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Dan Keller's Forum Posts

Thread Post Date Posted
Aaaaaaaaaaagh Thanks! That would explain what people mean by "naming your materials correctly".... read more 12/24/2005 (7:30 am)
maneuveringForce and Flying Vehicles I think integration needs to be proportional to manueveringForce. What the proportion would be, I do... read more 12/21/2005 (3:53 pm)
Flying Vehicle Troubles By the way, how can I make is as an object that the playe can mount, control, etc... When I spawn it... read more 12/21/2005 (8:14 am)
Flying Vehicle Troubles @Tom I have a node for mass. I added the flying vehicle hover fix, and now it only happens when I... read more 12/20/2005 (8:23 pm)
Flying vehicle Yes.. It turns out that it works when I spawn it instead of the player (except when it hits the g... read more 12/20/2005 (11:42 am)
Some code I can't find Ok, thanks... read more 12/19/2005 (6:49 am)
Turret question I've found a way to modify the move structure so you can control the vehicle and the turret speratle... read more 11/24/2005 (10:00 am)
Turret question I've gotten the turret to fire fine, but when I hit something it dosen't damage it. Also I appear to... read more 10/29/2005 (2:45 pm)
Ambiguous error Sorry about that. It turns out that there were several objects that had nothing in them, and that ca... read more 10/01/2005 (12:21 pm)
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