Game Development Community

Drethon's Forum Posts

Thread Post Date Posted
cRPG: How to handle the non-combat grind? I've stayed away from most MMOs, don't want to pay a monthly fee. I did play Eve Online for a while... read more 06/02/2009 (10:36 am)
I need to know how to set transparency around a sprite I use the color to alpha conversion, make everything you want transparent to be white, select it and... read more 06/01/2009 (6:02 am)
... I've been working a little bit at a time for the past month developing the core of a game and have n... read more 05/28/2009 (6:49 am)
What can prevent setConstantForcePolar? That was actually a typo, sorry. I found the issue was I had added mass to the ship without realizi... read more 05/28/2009 (5:26 am)
Confused by script comparison Hmm, didn't see anything in the log about that...... read more 05/27/2009 (4:42 pm)
Confused by script comparison Already blew away that code for string comparisons before you responded as that seemed like the righ... read more 05/27/2009 (4:18 pm)
Torque 3D Preorder Discount Timeline From his blog [quote]If you're ready to move to Torque 3D, you can still get your $200 OFF pre-or... read more 05/27/2009 (9:46 am)
TGB Adventure Kit I believe I read the TGB Adventure kit [i]will[/i] work on an iphone but to have any reasonable perf... read more 05/27/2009 (5:54 am)
Character Creation - Asset or Hinderince? ( MMO ) A little different from your direction but I happen to like the idea of all characters have the very... read more 05/27/2009 (5:49 am)
Where to start scripting? Starting with TGB I found a resource that implemented a feature I wanted in my game and learned wher... read more 05/27/2009 (5:46 am)
What can prevent setConstantForcePolar? [code]function Spaceship::onUpdate(%this) { // Rotate ship setConstantForcePolar ( %this.... read more 05/27/2009 (5:43 am)
onUpdate enableUpdateCallback disableUpdateCallback - secret? There are some references in TDN [url]http://tdn.garagegames.com/wiki/TGB/Behaviors/Callbacks[/ur... read more 05/26/2009 (1:09 pm)
List of TGB developers - Please Add Your Name Michael Lingg Programmer Got a pretty good T2 space scroller, will have to see where it goes.... read more 05/26/2009 (8:00 am)
Is Westwood College worth it? (Update) I can't answer your question directly as I haven't had anything to do with Westwood College but my e... read more 05/26/2009 (7:29 am)
Pure Script vs Stacked Behaviors I'm pretty new to TGB so this may be the wrong way to do it but I build a behavior for any interacti... read more 05/26/2009 (7:19 am)
Torque 3D release timeframe Heh, I know how you feel. After researching I reached the point where I decided to commit to Torque... read more 05/22/2009 (5:45 am)
TGE - Text Editor Recommendations? I don't know if its better for torque than other editors but one free option is Codeweaver:[url]http... read more 05/22/2009 (5:43 am)
Torque 3D Lisence? Before you consider diving head long into developing a specific game I would suggest grabbing a copy... read more 05/21/2009 (7:09 am)
TGB in Community College courses? If I manage to get into teaching (couple years of grad school left first and then needs to find some... read more 05/19/2009 (12:20 pm)
Is there a get rotation function? I may be thinking about this wrong since I'm fairly new to developing games but TGE is 3d and I beli... read more 05/19/2009 (10:37 am)
Assigning multiple datablocks to an object? I figured out a solution. By storing the internalName of a datablock in a field, I can access the d... read more 05/19/2009 (10:12 am)
bullet collision question Have you considered moving the bullet to the other side of the enemy after the collision on the vect... read more 05/19/2009 (6:07 am)
Assigning multiple datablocks to an object? Or might this be a case where I'm better off dropping into the engine now?... read more 05/18/2009 (6:05 am)
Assigning multiple datablocks to an object? That works for initial creation but I want to dynamically move the components around so an object ca... read more 05/18/2009 (5:51 am)
