torque reviews @Joe: [quote]as for the bad reviews, it is end users with expectations of what they think TGE shou... read more 07/22/2006 (6:22 pm)
Your thoughts on recent Torque reviews @James: I guess I am criticizing the negative reviews. I just wonder why some of these people are gi... read more 07/22/2006 (3:38 pm)
Your thoughts on recent Torque reviews Here is another review that made me laugh (more like ... pissed me off). I highlighted the thing tha... read more 07/22/2006 (1:49 pm)
Harry Potter: MMORPG Actually I didn't find either one that hard. It just took time to learn them. Remember nothing is fr... read more 07/22/2006 (10:16 am)
Harry Potter: MMORPG Well, since you can't afford Tge at this moment. I would suggest Quark for the interiors and Blender... read more 07/22/2006 (8:51 am)
Harry Potter: MMORPG @Chris: You may want to buy TGE first. Also to get the effects you will need to purchase TLK. To sav... read more 07/21/2006 (6:05 pm)
Harry Potter: MMORPG [quote]Yea, it sounds kinda cheesy, but, itd be fun to have.[/quote] The thing that most people th... read more 07/21/2006 (4:51 pm)
GPGT Chapter 4 - Issues and Questions @Andrei: You need to download the errata from his [url=http://gamers.hallofworlds.com/support/gpgt/]... read more 07/19/2006 (7:21 pm)
Favorite Resources [url=http://www.mydreamrpg.com/]MyDream RPG[/url]. If you are interested in MMO check out MMOKIT fro... read more 07/19/2006 (9:52 am)
FxShapeReplicator bug? I don't know what I did but I got it fixed. DUH! I commented out the TLK code and got an error. When... read more 07/11/2006 (4:20 pm)
FxShapeReplicator bug? I am using VC2005. I treid it first with the TLK 1.4 download, then did a clean build with vc2005... read more 07/11/2006 (3:05 pm)
FxShapeReplicator bug? I have done the same thing you did. [quote]-Downloaded a fresh TLK 1.4 off of the GG site (in case... read more 07/11/2006 (2:11 pm)
FxShapeReplicator bug? Ok, I did a little more testing on what was going on. I downloaded a fresh copy of TLK 1.4. I tested... read more 07/11/2006 (9:55 am)