Fyodor -bank- Osokin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Get HWND? | [code] GuiCanvas* canvas = dynamic_cast<GuiCanvas*>(Sim::findObject("Canvas")); Wi... read more | 11/18/2010 (5:30 pm) |
| Beta 2 Dedicated server for Linux | The client should be patched too. Sorry, forgot to mention it. ... read more | 11/17/2010 (12:05 pm) |
| Beta 2 Dedicated server for Linux | T3D 1.1 B3 Linux Dedicated servers are up and running. To connect, use: [b]Release[/b]: 89.179.2... read more | 11/17/2010 (9:43 am) |
| Beta 2 Dedicated server for Linux | Strange. I've used stock Full template (with my patch applied), and I was able to connect from Wind... read more | 11/17/2010 (9:29 am) |
| Beta 2 Dedicated server for Linux | Yeap, those are already-patched ones, so you can ignore the error. I've updated my post above to ... read more | 11/15/2010 (11:29 am) |
| Beta 2 Dedicated server for Linux | Oh, sorry, my fault. Those files (dedicated/linux) are not included in the T3D. You can grab it ... read more | 11/15/2010 (11:19 am) |
| Beta 2 Dedicated server for Linux | Thomas: you can take those files from the Full template. The only change needed: Original: [code=... read more | 11/15/2010 (10:35 am) |
| Beta 2 Dedicated server for Linux | Another important note: all of this doesn't work if you use "My Projects" folder for your... read more | 11/15/2010 (8:13 am) |
| Beta 2 Dedicated server for Linux | In order to "make it working" - after applying patch ofc - you will need to run generatePr... read more | 11/15/2010 (7:24 am) |
| Beta 2 Dedicated server for Linux | Hi everyone. Just got time to upload the patch (git-generated): [url=http://www.dedicatedlogic.ne... read more | 11/14/2010 (2:35 pm) |
| Beta 2 Dedicated server for Linux | Sorry everyone for the delay, I'm really lacking spare time. I'm on a business trip, so the chang... read more | 10/16/2010 (8:26 pm) |
| Bug 1.1 Beta 3 - Gui - GuiMLTextCtrl - LOGGED | GuiMLTextCtrl is really powerful control. To get your text appear in color use: [code] %text = &q... read more | 10/01/2010 (11:25 am) |
| Dedicated Server builds - Mac OSX -> Linux | Update: [url=http://www.torquepowered.com/community/forums/viewthread/111257/1#comment-780997]http:... read more | 09/28/2010 (2:54 pm) |
| T3D Linux Port | Update: [url=http://www.torquepowered.com/community/forums/viewthread/111257/1#comment-780997]http:... read more | 09/28/2010 (2:54 pm) |
| Beta 2 Dedicated server for Linux | I have running "Full" template of T3D Beta 3 on Linux. Dedicated-only of course. There ar... read more | 09/28/2010 (2:54 pm) |
| [Solved] How to view other player's camera? | glad to help :)... read more | 09/23/2010 (7:57 am) |
| T3D 1.1Beta 2 Camera packUpdate, w fix | btw, same with: Precipitation::packUpdate() MissionArea::packUpdate() PathCamera::packUpdate() ... read more | 09/23/2010 (7:25 am) |
| T3D 1.1Beta 2 Camera packUpdate, w fix | Same needed for another return: [code] ... // skipped // The rest of the data is part of the c... read more | 09/22/2010 (10:32 am) |
| [Solved] How to view other player's camera? | The easiest way I can think of right now is to set Camera as control object if the "dead player... read more | 09/22/2010 (9:44 am) |