What is the raw form of most elements? Thanks for the links, its good information to start with. I'm figuring on starting with a couple ba... read more 05/17/2009 (4:04 pm)
How to move the editor camera? Thought it would be something simple I missed, thanks.... read more 05/17/2009 (8:00 am)
What happened to my string? Never mind... it clicked in my head that I was wrong to think I need to pass in a value for %this. ... read more 05/13/2009 (5:24 pm)
Sprites? I would suggest getting a lot of the behavior coded before looking too much into graphics. I've bee... read more 05/12/2009 (11:46 am)
TX2D License? That is my understanding as well, I'm primarily looking to clarify that if one member handles update... read more 05/12/2009 (11:43 am)
TX2D License? Yeah read that, don't speak lawyer speak very well :)... read more 05/12/2009 (6:36 am)
How best to do this in a script? I think I found my answer in the adventure kit, create it like thus: [code] function newFunction( ... read more 05/11/2009 (3:06 pm)
TX2D License? No one wants to answer a question that might change my decision on purchasing a license?... read more 05/11/2009 (9:36 am)
Why did my program lock up? Finally found it, it was a separate function call about twenty lines further on. I guess console wr... read more 05/07/2009 (6:15 pm)
Why did my program lock up? Hmm, I had though the console would output an error whenever that happened. Perhaps I was mistaken.... read more 05/07/2009 (8:39 am)
Why did my program lock up? What confuses me with this is that block of code has run fine in the past. A few lines down I had a... read more 05/07/2009 (5:31 am)
Why did my program lock up? I had an echo inside the first if statement and it never got hit... Though just to show the value... read more 05/06/2009 (6:17 pm)
TX2D License Hmm, no one seems to have an answer here. Perhaps I should just ask this generally in general discu... read more 05/06/2009 (6:36 am)
Have Behavior update a Datablock? I found the [url=http://tdn.garagegames.com/wiki/TorqueScript/Namespaces]namespaces[/url] tutorial a... read more 05/04/2009 (2:02 pm)
Including mature and controversial content into an mmorpg I've been pondering some of the same questions as far as what point does mature content stop adding ... read more 05/04/2009 (10:48 am)
Have Behavior update a Datablock? Might this have something to do with it? What does it mean? Namespace::unlinkClass - cannot unli... read more 05/02/2009 (4:27 pm)
Have Behavior update a Datablock? Yeah I tried the following with the same object having config datablock of SpaceshipData and behavio... read more 05/01/2009 (7:07 pm)
So I hear that Torque 3D is coming, is anything happening for Torque 2D? k, thanks for the response though it contains less than I would have hoped for :)... read more 05/01/2009 (1:51 pm)
So I hear that Torque 3D is coming, is anything happening for Torque 2D? Any details on when we might hear something (ex waiting on T3D to reach a certain point) or is it go... read more 05/01/2009 (12:29 pm)
T3D Documentation? (See sticky thread up top!) Figure I might as well update my old title so future posters aren't confused :)... read more 05/01/2009 (8:26 am)
Create SimGroup in Script or Editor? Cool, thanks for the help... read more 04/26/2009 (10:01 am)
Create SimGroup in Script or Editor? I got it, probably should have figured out that one myself... Object names look very useful as th... read more 04/26/2009 (7:46 am)
Create SimGroup in Script or Editor? Looks useful but I'm having a hard time seeing how I can reference this t2dSceneObjectGroup again si... read more 04/25/2009 (4:14 pm)
Does T3D have a wiki? Would it be possible to organize the resources section a little more so people don't have to slog th... read more 04/23/2009 (12:37 pm)
Torque 3d whats the point. When ever you see T3D, just replace it with TGEA 2.0... or TGE 3.0 and consider the $505 an upgrade ... read more 04/23/2009 (12:31 pm)
Object finding? Simgroups look useful, I'll look further into that. Thanks!... read more 04/21/2009 (6:23 am)