Richard Preziosi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| MMO Environmental Art | I can answer that for Paul. We are self funded so we have to make sure we get the best bang for our ... read more | 03/05/2012 (5:29 pm) |
| Particle Effects | We will try a few other things, but the issue goes back to its more than JUST the AFX kit. If you us... read more | 02/27/2012 (9:06 am) |
| Particle Effects | We tested the stock AFX kit and put a zone with NO portals in the mission file. we shot a "ball... read more | 02/24/2012 (6:20 pm) |
| Particle Effects | I believe that we tested zoning and occlusion volume and neither worked, but I will retest when i ge... read more | 02/24/2012 (8:36 am) |
| Looking To Team Up ( 6 Members Ready To Go ) | Paul may be interested in contacting you. I'll inform him of this post.... read more | 02/04/2012 (9:35 pm) |
| problem binding a key for inv, help?Edit:: self resolved | what is the code for toggleInvGui, inventory and invGui?... read more | 11/30/2011 (12:53 pm) |
| T3D 1.2 FPS Demo Issues | Yeah I will dig a bit deeper into the advertisement window issue when I get home, it happened all 5 ... read more | 11/17/2011 (5:52 am) |
| T3D 1.1 Final -- DIF Interior Zoning Problems - LOGGED (THREED-1969) | @scott ty much~!... read more | 10/20/2011 (4:49 pm) |
| Selecting self and other objects | I will try those changes tonite. thank you for your prompt response. Edit: works perfectly. T... read more | 09/16/2011 (6:02 am) |
| Wheeled and Flying Vehicles | well, I found a partial answer. in afxPlayer.cs, PlayerDataAFX::onCollision it checks SPECIFIC... read more | 09/14/2011 (1:15 pm) |
| AFX 2 for T3D 1.1 Final - Released | What is the status on a non-Quick Release? Is the only issue the .dif interiors? Which isn't really ... read more | 08/17/2011 (12:10 pm) |
| C# 3D model viewer | nt... read more | 08/09/2011 (4:15 pm) |
| GuiTextEditCtrl | [code]function someControl::onGainFirstResponder() { echo("yep, this works just fine."... read more | 06/25/2011 (6:48 pm) |
| Sidescrolling Platform Game Help Please... | Yeah I did not like the sharp turns either, I'll look into it later, I was kind of enjoying playing ... read more | 06/23/2011 (11:59 am) |
| Sidescrolling Platform Game Help Please... | This should get you what I hope you are looking for. If I misunderstood please let me know. You were... read more | 06/22/2011 (5:56 pm) |
| Sidescrolling Platform Game Help Please... | David, I would be glad to help, but am not sure that I fully understand what you are trying to do. ... read more | 06/22/2011 (5:27 am) |
| 2 people working together to make a game using torque script, but one cannot buy it? | And I am sure that for the most part, people know it is not their money they are stealing when they ... read more | 06/21/2011 (12:59 pm) |
| 2 people working together to make a game using torque script, but one cannot buy it? | Oh I agree with you Jeff, just from a legal view though, no definition is just as bad as having said... read more | 06/21/2011 (7:27 am) |
| 2 people working together to make a game using torque script, but one cannot buy it? | [quote]How much does a Non-Game license?[/quote] How much does the spell check? ;) I think tha... read more | 06/21/2011 (4:46 am) |
| 2 people working together to make a game using torque script, but one cannot buy it? | Those editors are available in the demos as well as the ability to edit scripts. If there is a re... read more | 06/18/2011 (9:33 am) |
| Odd change in GUI behavior in 1.1 | That is exactly why I released this resource, I was having troubles with that, most were solved with... read more | 06/18/2011 (8:03 am) |
| How can indy game makers connect | Kyrah, send me an e-mail if you would please, we have a project we would like to see if you are inte... read more | 05/27/2011 (10:08 am) |
| T3D 1.1 Preview - Only 1 SimObjectTypes bit left - RESOLVED (THREED-1581) | [quote]Changing it to work any differently means everyone currently with a project underway needs to... read more | 04/22/2011 (10:36 pm) |
| T3D 1.1 Beta 3 - Lag when modifying the edge of a terrain with multiple terrains on the same map - RESOLVED | nt... read more | 04/20/2011 (4:47 pm) |
| [CLOSED] Wildly varying performance (T3D) | Next time it does it, replace your prefs.cs with a vanilla install prefs.cs. I do the same thing,... read more | 03/27/2011 (12:18 pm) |
