Matt "Mr. Pig" Razza's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Projectile Class Containor Collision | Nevermind, there was a problem with the collision mesh I guess - I simplified it and the problem wen... read more | 07/28/2007 (12:37 pm) |
| Arrays in Datablocks? | @Ian, thank you very much!... read more | 06/05/2007 (12:20 pm) |
| Question about inheritence | [code]error C3254: 'Player' : class contains explicit override 'setDamageLevel' but does not derive ... read more | 06/01/2007 (12:59 pm) |
| Question about inheritence | Just tested it, turns out you can't overload the function (at least not as Player:: which is the onl... read more | 05/30/2007 (2:57 pm) |
| Question about inheritence | Yeah, I guess the best way would be an overload because you wouldn't be able to tell whether or not ... read more | 05/26/2007 (6:49 pm) |
| Required Functions? | Thanks much! I got it removed, it was a schedule problem and you're callback code helped me pin-poin... read more | 05/23/2007 (6:07 pm) |
| Required Functions? | Alright! Thanks for testing it for me.... read more | 05/23/2007 (2:14 pm) |
| Required Functions? | @Stephen: That's the problem. I have no idea where the error is coming from. If I knew that, I could... read more | 05/23/2007 (12:21 pm) |
| Required Functions? | I was going to say... I'm not running linux :P I will but general question. Is it possible to exe... read more | 05/22/2007 (7:11 pm) |
| Required Functions? | I guess it's possible - but I have no idea where it could be. The error is coming from the const ... read more | 05/22/2007 (7:03 pm) |
| Required Functions? | [code]: Unknown command. (no scope) <- (no scope) : Unknown command. (no scope) <- (no scope) : Un... read more | 05/22/2007 (6:53 pm) |
| A few questions on networking and such | Well, I fixed it by adding [code]if (!mClassDataBlock) { mClassDataBlock = oldBlock; return... read more | 05/16/2007 (12:16 pm) |
| A few questions on networking and such | No, not yet... although I'd imagine. I'm going to do some debugging now, I didn't have a chance to y... read more | 05/16/2007 (11:56 am) |
| A few questions on networking and such | I'm writing the rangedU32 of the datablock's objectId (with block->getID)... and reading it... howev... read more | 05/15/2007 (4:28 pm) |
| A few questions on networking and such | Yeah, thanks much Robert and Orion. I think I have enough information to do what I was looking for. ... read more | 05/15/2007 (4:09 pm) |
| A few questions on networking and such | I put this in public? Jesus. How did I not notice that. Sorry.... read more | 05/15/2007 (12:45 pm) |
| Datablock From String | ^^Bump^^... read more | 05/09/2007 (4:36 pm) |
| Problem w/ 'Unread Forum Posts | Yeah, that happens to me about once every other month. I can't see Garage Games using a mainstream f... read more | 11/24/2006 (9:33 am) |
| UT2004 or Torque Game Engine? | The Unreal 2 Engine, although out dated, is still extremely expensive. I feel it would be easier to ... read more | 11/24/2006 (9:29 am) |
| Returning Arrays in Script | Yeah, I knew that - that would defeat the purpose.... read more | 11/06/2006 (3:20 pm) |
| Returning Arrays in Script | Alright, I thought so, I already had a work-around in mind but I was hoping I wouldn't need to use i... read more | 11/06/2006 (3:15 pm) |
| Client / Dedicated Server TGE 1.4 | As far as I know GG has no idea what the exact problem is. They began doing some research on it rece... read more | 10/27/2006 (8:31 pm) |
| Not Holding My Login (Remeber Me) | FireFox 2.0 RC2... read more | 10/16/2006 (4:47 pm) |
| What's the best Torque script IDE? | I am aware. :P... read more | 10/15/2006 (5:57 am) |
