Shane09's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Question about posting videos of my game on youtube for getting help | Maybe they detected violation of copyright? Or did you try uploading your video in MPEG format? MPEG... read more | 01/20/2009 (3:57 pm) |
| Torque Game Builder learning through to iTorque development | If you get a Mac, be sure to purchase "VmWare Fusion" & a copy of Windows Vista/XP/you... read more | 01/19/2009 (4:17 pm) |
| How to post your game on browser, help a fellow college student | I think you might have to have the user download a certain application to be able to run the game. H... read more | 01/19/2009 (3:47 pm) |
| Torque Game Builder learning through to iTorque development | A 1:When you purchase Torque, it is stored on your account and has a download link. This is so if yo... read more | 01/19/2009 (3:44 pm) |
| How to put video before the mission? | Mike's script looks very well. I don't think TGEA has a Theora Video option though.... read more | 01/19/2009 (9:35 am) |
| Mad as Heeeeeeeee%^&^$#@#$%^ | Yes, I'm pretty sure its like around 145.00 to upgrade from TGE 1.5 to TGEA. Or what is cheaper is t... read more | 01/18/2009 (7:13 am) |
| C# vs. C++ for Game Programming | If your going to learn game programming, do NOT use c or c++. There is so many errors, and you will ... read more | 01/13/2009 (3:10 pm) |
| Possible to make in-game movies? | :0 Well it should still work with TGE, if you are using that. Sorry, I don't own TGEA so I don't ... read more | 01/12/2009 (9:20 am) |
| Beginner Tutorial | Yes, follow Brian's help. But once you finish the tutorials, you may know a bit more about Torque th... read more | 01/12/2009 (8:03 am) |
| Possible to make in-game movies? | What engine do you own? Go to [url=http://tdn.garagegames.com/wiki/GUI/Video] Here[/url] to find out... read more | 01/12/2009 (7:54 am) |
| Weirdo Productions - Composers | Great job on most of the music. I still think you should add some suspense tracks, too. I would love... read more | 01/12/2009 (6:32 am) |
| Torque Books? | Really, as an owner of a copy of The Game Programmer's Guide to Torque, I would suggest you that boo... read more | 12/23/2008 (12:42 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | The Torque Buggy. I copied it from 'starter.racing'.... read more | 10/25/2008 (8:02 am) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike I have not posted in a long time, do to sports an school. I finally got the chance to get ba... read more | 10/25/2008 (7:01 am) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike What do you mean by 'car.cs' executed and working? I put the 'car.cs' and 'car.cs.dso' into ... read more | 10/19/2008 (10:22 am) |
| Custom Programming Language | I like the first one. It looks more easy. And less typing, too. :)... read more | 10/19/2008 (9:05 am) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike Those resources about mounting in a vehicle need to be fixed. I can't find tons of files tha... read more | 10/18/2008 (10:30 pm) |
| Placable Items | That would probably require the FTS Starter Kit. I am not sure though. Also, you would have to edit ... read more | 10/18/2008 (10:01 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike It only appears in 'Static Shape', even though I placed it in Data>Shapes. How do I change t... read more | 10/18/2008 (6:46 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | I just edited my post right before you posted yours, so this is kind of a reminder. hehe :)... read more | 10/18/2008 (4:57 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | Ok, thank you very much. I guess I am going to use 'tutorial.base' as my main project folder. I migh... read more | 10/18/2008 (4:24 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike Ok, thank you :))))))))))))))))))))))) This helps me ALOT. I'm looking forward to the mount... read more | 10/18/2008 (4:05 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | Would I just add a Buggy to the world and then add a command -that mounts the Orc in the Buggy and a... read more | 10/18/2008 (3:29 pm) |
| How to get the Buggy into 'Shapes', not 'Static Shapes'? | @ Mike Sorry, I don't want to download files like that as they could have a copyright thing in them... read more | 10/18/2008 (2:06 pm) |