| keeping numlock in an "on" state | I think its a poor decision for the menu key to be disabled on my remote during dvd previews, but li... read more | 03/27/2011 (6:29 am) |
| T3D 1.1 Beta 3 - Slow Performance with different OpenAL versions - LOGGED | I've seen problems with the sound bug and the prefs file gets corrupt all by itself sometimes, this ... read more | 03/25/2011 (6:38 pm) |
| Torque 3D Status - 9/11/2010 | Just so everyone is on the same page here, cause this might be where things are getting mixed up. ... read more | 03/20/2011 (3:52 pm) |
| Health Hud | You're not far off, you could take a look at how %pane is used, won't be much different way, but loo... read more | 02/24/2011 (9:37 am) |
| Best way to package a game for internet e-distribution? | Where did you get the info on downloads being abandoned? I read something similar, but it had more t... read more | 02/23/2011 (6:04 pm) |
| Mask an Image with another image | Yeah it is for a gui. I thought of that and unfortunately it just will not work, for one simple reas... read more | 02/20/2011 (12:22 pm) |
| Foot Sounds Not Working? | Is this the stock Gideon model that you are using?... read more | 02/19/2011 (8:29 am) |
| I am looking for a game devellopment management tool that is not overlord. | Was going to try that out Mike, but honestly couldn't get it to install. As compared to any other I'... read more | 02/18/2011 (12:58 pm) |
| Messiah Studio for $10 | Well, it reached the goal, and apparently you still have until 12:00 am 2/15/11 to order at that spe... read more | 02/15/2011 (5:01 am) |
| Price change after limited time is up? | Nah, that was an Instant Action thing. As you know they're under new ownership, and that owner actua... read more | 02/15/2011 (5:00 am) |
| 3D/2D Artist Looking for Work | Your web page address goes to nowhere.... read more | 02/13/2011 (7:16 am) |
| Messiah Studio for $10 | What seems shoddy about it BigDaz? I read a lot of other forums where people were "showing off&... read more | 02/12/2011 (6:05 pm) |
| Messiah Studio for $10 | Have no need for it any time soon, but figured I might one day and snagged the pro, it looks to be a... read more | 02/12/2011 (8:33 am) |
| T3D 1.1 Beta 3 - renderSizableBitmapBordersFilled()+renderBorder() bug + fix - RESOLVED | Second part. [code] // Begin drawing sides and top stretched borders //start with t... read more | 02/11/2011 (9:32 am) |
| T3D 1.1 Beta 3 - renderSizableBitmapBordersFilled()+renderBorder() bug + fix - RESOLVED | Sadly I have to break this up, here is the first half. [code]// Render out the sizable bitmap bo... read more | 02/11/2011 (9:31 am) |
| T3D 1.1 Beta 3 - renderSizableBitmapBordersFilled()+renderBorder() bug + fix - RESOLVED | Nice Fix, I think your format for showing the fix may be a little confusing to some newcomers, as I ... read more | 02/11/2011 (9:29 am) |
| Question about onMouseLeave and onMouseEnter | Yeah I'm starting to realize how bad of an idea this was with such a dated codebase. However this fu... read more | 02/10/2011 (4:03 am) |
| Question about onMouseLeave and onMouseEnter | The word limit is too much, would have to split it 3 times. It is a vanilla t3d mainMenuGui.gui past... read more | 02/10/2011 (2:52 am) |
| Question about onMouseLeave and onMouseEnter | This may be a dumb question, but did you put anything in the window? If the window is empty it will ... read more | 02/10/2011 (2:46 am) |
| Question about onMouseLeave and onMouseEnter | Yes, they get called if I move at a slow enough speed, or if the window is empty. However if you mov... read more | 02/09/2011 (6:09 pm) |
| Question about onMouseLeave and onMouseEnter | I\'m using guiWindowCtrls mostly, had to expose the current mouse controls to it, so if there is som... read more | 02/09/2011 (5:34 pm) |
| Question about onMouseLeave and onMouseEnter | Anyone have any insight on another callback to hook my functions to. As knowing if i am inside of a ... read more | 02/09/2011 (12:53 pm) |
| T3D 1.1 Beta 3 - River surface and groundCover objects render black - RESOLVED | .... read more | 02/09/2011 (10:26 am) |
| findHitControls doesn't work - RESOLVED | I couldn't get it to work properly either. There is a modal flag you need to make sure is set in the... read more | 02/09/2011 (7:47 am) |
| Shadow weirdness | It was a shader, I thought I had replaced them with vanilla install shaders, but it seems that I was... read more | 01/31/2011 (6:08 pm) |