Game Development Community

Ian Roach's Forum Posts

Thread Post Date Posted
Badguy: help on doors So Does this only work in Debug Build Of Map2 Diff ? Becuase as soon as i try a release build i g... read more 07/09/2002 (5:29 am)
New Demo Recording Gui and Functionality Awesome work :) Keep it up. Just out of curiosity (from someone who has no idea how the recording... read more 07/08/2002 (9:11 pm)
STG: a simple idea.... I had a very similar game concept to yours. It was Halo Meets black hawke down :) In other words,... read more 07/08/2002 (7:51 pm)
RW Logo Idea I love it. has a very Lord of the Rings feel to it :)... read more 07/04/2002 (11:12 pm)
so what exactly do I do ? Eeek religion in games. Not my cup a tea but hey whatever floats ure boat :) Its original and ... read more 07/01/2002 (6:20 pm)
There is no way I'm paying $59.99 for Warcraft III - Standard Theyve already got around 4.5 million preorders so i dont think money is a problem.... read more 06/30/2002 (7:44 pm)
Original Weapons Heres a few ideas . NOTE: all ripped from movies. How bout a gun like from the Arnie movie Era... read more 06/25/2002 (10:59 pm)
Interior size? Nice :) I urge you to make it a tutorial. Mainly so i dont have to drudge through the forums t... read more 06/17/2002 (11:58 pm)
Massively Multiplayer Online/Offline Space RPG Sounds pretty ambitious. With games such as freelancer almost out soon i think they are attemptin... read more 06/13/2002 (7:43 pm)
Getting the Tribes 2 Shrike working. Thanks anthony Ill try later tonight. I have my own model which i want to use. when i put t... read more 06/12/2002 (7:01 am)
Getting the Tribes 2 Shrike working. Badguy i tried ure tutorial and got the following error www.users.bigpond.net.au/Roachie/error.jp... read more 06/12/2002 (2:57 am)
Stick Figure FPS. Just hear me out... :) *Stick Lee *Attack of the Sticks *Lord of the Sticks *Sticks Revolution *S-Men *Ron D... read more 06/11/2002 (6:27 pm)
Stick Figure FPS. Just hear me out... :) I think black and white is the only way to go. Besides making things easier it fits well into the... read more 06/10/2002 (6:55 pm)
Stick Figure FPS. Just hear me out... :) Hey guys good to see this project going ahead. I myself would love to help whereever i can (ca... read more 06/10/2002 (6:26 pm)
Stick Figure FPS. Just hear me out... :) Its a cool idea and you could use this rendering technique to display the world http://www.red... read more 06/09/2002 (6:42 pm)
RTS implementation code Edited my post to stick on topic :)... read more 06/06/2002 (11:09 pm)
FreeSpace 2 sourcecode Yeh freespace 2 particle effects were awesome Big giant capital ships mmmmmmmmmmmmmmmmmmmmmmmmmmm... read more 06/06/2002 (9:27 pm)
RTS implementation code When will people learn not to bite the hand that feeds it. Here you are blasting the community fo... read more 06/06/2002 (5:56 pm)
The role of music in games Wipeout and Homeworld. 2 Games i can remember feeling incredibly pumped becuase of the mmusic. ... read more 06/03/2002 (6:16 pm)
Outpost 2: Divided Destiny Yeh looks good. Outpost 1 was fairly addictive and for its time looked pretty good. This one d... read more 05/30/2002 (7:09 pm)
Cell Shading II >>>"the second =)"<<< Wow that NPR quake effect is exactly the kinda thing i was referring too. Ive never seen a game u... read more 05/30/2002 (7:05 pm)
Cell Shading II >>>"the second =)"<<< Personally i think cell shading is becoming the new in-thing Were starting to see racing games , ... read more 05/30/2002 (1:00 am)
New Type Of Fighter- Need Team- Reminds me of that bungie game called oni. Only this has more martial arts in it. I think a cr... read more 05/29/2002 (11:31 pm)
Earth and Beyond Beta Screen Shots I just signed up for the new public beta test. I hope to be "working" on it very soon. BTW wha... read more 05/09/2002 (11:16 pm)
Editing scripts via a GUI. Any progress bill ? I think the potential to get simple guis to alter scripts would be tremendous... read more 05/08/2002 (6:07 pm)
Jeff is right. We suck creatively. Let's do something about it. Grav is looking good :) Need any more designers :P... read more 03/24/2002 (9:25 pm)
Jeff is right. We suck creatively. Let's do something about it. I myself have been thumbing over great but simple addictive games. One perfect example is Tetris.... read more 03/23/2002 (3:40 am)
Killer vehicles Hey thanks for the quick reply In regards to ure questions i have uploaded 2 images which might h... read more 02/05/2002 (2:26 am)
Killer vehicles I too am having trouble with the vehicle tutorial Ive done all the changes including the ones you... read more 02/05/2002 (1:54 am)
Cell Shading BUMP Im curious about cell shading as well. Are you one of the developers Phil ? Or are u tryi... read more 01/15/2002 (8:09 pm)
GUI Here , GUI there GUI everywhere :) Thanks for the tips. Few more questions after experimenting with it a bit more. When movie the... read more 01/09/2002 (3:05 am)
Vehicles Test Server How do u add them into ure demo ? What directory do i need to put em under and for adding vehi... read more 12/06/2001 (8:49 pm)
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