AllynMcelrath's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Texture Impact on Framerate | There isn't DDS support in TGE however... So png is still the way to go.... read more | 03/21/2007 (9:18 am) |
| GuiTabBookProfile bitmap problems? | Still an issue.... read more | 03/21/2007 (8:51 am) |
| Terrain and .Dif questions | Poly count of any kind is limited by design, and number of objects to be rendered VS computer specs.... read more | 03/21/2007 (8:50 am) |
| ToolTip | Isn't there a tool tip profile for all GUI components?... read more | 03/19/2007 (10:58 am) |
| Programmer.setSkinName('baffled') | Test the object in showtool.... read more | 03/19/2007 (10:50 am) |
| How to get skybox bounding values? | Dont think so, but you can get the mission bounds.... read more | 03/16/2007 (10:59 am) |
| GuiTabBookProfile bitmap problems? | There must be more people running into this. Would also like to know if GG is aware of the issue.... read more | 03/16/2007 (8:54 am) |
| GuiTabBookProfile bitmap problems? | I am having the same issue, i made a [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=... read more | 03/15/2007 (8:53 am) |
| Problem with setSkinName function | If you want animated textures use IFL's. But im not sure why you cant use setSkinName like you ar... read more | 03/07/2007 (11:10 am) |
| 3rd person view - cam node | Sounds like your start, and end position of the node is different in your run cycle.... read more | 03/07/2007 (11:09 am) |
| 1.5 Content Demo1 - fxShapeReplicator lockup | I haven't tested it yet (at work), but what did you change? what was the issue? I only ask, beca... read more | 03/06/2007 (1:17 pm) |
| 1.5 Content Demo1 - fxShapeReplicator lockup | I'm not a coder =( i don't mess with the c++ , i can help by observing, or testing any exe you s... read more | 03/06/2007 (12:34 pm) |
| 1.5 Content Demo1 - fxShapeReplicator lockup | This happens for me, even with 10 shapes/images. (this also affects the foliage)... read more | 03/06/2007 (11:39 am) |
| 3d world studio makes dif fine but. No texture on model? | Please link the exported object and the texture (the box) so we can take a look.... read more | 03/06/2007 (9:59 am) |
| 1.5 Content Demo1 - fxShapeReplicator lockup | Np, if you get this fixed, youll be my new best friend. You don't know how annoying it is to have... read more | 03/06/2007 (9:55 am) |
| 1.5 Content Demo1 - fxShapeReplicator lockup | I can confirm that simply rebuilding does not fix this issue. We have gone threw several iterations ... read more | 03/06/2007 (8:17 am) |
| GUIWindowsControl Bitmap Array Question | I think just the text and buttons.... I forgot about the text offset.... read more | 03/02/2007 (10:00 am) |
| GuiTabBookProfile + Skining | This is still an issue, wondering if anyone else has had this problem... read more | 03/01/2007 (8:09 am) |
| GUIWindowsControl Bitmap Array Question | Nope. The size of the individual pieces dosn't matter. What does matter, is the formatting, and a... read more | 02/28/2007 (10:52 am) |
| Yikes! GUI Editting Fun | Cool, honestly, i have heard people say you need that before, however i have never run into that iss... read more | 02/23/2007 (11:47 am) |
| GuiTabBookProfile + Skining | I am still not having any luck with this. Its skin able in 1.4, but not 1.5.... read more | 02/23/2007 (8:55 am) |
| Yikes! GUI Editting Fun | The size of the areas you want to use for your parts is up to you, you can have any size "Square" yo... read more | 02/23/2007 (8:49 am) |
| BitMap Size | I'm not sure there is one.... read more | 02/23/2007 (7:58 am) |
| Yikes! GUI Editting Fun | The game will crash if the separators (the pure red) is incorrectly formed. Make sure that all o... read more | 02/22/2007 (8:07 pm) |
| No more Brush in TGE | Set your terrain back to tile =)... read more | 02/22/2007 (7:09 pm) |
| DIF Question | Yes, its done in the editor you use.... read more | 02/22/2007 (6:23 pm) |
| Click thru GUI and custom windows | Nice tip!... read more | 02/22/2007 (4:44 pm) |
| 3D World Studio available for purchase | 1) Make your brush, open properties. Type in Portal. Done. (also make sure to apply a null texture) ... read more | 02/22/2007 (4:42 pm) |
| Horizontal Lightning / Electricity | Your going to have to make some code/script changes.... read more | 02/22/2007 (1:44 pm) |
| Hybrid Engine | The flash resource needs some major refactoring.... read more | 02/22/2007 (7:24 am) |
| 3D World Studio available for purchase | It does support portals, and all torque lights. It doesn't do everything QuArK does however, beca... read more | 02/21/2007 (9:08 am) |
| Which game engine should I buy? | Just saying, tools are only as good as its users and, knowing the tools limitations/strengths. ... read more | 02/20/2007 (5:35 pm) |
| Which game engine should I buy? | @ Thomas Buscagila Ahem, ---> http://www.dofus.com/en/... read more | 02/20/2007 (2:03 pm) |
| Terrain texture tweaks | I'm interested in the development of this... But as to your issue, i have no clue.... read more | 02/20/2007 (1:36 pm) |
| Spencer Boomhower now works for Lost Colony? | This matter has been taken private. again, my apologies to the GG community. (most posts removed)... read more | 02/20/2007 (12:16 pm) |
| Which game engine should I buy? | Torque Game Builder... read more | 02/16/2007 (1:30 pm) |
| TGE exits on malformed PNGs | No clue, but it could be for the png arrays for the GUI images. I know if you get one pixel off on t... read more | 02/16/2007 (1:25 pm) |
| Small maps | Its must be a power of 2.... read more | 02/16/2007 (9:20 am) |
| Pan's Labrynth | "Pan came before fauns. Pan was a Greek god. When Rome rose and absorbed the Greek pantheon, Fauns c... read more | 02/15/2007 (2:02 pm) |
| Pan's Labrynth | If you take it in aggregate, you missed the movie, i do not read, watch or view art in aggregate.... read more | 02/15/2007 (1:36 pm) |
| Pan's Labrynth | I will say Hostel was way more pointless than Pans labyrinth. Witch, funny enough , has nothing to d... read more | 02/15/2007 (1:35 pm) |
| Pan's Labrynth | "unless you count the one where Mercedes cuts away part of someone's face" = Seconds, and tell me yo... read more | 02/15/2007 (12:52 pm) |
| Advice Wanted- Which Starting Kit? | Starter.fps... read more | 02/15/2007 (11:37 am) |
| Pan's Labrynth | I do not agree that the violence was graphic. It was used to show how evil, and how much lack of dis... read more | 02/15/2007 (11:18 am) |
| Three Masted Ship | I would love to see some close up shots of that in areas, more of a detail shot, like the sails. ... read more | 02/15/2007 (8:11 am) |
| Auto-lod | Your speaking more of an adaptive LOD, instead of the per object LOD we have now. Planetside a wh... read more | 02/12/2007 (1:55 pm) |
| PvP style - WoW vs SWG | Original SWG (With TEF) is the best. Its logical, and at time unfair yes, but such is war. (Pre-CU, ... read more | 02/12/2007 (1:50 pm) |
| Playing an animation (playThread) more than once? | Thanks rex.... read more | 02/06/2007 (11:29 am) |
| Hammer Trouble | [image]http://ice-baby.com/M.C.%20-%20%20Hammer.gif[/image]... read more | 02/06/2007 (8:02 am) |
| Will Torque support playing video files? | Please people, make sure your not leading someone down a long, frustrating path. The video support i... read more | 02/06/2007 (7:52 am) |