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Caylo Gypsyblood's Forum Posts

Thread Post Date Posted
TGE 1.5.2 and Constructor 1.0.1 missing faces This is not a rant, but more over what i would like to consider a calm rational discussion on some o... read more 05/17/2007 (11:30 am)
TGE 1.5.2 and Constructor 1.0.1 missing faces I have not been warned multiple times, but whatever. And if you actually do read my posts 98% of th... read more 05/16/2007 (11:24 pm)
TGE 1.5.2 and Constructor 1.0.1 missing faces My complaint was not 100% about Constructor, but more the fact that there are no DIF export tools th... read more 05/16/2007 (3:57 pm)
How do you debug client/scripts/default.bind.cs if ~ doesnt work Find [b]console.log[/b] file in your project directory.... read more 05/16/2007 (1:37 pm)
TGE 1.5.2 and Constructor 1.0.1 missing faces Sorry Ron, i got your other [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=62210]thr... read more 05/16/2007 (1:04 pm)
Missing Faces And luck Ron? I have tried to export 3 DIF that DID work with Constructor 1.0 without leaving m... read more 05/16/2007 (12:25 pm)
TGE 1.5.2 and Constructor 1.0.1 missing faces Im having the same problem, Constructor File maps (imported from QUARK edited in Constructor 1.0 and... read more 05/15/2007 (3:18 pm)
How to avoid leak points? I have found the best way NOT to have the odd problems you are seeing, is to build my geometry in Q... read more 05/05/2007 (12:14 pm)
TGE 1.5 - Am I able to disable TLK (lighting)? The 1.5 demo, looks pretty- but it is not a practical 'test-run' for 1.5 in game performance. It was... read more 05/05/2007 (11:53 am)
Transparent Glass and DIF Have anyone tried transparency DIF that have portal? Im wondering if it would work correctly if it w... read more 05/04/2007 (7:58 pm)
1.5 Map2Dif_plus crashes on any map I would LOVE to have proper fully functional export tools for DIF and DTS creation. I end up usi... read more 05/03/2007 (2:17 pm)
Dif Map ist very slow without portals [url=http://home.comcast.net/~porkcow/example-map-with-working-portals.zip]Here you go[/url]. This h... read more 05/03/2007 (1:03 pm)
Dif Map ist very slow without portals Please send me much money! Many Thanks ok, im just kidding a little.. Truly now, if you can mo... read more 05/03/2007 (10:46 am)
DTS to cast shadow? What you could do is get a copy of an older map2dif and place that in the Constructor Folder, config... read more 05/02/2007 (11:23 am)
Some tests in Constructor Well, beings its from Constructor, could you try to export it, so we could see it in its REAL game e... read more 05/02/2007 (11:13 am)
Tree Exporting using Tree Magik Russel, you could try go into VERTEX mode, select all then Weld:Target (with a low target pixel sett... read more 05/01/2007 (4:16 pm)
Some tests in Constructor Very neat. Are the screen shots from a running Torque or from Constructor viewport?... read more 05/01/2007 (4:02 pm)
Shape with just 2600 faces is a framerate killer. Why? Are you trying to export everything in the above linked image as ONE shape? If so, its much more... read more 05/01/2007 (3:55 pm)
Windows Vista I am always calm, thanks to my Valium addiction;)... read more 05/01/2007 (12:06 pm)
I am lost If you have money you could pay skilled people to do the parts you can not do. If you are full o... read more 05/01/2007 (12:03 pm)
Dif Map ist very slow without portals From the Constructor "FILE" menu one may use the EXPORT option and use any version of MAP2DIF they w... read more 05/01/2007 (11:43 am)
Windows Vista Yes, but my point was one should try and offer as much supporting information about any issues as po... read more 05/01/2007 (11:28 am)
Dif Map ist very slow without portals First, you DO know that Constructors "Export as Dif" and "Export as Legacy" both do not have portal ... read more 05/01/2007 (11:20 am)
Windows Vista I would guess, just going from what little information you offer, and im going to say this nice... ... read more 05/01/2007 (10:57 am)
