Drethon's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| cRPG: How to handle the non-combat grind? | I've stayed away from most MMOs, don't want to pay a monthly fee. I did play Eve Online for a while... read more | 06/02/2009 (10:36 am) |
| I need to know how to set transparency around a sprite | I use the color to alpha conversion, make everything you want transparent to be white, select it and... read more | 06/01/2009 (6:02 am) |
| ... | I've been working a little bit at a time for the past month developing the core of a game and have n... read more | 05/28/2009 (6:49 am) |
| What can prevent setConstantForcePolar? | That was actually a typo, sorry. I found the issue was I had added mass to the ship without realizi... read more | 05/28/2009 (5:26 am) |
| Confused by script comparison | Hmm, didn't see anything in the log about that...... read more | 05/27/2009 (4:42 pm) |
| Confused by script comparison | Already blew away that code for string comparisons before you responded as that seemed like the righ... read more | 05/27/2009 (4:18 pm) |
| Torque 3D Preorder Discount Timeline | From his blog [quote]If you're ready to move to Torque 3D, you can still get your $200 OFF pre-or... read more | 05/27/2009 (9:46 am) |
| TGB Adventure Kit | I believe I read the TGB Adventure kit [i]will[/i] work on an iphone but to have any reasonable perf... read more | 05/27/2009 (5:54 am) |
| Character Creation - Asset or Hinderince? ( MMO ) | A little different from your direction but I happen to like the idea of all characters have the very... read more | 05/27/2009 (5:49 am) |
| Where to start scripting? | Starting with TGB I found a resource that implemented a feature I wanted in my game and learned wher... read more | 05/27/2009 (5:46 am) |
| What can prevent setConstantForcePolar? | [code]function Spaceship::onUpdate(%this) { // Rotate ship setConstantForcePolar ( %this.... read more | 05/27/2009 (5:43 am) |
| onUpdate enableUpdateCallback disableUpdateCallback - secret? | There are some references in TDN [url]http://tdn.garagegames.com/wiki/TGB/Behaviors/Callbacks[/ur... read more | 05/26/2009 (1:09 pm) |
| List of TGB developers - Please Add Your Name | Michael Lingg Programmer Got a pretty good T2 space scroller, will have to see where it goes.... read more | 05/26/2009 (8:00 am) |
| Is Westwood College worth it? (Update) | I can't answer your question directly as I haven't had anything to do with Westwood College but my e... read more | 05/26/2009 (7:29 am) |
| Pure Script vs Stacked Behaviors | I'm pretty new to TGB so this may be the wrong way to do it but I build a behavior for any interacti... read more | 05/26/2009 (7:19 am) |
| Torque 3D release timeframe | Heh, I know how you feel. After researching I reached the point where I decided to commit to Torque... read more | 05/22/2009 (5:45 am) |
| TGE - Text Editor Recommendations? | I don't know if its better for torque than other editors but one free option is Codeweaver:[url]http... read more | 05/22/2009 (5:43 am) |
| Torque 3D Lisence? | Before you consider diving head long into developing a specific game I would suggest grabbing a copy... read more | 05/21/2009 (7:09 am) |
| TGB in Community College courses? | If I manage to get into teaching (couple years of grad school left first and then needs to find some... read more | 05/19/2009 (12:20 pm) |
| Is there a get rotation function? | I may be thinking about this wrong since I'm fairly new to developing games but TGE is 3d and I beli... read more | 05/19/2009 (10:37 am) |
| Assigning multiple datablocks to an object? | I figured out a solution. By storing the internalName of a datablock in a field, I can access the d... read more | 05/19/2009 (10:12 am) |
| bullet collision question | Have you considered moving the bullet to the other side of the enemy after the collision on the vect... read more | 05/19/2009 (6:07 am) |
| Assigning multiple datablocks to an object? | Or might this be a case where I'm better off dropping into the engine now?... read more | 05/18/2009 (6:05 am) |
| Assigning multiple datablocks to an object? | That works for initial creation but I want to dynamically move the components around so an object ca... read more | 05/18/2009 (5:51 am) |
