Game Development Community

Fyodor -bank- Osokin's Forum Posts

Thread Post Date Posted
CVS Changelist AFAIK there is no CVS change-log. You can always do DIFF to see the changes.... read more 01/07/2006 (9:18 am)
Does anyone have experience with FaceGen Modeller? Kirby, correct. We were thinking of this (own user textures for the avatar skins) but here we meet ... read more 01/07/2006 (9:10 am)
Does anyone have experience with FaceGen Modeller? Btw, if you look at the MMOG's like EVE Online or Project Entropia - it's almost the same controls a... read more 01/06/2006 (1:53 pm)
Does anyone have experience with FaceGen Modeller? On the site ( http://www.facegen.com/products.htm ) you can see "[b]Step 4 (Optional): Add FaceGen... read more 01/06/2006 (12:13 pm)
Does anyone have experience with FaceGen Modeller? Is anyone tried to implement this (FaceGen SDK) with TGE?... read more 01/06/2006 (11:44 am)
So, TGE 1.4 is the last free update? Yeah.. sorry for the typoo .. programming for more than 15 hours... you know.. ;)... read more 01/05/2006 (8:55 am)
So, TGE 1.4 is the last free update? For the moment it's possible (TSE in EA mode). Later, I think GG will make proposals for guying it ... read more 01/05/2006 (8:37 am)
So, TGE 1.4 is the last free update? As said on product page "TGE 1.4 is the last free upgrade in the Torque Game Engine line. If you're ... read more 01/05/2006 (5:17 am)
Video card question 1) Platform: Windows XP Pro SP2 (2) graphic card make: - ATI Radeon (3) model: - 9600 (256MB/128bi... read more 01/04/2006 (8:34 pm)
ODBC connection with VC6 Try looking at the bottom of [url=www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=78... read more 01/04/2006 (12:27 pm)
Texture Technology(TGE & TSE) Some improvements for "good looking" can add the Torque Lighting Kit with their advanced lighting... read more 01/04/2006 (12:25 pm)
Video Card - Which is the best option? I would recommend fininding a Radeon 9600 based cards. On the link you posted there is one XT for $... read more 01/04/2006 (12:22 pm)
TGE1.4: guiTextEditCtrl bug&fix. Nice fixes, I've put all the fixes one by one (excluding Tony's "onAdd" ofcourse) and everything wo... read more 01/04/2006 (12:00 pm)
TSE - ATI vs. nVidia I've just tested the same on ATI Radeon 9500, 9700 and x300. Same. Anyone else found difference r... read more 12/29/2005 (7:17 am)
Model size? You may look the the "Custom Shape Mod" also: http://www.garagegames.com/index.php?sec=mg&mod=resou... read more 12/26/2005 (6:24 am)
OnConnectRequest error fix Ben, this should be also be in HEAD of TSE. I've just checked it, and it's IN TGE HEAD, but not in ... read more 12/25/2005 (10:21 am)
Where do we report TSE bugs? I think the best place is TSE Private forums... read more 12/25/2005 (5:56 am)
Complete MMORPG Development Guide TGE/TSE owner, login is the same as here - bank.... read more 12/24/2005 (3:43 pm)
I just bought TSE!!! Huh.. just found this thread ;) I'm also "in". 2Alexander: vo skazanul! uzhas! ;)... read more 12/22/2005 (8:09 am)
GuiGraphCtrl in TSE Nope.. I didn't had a time to work on that... I'm working on DB stuff and client-server routine mos... read more 12/22/2005 (7:59 am)
A step up from the "Which dot" pic.. "bump" (added me)... read more 12/12/2005 (1:37 pm)
TGE Server vs. TSE Client? Thanks for answer Kevin, my idea was to create server to run it on Linux ... even it's on "Alpha" s... read more 12/08/2005 (9:39 am)
TGE Server vs. TSE Client? Yeah... compatibility of datablocks/etc... i understand this... but.. if current TSE (EA1) based on... read more 12/08/2005 (5:24 am)
Multiverse: The Complete MMOG Platform Nice find..!! Thanks David, singed up also.. we'll see what's inside ..... read more 12/08/2005 (2:09 am)
PlayerModel.setModel is bugged/doesnt work E-mail sent... read more 12/07/2005 (4:19 am)
Gui question 2 When you type: new GuiWindowCtrl("hello world") { this mean that you give a name to this control "... read more 12/06/2005 (3:59 pm)
Video Problems Forgot to add, in function redoMapping comment line like this: [code] //%actionMap.bind( %device,... read more 12/04/2005 (11:48 am)
Video Problems Currently you can use the following "hack"... I've done the following changes: in optionsGui.cs ch... read more 12/04/2005 (11:44 am)
TDN, Forums, and You For me clicking "Login" on the top-right works with Firefox. Already made on TDN some spl fixes..... read more 12/04/2005 (5:18 am)
RSS feed bug? Here is some other threads about the same problem.. when you alt+tab from TGE to other application a... read more 12/03/2005 (3:40 pm)
Which Web Hosting Service Do You Use? +1 for 1and1 with me. Actualy I use german-based hosting (1und1.de).. but that's the same company.. ... read more 12/03/2005 (10:18 am)
Higher Resolution [quote](switching between desktop and the game with ALT/TAB would kill the game - but not so importa... read more 12/03/2005 (8:42 am)
I get no sound on my Windows PC...? Then I think you better go to forums of OpenAL-development and ask for assistance... hope you will f... read more 12/02/2005 (8:42 pm)
I get no sound on my Windows PC...? Mike, try to find on the internet some other demo/projects that use OpenAL and test it...... read more 12/02/2005 (4:28 pm)
Cannot Build TSE You need to get latest DirectX SDK and put the it in include path... read more 12/01/2005 (6:26 pm)
Creating an army in TSE Keeping polys count less then 2k for each char should be okay.. And yeah, it depends on the HW used... read more 11/30/2005 (11:33 am)
Show all 3d models in wireframe possible in torque? Highlander, this works only if you run debug build version of TGE. And, btw, TSE does not support it... read more 11/29/2005 (1:40 pm)
Texture not appearing in TGE Btw you can use textures with size e.g.: 64x128, 64x256, 64x256, 128x256, 128x512 or even 32x512 ..... read more 11/25/2005 (5:18 pm)
Need help I know very nice and useful utility for developers (as FPS counter) and for making movies: http://ww... read more 11/25/2005 (5:15 pm)
water block holes? Steph, I'm not that good programmer in c++ to find where is a problem by myself... so if you find an... read more 11/25/2005 (7:47 am)
1.4 issues with macCarbInput.cc I don't have this bug... (running TGE vs. VC7.1 and TBE) ... I've modified engine a lot already (mo... read more 11/24/2005 (10:51 pm)
Feedback on the Torque 1.4 Getting Started tutorial The idea is just great! and the manual itself really good for novice users... and it's organized wel... read more 11/24/2005 (10:48 pm)
water block holes? Stephane, I've just tried to implement this on clean TGE 1.4 and found that: with square size 8 it ... read more 11/24/2005 (3:25 pm)
1.4 disappears on fullscreen + alt-tab I don't have this bug... try updating drivers for your video card to latest version..... read more 11/23/2005 (8:09 pm)
Password option on TxtEdit freeze It happen with me only once, in TGE 1.3.. and I didn't put attention to that, as I added a lot of st... read more 11/23/2005 (8:05 pm)
Page«First 11 12 13 14 15 16 17 Next»