| What's the best Torque script IDE? | I like Codeweaver - it has debugging like Torsion and much more (like auto-completion). It is all a ... read more | 10/14/2006 (7:38 am) |
| Dual Core Intel(new XPS)... slow fps... | Would not be surprised if it is the same problem we are having: http://www.garagegames.com/mg/forum... read more | 10/11/2006 (7:06 pm) |
| GG please fix your search engine | I think that'd be Google's problem?... read more | 10/11/2006 (7:06 pm) |
| Duel core amd's and torque | Agreed.... read more | 10/07/2006 (7:10 am) |
| Duel core amd's and torque | Ah, maybe that's it. I dunno it doesn't allways happen with my HT system.... read more | 10/06/2006 (12:49 pm) |
| Windows server 2003 64 bit edition | I run Windows x64 Pro which is based on the Windows Server 2003 x64 kernal. I have no problems runni... read more | 10/06/2006 (12:47 pm) |
| Duel core amd's and torque | No and no - It happens on any daul-core or Hyperthreading/Hypertransport PC's. (I might be wrong but... read more | 10/04/2006 (4:14 pm) |
| HTTP Object Question | Yeah - just figured that out too. lol thanks anyway... read more | 10/01/2006 (4:46 pm) |
| Duel core amd's and torque | Yeah, updating the drivers helps the speed problem but does not help the map lag. This has been d... read more | 09/24/2006 (7:41 am) |
| Stopping a Schedule | Thanks.... read more | 09/16/2006 (8:17 pm) |
| Stopping a Schedule | It was just an example...... read more | 09/16/2006 (9:40 am) |
| Stopping a Schedule | Would isObject() check if it's started?... read more | 09/16/2006 (7:29 am) |
| Stopping a Schedule | Ah, thanks.... read more | 09/16/2006 (7:27 am) |
| Win/Lin 64 | No. I attempted to compile TGE to Win x64 and it failed (many errors - never read them; x64 is not a... read more | 09/16/2006 (5:58 am) |
| The Indiependent, webzine for independent games. | Yeah, nice idea. @Justin: *does adblocker dance*... read more | 08/13/2006 (7:09 pm) |
| delete please | Yes, awesome site. Good luck. If I get some extra cash I'll e-mail you. ;)... read more | 08/13/2006 (7:06 pm) |
| DLL Question | Ah, I think I found the problem. I have the Debug and Release dll's under the same name and I do not... read more | 08/10/2006 (3:58 pm) |
| Stop The Sound!!! ??? | Works fine for me. You sure the handle is the same as the one alxPlay (or w.e the function is) spits... read more | 08/09/2006 (4:50 pm) |
| Particles | Yes, sadly. I am in need of decent partical art.... read more | 08/09/2006 (12:32 pm) |
| Prop Wips | He's saying red stapler because you made a water cooler (which you usually find in offices). "Red... read more | 08/09/2006 (12:32 pm) |
| Problem compiling Torque with Visual studio 2005 | Did you try cleaning the project?... read more | 08/09/2006 (12:30 pm) |
| Weird Frame Rate Problem With GeForce FX7600 GT SLI | Well the first thing I am going to test if it is related with the tick methods as they create weird ... read more | 07/06/2006 (8:21 am) |
| Weird Frame Rate Problem With GeForce FX7600 GT SLI | Let me force the exe to one thread and see if the problem goes away. ---------------- Yeah, it... read more | 07/05/2006 (10:55 pm) |
| TGE wont run | You can run BF2 all high settings with a 5500? I'm guessing you are refering to NVidia GeForce FX 55... read more | 06/26/2006 (8:35 pm) |
| Syssecuritysite | Also, to fix hijacked browsers (I.E. New hopepage) run Microsoft AntiSpyware or whatever they call i... read more | 06/26/2006 (8:31 pm) |
| Visual Studio .net 2003 | Yeah 2003 is great. The only reason I would ever move to 2005 is for x64 support. As I am currently ... read more | 06/26/2006 (5:17 pm) |