| What is the raw form of most elements? | Thanks for the links, its good information to start with. I'm figuring on starting with a couple ba... read more | 05/17/2009 (4:04 pm) |
| How to move the editor camera? | Thought it would be something simple I missed, thanks.... read more | 05/17/2009 (8:00 am) |
| What happened to my string? | Never mind... it clicked in my head that I was wrong to think I need to pass in a value for %this. ... read more | 05/13/2009 (5:24 pm) |
| Sprites? | I would suggest getting a lot of the behavior coded before looking too much into graphics. I've bee... read more | 05/12/2009 (11:46 am) |
| TX2D License? | That is my understanding as well, I'm primarily looking to clarify that if one member handles update... read more | 05/12/2009 (11:43 am) |
| TX2D License? | Yeah read that, don't speak lawyer speak very well :)... read more | 05/12/2009 (6:36 am) |
| How best to do this in a script? | I think I found my answer in the adventure kit, create it like thus: [code] function newFunction( ... read more | 05/11/2009 (3:06 pm) |
| TX2D License? | No one wants to answer a question that might change my decision on purchasing a license?... read more | 05/11/2009 (9:36 am) |
| Why did my program lock up? | Finally found it, it was a separate function call about twenty lines further on. I guess console wr... read more | 05/07/2009 (6:15 pm) |
| Why did my program lock up? | Hmm, I had though the console would output an error whenever that happened. Perhaps I was mistaken.... read more | 05/07/2009 (8:39 am) |
| Why did my program lock up? | What confuses me with this is that block of code has run fine in the past. A few lines down I had a... read more | 05/07/2009 (5:31 am) |
| Why did my program lock up? | I had an echo inside the first if statement and it never got hit... Though just to show the value... read more | 05/06/2009 (6:17 pm) |
| TX2D License | Hmm, no one seems to have an answer here. Perhaps I should just ask this generally in general discu... read more | 05/06/2009 (6:36 am) |
| Have Behavior update a Datablock? | I found the [url=http://tdn.garagegames.com/wiki/TorqueScript/Namespaces]namespaces[/url] tutorial a... read more | 05/04/2009 (2:02 pm) |
| Including mature and controversial content into an mmorpg | I've been pondering some of the same questions as far as what point does mature content stop adding ... read more | 05/04/2009 (10:48 am) |
| Have Behavior update a Datablock? | Might this have something to do with it? What does it mean? Namespace::unlinkClass - cannot unli... read more | 05/02/2009 (4:27 pm) |
| Have Behavior update a Datablock? | Yeah I tried the following with the same object having config datablock of SpaceshipData and behavio... read more | 05/01/2009 (7:07 pm) |
| So I hear that Torque 3D is coming, is anything happening for Torque 2D? | k, thanks for the response though it contains less than I would have hoped for :)... read more | 05/01/2009 (1:51 pm) |
| So I hear that Torque 3D is coming, is anything happening for Torque 2D? | Any details on when we might hear something (ex waiting on T3D to reach a certain point) or is it go... read more | 05/01/2009 (12:29 pm) |
| T3D Documentation? (See sticky thread up top!) | Figure I might as well update my old title so future posters aren't confused :)... read more | 05/01/2009 (8:26 am) |
| Create SimGroup in Script or Editor? | Cool, thanks for the help... read more | 04/26/2009 (10:01 am) |
| Create SimGroup in Script or Editor? | I got it, probably should have figured out that one myself... Object names look very useful as th... read more | 04/26/2009 (7:46 am) |
| Create SimGroup in Script or Editor? | Looks useful but I'm having a hard time seeing how I can reference this t2dSceneObjectGroup again si... read more | 04/25/2009 (4:14 pm) |
| Does T3D have a wiki? | Would it be possible to organize the resources section a little more so people don't have to slog th... read more | 04/23/2009 (12:37 pm) |
| Torque 3d whats the point. | When ever you see T3D, just replace it with TGEA 2.0... or TGE 3.0 and consider the $505 an upgrade ... read more | 04/23/2009 (12:31 pm) |
| Object finding? | Simgroups look useful, I'll look further into that. Thanks!... read more | 04/21/2009 (6:23 am) |