Game Development Community

Jonathan Blair's Forum Posts

Thread Post Date Posted
AI walking towards me If you want to make things a bit more intelligent, try using a pursuit technique instead of a seek t... read more 06/16/2007 (2:58 pm)
Looking for a "Start At Zero" style Tutorial I think the link you guys are pointing to is the first part of Michael Perry's tutorials. Links for... read more 05/27/2007 (4:09 pm)
Flying vehicle getting started @RJ it really depends on how you want to use your player. I've had good success in my space game... read more 03/10/2007 (7:09 am)
3D Game Programming All In One - blows @Kyle The solution to your problem is quite simple. Strip naked, stand in front of a mirror and ... read more 03/09/2007 (7:54 pm)
Idea Implementation question I believe that there is an example of moving blocks in The Game Programmers Guide to Torque. While ... read more 03/06/2007 (7:23 pm)
TDN Is still very incomplete... Why The long and short of it is simply that most of the people on here are programmers and it is simply ... read more 03/06/2007 (7:14 pm)
MMOKIT Licensing Thread Jonathan Blair jjb9@pitt.edu Kalmak... read more 03/02/2007 (1:04 pm)
Need help starting a 'new' project outside SDK folder.. This is what I place into a new folder when I start working on a project: Common, Creator, starte... read more 02/13/2007 (7:37 am)
Mmo not built around combat The sports MMO concept is interesting. I think it could be accomplished using the concept of a park... read more 01/24/2007 (7:07 pm)
Picking I did a quick search and found these 2 items. I haven't used either as I've had no reason yet but t... read more 11/13/2006 (6:07 am)
MMO kit question @Brian We teach both SUSE and Fedora for our server versions and Ubuntu for our desktop Linux. W... read more 10/08/2006 (5:10 pm)
Looking for good TORQUE.DEF for 3D World Studio I had a complete one for a while unfortunately my machine got hosed and it was lost. All of the inf... read more 09/12/2006 (2:48 pm)
Where to get started? Remi The GPGT is a very good book as are the books from Finney. The GPGT is Torque only while Fi... read more 07/28/2006 (6:42 pm)
Collision detection Hi Ryan there are 2 things you need to check when you want to pick up something. First is the co... read more 07/28/2006 (6:57 am)
Torque Shader Engine being pirated The TSE Engine can be found on (edit). Its upload date is 11/17 and there are currently no seeders.... read more 07/20/2006 (1:52 pm)
Multiverse MMO Hey Rodney They are in closed beta right now. If you sign up to be a developer they will add you... read more 02/24/2006 (1:39 pm)
Anyone use Pacemaker for animation? @WillbKool Have you created any animations and got them into torque yet? I noticed your mention ... read more 02/11/2006 (6:13 pm)