Niklas Sch's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TSE Linux? | I have always wondered why many who have systems running on windows and linux, make it based on dire... read more | 10/23/2007 (3:12 am) |
| Jagged edges on specular highlights | Isnt there some problem in scaling the object in max, if you just select the whole object and scale ... read more | 07/23/2007 (4:29 pm) |
| TGEA and dso-s | What is the differense between compiling .dso and not doing so? are there any perks and drawbacks t... read more | 07/02/2007 (12:26 pm) |
| A call for "Getting Started" Tutorial Content | Thanks stephen for the explantation, that was also a thing i was wondering, if there was a drawback ... read more | 06/28/2007 (3:06 am) |
| A call for "Getting Started" Tutorial Content | Well, what i personally would like more info on is character setup, things like how people make thei... read more | 06/27/2007 (4:47 pm) |
| Unable to build TGEA. | I noticed that my antivirus software once assumed the nasm file was a spyware or something, maybe th... read more | 06/27/2007 (4:24 pm) |
| Possible corrupted buggy scene | I seem to have a buggy version of 1.4 torgue that seems to work with max 9 sp2 However i dont have ... read more | 06/17/2007 (3:39 pm) |
| Has anyone found a way to do waves and breaks near shore? | Perhaps abit off topic, but has anyone found a smart way to do waves in general, that a boat for exa... read more | 06/13/2007 (4:56 pm) |
| Nvidia 6150 Compatibility, and Windows Vista | Hi, yes, it has been run on vista, there has been a few posts talking about various problems of vist... read more | 06/12/2007 (4:55 pm) |
| GG server down? | Yeah, it says waiting for download2.garagegames.com... read more | 05/28/2007 (2:28 am) |
| AtlasOldHeightmap Fatal-ISV: Error | If i remember correctly your geometry has to be in this case 1024+1, that is 1025 it always has to ... read more | 05/03/2007 (3:48 am) |
| Tearing in Theora | Are the videos working fine if viewed outside of tge-a in a normal video player? I got the feeling ... read more | 04/04/2007 (5:32 am) |
| TGEA 1.0 advanced updated | I am on an vista 64 ultimate and ati x800 Default download of rc1 ive changed the resolutions and p... read more | 02/14/2007 (2:53 am) |
| TGEA 1.0 advanced updated | @Kenneth: no, apparently it doesnt resolv it for me, it still shows through, but in the demo it only... read more | 02/12/2007 (4:19 am) |
| TGEA 1.0 advanced updated | Does anybody else get in vista with aero a graphics bug where the sidebar "flashes" through. I dont... read more | 02/09/2007 (4:17 pm) |
| TGEA compatible with Vista??? | I did find one bug that only shows in fullscreen is that the vista sidebar "flashes through", this i... read more | 02/09/2007 (1:39 am) |
| TGEA compatible with Vista??? | Jeremiah, are you running it on a nvidia card? I am running mine on an ati x800, but i have only ... read more | 02/08/2007 (1:08 pm) |
| TGEA compatible with Vista??? | Ok, thanks vashner for asking the obvious, i was so sure it had to do with vista However in the con... read more | 02/06/2007 (5:39 pm) |
| TGEA compatible with Vista??? | I just wanted to state that i downloaded TGEA ms 4.2 and ran it without modifying anything and it di... read more | 02/05/2007 (7:22 am) |
| Need the Torque Lighting System documentation outside of wiki | Well, if i remember correctly, the old documentation had such permissions, that things to do with th... read more | 09/13/2006 (3:14 am) |
| Starter.fps for MS4 | I only got it to work after i put the same initRenderInstManager(); in both "function loadMaterials(... read more | 09/08/2006 (3:19 pm) |
| Tdn wierd tse problem im having | I've noticed that even if your logged in on garagegames, it gives you an error that your not logged ... read more | 09/06/2006 (2:51 am) |