A few features and some possible bugs I did a fun experiment yesterday. I made basically the same building first ALL in Constructor, the... read more 05/01/2007 (10:50 am)
Dif Map ist very slow without portals I have only found ONE map2dif exporter that have working portals- but the map2dif with working porta... read more 05/01/2007 (10:28 am)
Legacy .Dif Exportation = dissapearing That is strange. Constructor is the home to many gremlins, not nice, funny ones, but the mean typ... read more 05/01/2007 (10:17 am)
Making a Tree I have seen BSP based trees, and they look um.. primitive. A tree is best modeled using a DTS, not... read more 04/30/2007 (11:36 am)
Legacy .Dif Exportation = dissapearing There is no reason your Dif would disappear. But if you dont have it now, may the lesson be learne... read more 04/30/2007 (11:24 am)
What's the difference in these map2difs? Is there a wiki? Constructor Save As Dif, looks very good. Good enough for me to want to upgrade to 1.5#... Perhaps... read more 04/25/2007 (5:33 pm)
What's the difference in these map2difs? Is there a wiki? This is the Map2Diff with [url=http://torque.feylab.com/downloads/map2difRad.zip]Radiosity[/url]. Bu... read more 04/21/2007 (7:33 pm)
Elevator Thats odd, what Torque DO you have?... read more 04/21/2007 (11:21 am)
Available For Hire -- Game Contractor How much experiences do you actually have with the Torque engine?... read more 04/21/2007 (11:06 am)
Elevator Link worked for me, try clicking it HARDER, some links you gotta really press down hard on the mouse... read more 04/21/2007 (11:04 am)
Why recent review on TGE 1.5 so bad? Sounds like what GG needs is some type of [b]Volunteer Beta Tester[/b] program, pick 5 or 10 willing... read more 04/21/2007 (11:00 am)
Flat planes? Give it a try and find out...... read more 04/21/2007 (10:38 am)
Running engine after export problem I have 1.42 and Run constructor at the same time, just fine. It have nothing to do with WHAT versi... read more 04/21/2007 (10:36 am)
Accessing certain resources I think that it do have DRL.... read more 04/20/2007 (12:17 pm)
Accessing certain resources If you have 1.5 why not use the [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=58532... read more 04/20/2007 (12:13 pm)
What's the difference in these map2difs? Is there a wiki? What i have found is some of the earlier version not only have BAD math, but some dont support diffe... read more 04/19/2007 (11:30 pm)
Blame it on the videogames Hey i take offense at what you said! I am the town Jew! ;) (and so what if im financially successful... read more 04/19/2007 (4:31 pm)
Blame it on the videogames Tell you what, post here a link of this "lemming effect" from any creditable person that have a good... read more 04/19/2007 (3:35 pm)
Blame it on the videogames Badguy; we are talking about blaming Video games and other outside influences on the actions of a fe... read more 04/19/2007 (3:00 pm)
Flat planes? Yes, build a BOX shape, and place NULL textures on any face you DONT want.... read more 04/19/2007 (2:14 pm)
Blame it on the videogames Yes, keep an open mind is something every adult should do. But blaming others for ones actions, o... read more 04/19/2007 (2:05 pm)
Blame it on the videogames Eric, are you saying other people have power over how you think, and feel? You let other people cont... read more 04/19/2007 (1:44 pm)
Blame it on the videogames Never the mention of violent Movies. What about STUPID games/movies, no one fears they will make... read more 04/19/2007 (11:55 am)
Export is HELL Jeff, Yes the version you pointed to in the LAST thread do work; it is the same version as the 2005M... read more 04/19/2007 (11:33 am)
Export is HELL Lee, thanks i ran it aginst my spell checker and could not find a correct spelling, so in great foru... read more 04/18/2007 (6:09 pm)
Export is HELL Thats ok Kenneth, There is a chance im in the wrong... And sometimes I do come across as conseated o... read more 04/18/2007 (5:39 pm)