| Is 'tutorial.base' the folder to use for your project? | Ok thank you. I guess that pretty much clears it up.... read more | 10/18/2008 (9:34 am) |
| Are people allowed to legally use the Torque Starter Kit items? | Wait. One question. Am I allowed to use the Orc as the main character for my game? Yes, I know that ... read more | 10/18/2008 (9:23 am) |
| Slow the Game with tgea | In my opinion, and maybe other peoples, too, Windows are best for playing games. Macs are best for w... read more | 10/18/2008 (7:21 am) |
| Add aiplayer in tgea. | Http://tdn.garagegames.com/wiki/Torque/Script/Tutorials/Using_Basic_AI_Commands A quick beginner ... read more | 10/18/2008 (7:19 am) |
| Having multiple missions in Torque? | @ Mike Thank you very much. I also just figured out how Rockstar Games set up the missions of Grand... read more | 10/15/2008 (4:18 pm) |
| Source code of games | You could. But I am assuming they would not give it out for free just to you. If they were to give i... read more | 10/15/2008 (5:48 am) |
| How Much $$ does Micorsoft want? | You have to sign a contract with them. It's probably in the thousands of dollars range.... read more | 10/14/2008 (3:45 pm) |
| Having multiple missions in Torque? | @ Mike [code] function onMissionEnded() { // Called by endMission(), right before the mission is... read more | 10/14/2008 (4:54 am) |
| Are Indy games profitable?... | Any indie game can be popular. It just has to be fun, worth the price, and "get out their". By get o... read more | 10/12/2008 (1:52 pm) |
| Are people allowed to legally use the Torque Starter Kit items? | Ok thanks. That pretty much answers it. Especially since a GarageGames employee answered it :) Thi... read more | 10/12/2008 (11:32 am) |
| I Need Podcast | This question might get better answers - and more answers - on this [url=answers.yahoo.com]site[/url... read more | 10/08/2008 (6:43 pm) |
| Character select menu | I believe you would have to do that on a GUI screen. Or when in world editor, just press the GUI edi... read more | 10/07/2008 (6:58 pm) |
| Torque Game Engine tutorials? | Ahh, thanks. This sounds helpful. I'll check it out in a little bit after I finish something.... read more | 10/07/2008 (5:07 pm) |
| Torque Game Engine tutorials? | I have no 'startgui.cs' in my 'scripts' folder. I also have no 'init.cs' in my 'client' folder. I am... read more | 10/07/2008 (4:41 pm) |
| Torque Game Engine tutorials? | I have no 'scripts' folder in my 'tutorial.base' folder after I go to 'client'. After I open 'client... read more | 10/07/2008 (3:38 pm) |
| Torque Game Engine tutorials? | @ Michael I contacted A K Peters publishing Ltd. and according to a GPGT FAQ from Hall of Words, I ... read more | 10/07/2008 (2:06 pm) |
| Torque Game Engine tutorials? | @ Michael Well really, I don't know where to start. I have my game project folder set up. I also co... read more | 10/07/2008 (12:32 pm) |
| Torque Game Engine tutorials? | @ Michael Yes, I have. But I can't seem to find anything on what I am looking for.... read more | 10/07/2008 (12:11 pm) |
| Some questions and concerns regarding TGEA? | Will GarageGames let you create your own splashscreen? If they would, that would be pretty sweet.... read more | 10/07/2008 (10:47 am) |
| Experienced Composer Available (for Hire) | Wow! You have some very nice recordings. Too bad I have no money to pay you with :(... read more | 10/07/2008 (10:10 am) |
| Where to post my game? | You could make your own website.... read more | 10/04/2008 (3:47 pm) |
| Free Animated or Non-Animated objects? | @ Edward I must be soo dumb. I never thought of using the stuff from the starter kits that come wit... read more | 10/04/2008 (2:44 pm) |
| How to start? | It sounds like your are trying to make a game out of your capabilities. I personally think you shoul... read more | 10/04/2008 (11:11 am) |
| Some questions and concerns regarding TGEA? | Well actually it could be in equivalent in time with Torque. 1) You have to wait for GarageGames to ... read more | 10/03/2008 (5:40 pm) |
| Some questions and concerns regarding TGEA? | Actually, I was thinking more of creating a engine.... read more | 10/03/2008 (3:44 pm) |
| Some questions and concerns regarding TGEA? | @Jaimi Well, I don't like putting the "GarageGames" logo on all my games. No offense to you guys,... read more | 10/03/2008 (3:09 pm) |