Jon Jorajuria's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Modernization Kit Beta | Any word on 1.5.1 support?... read more | 04/09/2007 (12:12 pm) |
| Modernization Kit Beta | Any word on 1.5.1 support?... read more | 04/09/2007 (11:51 am) |
| Spin the Camera | Thanks Magnus, I will try it out.... read more | 04/02/2007 (7:55 am) |
| Modernization Kit Beta | Fixed it...just had to exclude some things.... read more | 03/08/2007 (9:00 am) |
| Modernization Kit Beta | I am getting these three errors: mkCgTests.cpp ..\engine\ModernizationKit\UnitTests\mkCgTests.cp... read more | 03/08/2007 (8:21 am) |
| Smooth parllax movement | Me three Thomas...... read more | 01/11/2007 (11:55 am) |
| Star Wars video game remake... | I would love to put an XboX controller to this.... read more | 01/06/2007 (8:23 am) |
| Lost Colony causing a stir in the MMOFPS community | Removed the contents of this post. I can not say whether or not this is a true scam, but it is at mi... read more | 12/28/2006 (2:39 pm) |
| Lost Colony causing a stir in the MMOFPS community | They took a screen shot from the FPS Environment Pack and claimed it as their own?!?!?!?!??!?!? A bu... read more | 12/25/2006 (9:01 am) |
| Why is TGE 1.5 So slow | Another thing that you may want to try is updating both your video card and sound card drivers.... read more | 12/24/2006 (3:14 pm) |
| Game design has stagnated. Ideas are cheap, so why do... | The other issue about not seeing original ideas, on this board in particular, is due to the fact tha... read more | 12/23/2006 (12:44 pm) |
| Player Drift | I wanted to place the final code up here so that the community can use it...here goes: Create a f... read more | 12/17/2006 (9:49 pm) |
| Sound questions | Here is how you assign a channel: [code] $MyAudioType = 2; [/code] Then you would assign it ... read more | 12/16/2006 (11:30 am) |
| Sound questions | I would create an audio channel for the music and one for the sound effects, then add a pref to each... read more | 12/16/2006 (7:01 am) |
| A moveTo() function question | I have the same thing with my AI...I flag it with a variable say %this.wasHit = true; then and use i... read more | 12/15/2006 (8:56 am) |
| A moveTo() function question | In the onCollision function for the player or object you could call a function which will make the e... read more | 12/15/2006 (7:37 am) |
| Player Drift | Continued... Custom function: [code] function playerAdjustVelocityX() { %increment = $play... read more | 12/14/2006 (3:08 pm) |
| Bad Guy Machine Gun | Thanks Tom I will try that.... read more | 12/12/2006 (5:00 pm) |
| How do you unload a level? | Dammit...just stupid mistake on my part, thanks for the help.... read more | 12/07/2006 (9:13 pm) |
| How do you unload a level? | When I reload the game, I lose all controls and nothing is reset. It is really odd behavior.... read more | 12/07/2006 (7:36 am) |
| How do you unload a level? | Yup I did, which is why I am confused. here is the code: [code] function FailedMissionEnd() ... read more | 12/07/2006 (7:13 am) |
| TGE poeple in the Phoenix, AZ area | I am in Chandler.... read more | 12/06/2006 (7:29 am) |
| TGB and destructable terrain? | Hey Michael I would also be interested in the code.... read more | 11/29/2006 (7:48 am) |
| Passing Through Layers | Thanks Thomas... read more | 11/27/2006 (8:08 pm) |
| 64 Bit? | Yes it works with 64 Bit Windows...The OS will just run Torque in a 32 bit VDM, "wrapper." Similar t... read more | 11/16/2006 (5:46 pm) |
| Sounds work then they don't - AudioEmitter | @ Stefan-I was just trying to figure out what context Andy was playing the sound in, plus if it was ... read more | 11/15/2006 (7:59 am) |
| Sounds work then they don't - AudioEmitter | Contact me... read more | 11/13/2006 (7:21 am) |
| Who is and isn't having the 'framerate' issue? | NVidia 7800 GTX driver: 9.1.4.7 No Issues... read more | 10/31/2006 (12:01 pm) |
| Bugs with the 1.5 | The sounds looping is an issue with OpenAL, and usually occurs when reloading a level...sometimes ev... read more | 10/30/2006 (8:18 pm) |
| GUIObject View and 1.5 | GUIObjectView was a separate resource, that needs to be adjust due to the new lighting changes.... read more | 10/30/2006 (8:28 am) |
| NVIDIA* Poor TGE performance, not limited to 1.5 | Version 9.1.4.7... read more | 10/27/2006 (8:33 am) |
| NVIDIA* Poor TGE performance, not limited to 1.5 | Dual Core AMD 2.2 Ghz 2 GB RAM nVidia 7800 GTX I get 81 FPS in the same scene as your screen sh... read more | 10/27/2006 (8:27 am) |
| NVIDIA* Poor TGE performance, not limited to 1.5 | I think performance needs to be put in perspective.... First there are a lof of things that affec... read more | 10/27/2006 (8:01 am) |
| 1.5 Issues | NP...there is a lot of new audio there, checkout the scripts.... read more | 10/24/2006 (11:31 pm) |
| 1.5 Issues | The red blocks are all the audio emitters in the level, showing the audio radius range.... read more | 10/24/2006 (11:26 pm) |
| Stupid question : when torque 1.5 will be available ? | It's out now... read more | 10/24/2006 (11:00 pm) |
| Copyright Law | @Alan-you are correct about the lawsuits and MS, the difference is $$ and the lawyers they can affor... read more | 10/24/2006 (8:31 pm) |
| Copyright Law | Yes it is a copywrite issue... The music would be used as part of the game to enhance the game's ... read more | 10/23/2006 (8:25 pm) |
| Can I go out side for help | @Adam-I wouldn't go outside of this forum, if you need help e-mail Mathew Fairfax. Just remember bet... read more | 10/23/2006 (8:31 am) |
| Tim Astes Content Pack 2 Help | @Saska - All of the instructions are important and shortcuts should not be taken. My suggestion woul... read more | 10/23/2006 (8:20 am) |
| Animation | I would check out the character packs for sale under products. They come with the source files and c... read more | 10/16/2006 (9:33 am) |
| Tempo/Beats per Minute | There are a couple of issues with MIDI and its big brother... The first is a sound card that is M... read more | 10/13/2006 (9:09 am) |
| Tempo/Beats per Minute | Pat, I have to open this can of worms. The 2d project I am playing with could help out what we have ... read more | 10/12/2006 (2:23 pm) |
| GG please fix your search engine | While I understand this is an inconvience, you can change the DNS name from indiegamescon.com to gar... read more | 10/11/2006 (7:28 pm) |