Joe Rossi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Questions about TGB | Actually I believe it's called Cipherlib and can be found here http://www.garagegames.com/community/... read more | 09/15/2009 (11:08 am) |
| Anyone ever seen this before? | Some graphics cards and drivers handle image data in different ways. I'd be interested to know if th... read more | 08/22/2009 (11:05 pm) |
| Anyone ever seen this before? | Well there are ways to compress PNGs and they tend to look better.. you say the issue doesn't occur ... read more | 08/21/2009 (11:31 pm) |
| Anyone ever seen this before? | "It only happens to things loaded from JPEG in the game -- never to PNGs" Could be some... read more | 08/21/2009 (9:34 pm) |
| Stop multiple instances from running | Make sure you #define ONE_INSTANCE somewhere to make that code compile...... read more | 08/15/2009 (3:12 pm) |
| Stop multiple instances from running | I don't know what issue the code I posted is causing you, or could cause you. My game has crashed ab... read more | 08/13/2009 (6:05 pm) |
| TGB Private forums | Do you know where you are? You're in the jungle baby! No wait..it's the TGB forum.... read more | 08/07/2009 (9:05 pm) |
| 3D characters in TGB | Yep animated 3D models have been in TGB for quite some time now... ... read more | 07/27/2009 (3:14 pm) |
| TGB with and without code | Are you using Windows Vista? I had a console until I started using Vista, then it disappeared... I h... read more | 07/26/2009 (7:48 pm) |
| NEW PEOPLE, here's a example of a player.cs with LEFT, RIGHT AND JUMP | Oh, there will be stories. You are making a mark here my friend. Keep it up.... read more | 07/18/2009 (7:05 pm) |
| TGB with and without code | You are of course much better off with the source code. There is much more you can do with the engin... read more | 07/18/2009 (7:04 pm) |
| Customizing engine - where to start | Well people have made resources for many things. You could search around and apply some that you thi... read more | 06/29/2009 (5:14 pm) |
| I'm back! And with questions about next TGB version | Melv I know you have been working on SOMETHING for awhile now. I'm sure it'll be awesome as always. ... read more | 06/24/2009 (3:55 pm) |
| I'm back! And with questions about next TGB version | Does anyone have a link to Melvs blog where he discussed an update to TGB and development of this ne... read more | 06/24/2009 (9:24 am) |
| I'm back! And with questions about next TGB version | Holy crap it's Amanda! I thought you ditched TGB. Good to see you back ;) Well the latest release of... read more | 06/23/2009 (7:08 pm) |
| Modifying TGB 174 consoleFunctions.cc output messages | I know this may sound dumb so sorry if it comes off as an insult but it's not meant as one. Are you ... read more | 06/20/2009 (7:20 am) |
| So where is the TGB roadmap? | It's comforting to know there will be backwards compatibility. I made a few changes to the source b... read more | 06/20/2009 (7:14 am) |
| Modifying TGB 174 consoleFunctions.cc output messages | Yes it is.. it's in console/consolefunctions.cc, line 1275..... read more | 06/19/2009 (3:04 pm) |
| So where is the TGB roadmap? | I'm with you Aaron.. it's like, I don't want to keep working on my TGB project because everything I'... read more | 06/19/2009 (2:57 pm) |
| So where is the TGB roadmap? | Thanks for the clarification Michael. I have to say I'm very excited and interested to hear what's c... read more | 06/18/2009 (2:17 pm) |
| So where is the TGB roadmap? | Well considering TGB hasn't been updated in forever.. I guess this is where all the updates we could... read more | 06/18/2009 (1:58 pm) |
| Modifying TGB 174 consoleFunctions.cc output messages | Yeah, I think you will need to download and install the Microsoft Platform SDK. Also free.... read more | 06/18/2009 (1:50 pm) |
| So where is the TGB roadmap? | @Michael Perry, I'm confused.. I bought Torque2D back when it was in early adopter. Then it seems l... read more | 06/18/2009 (1:47 pm) |
| So where is the TGB roadmap? | So umm.. when did Torque2D and TGB become different engines? ... read more | 06/17/2009 (8:18 pm) |
| Modifying TGB 174 consoleFunctions.cc output messages | If you have the sources you really should learn how to compile the engine before you start changing ... read more | 06/17/2009 (7:08 am) |
| Fighter Starter Kit | I was considering making a kit like this too. I already did much of this on my own such as special m... read more | 06/17/2009 (7:04 am) |
| TGB to iTGB | I've been curious about iTGB too. How do you upload your game files on there? What's the development... read more | 06/15/2009 (7:26 am) |
| Cell Shading in TGB | Well the sprites in TGB are actually flat polygons with a texture drawn on them, from what I underst... read more | 05/15/2009 (12:54 pm) |
| Cell Shading in TGB | If it uses openGL I'd think changing the rendering code to display cel shaded models would work. Pro... read more | 05/15/2009 (12:20 pm) |
| RTS MiniMap Ideas? | I don't think you can do that.. I'm almost certain that each sceneWindow needs it's own scenegraph, ... read more | 05/06/2009 (3:10 pm) |
| 2D games for Teens - Your views | I flipped through it and i feel was way too newbish. Not worth it. I think you will learn more just ... read more | 05/06/2009 (3:08 pm) |
| TorqueScript VM question... | Stephen you seem like an intelligent person but I'd say you are thinking too hard about little thing... read more | 03/20/2009 (11:01 am) |
| Viewing TorqueScript VM assembly... | I think there may be some tribes hacking tools and docs floating around the net. Do you really need ... read more | 03/20/2009 (10:53 am) |
| Finally a web plugin for TGB! | Yup it's been around for a long time now, though I haven't heard of anyone who actually uses it. The... read more | 03/17/2009 (11:07 am) |
| Python instead of TorqueScript? | Michael, I use it as a "bridge". There are Lua functions to run Torquescript code and sc... read more | 03/02/2009 (8:37 am) |
| Python instead of TorqueScript? | No but I am using Lua with TGB :) I'm sure you can use python in the same fashion. ... read more | 03/01/2009 (4:40 pm) |
| Strategy Tutorial | I know. that was kind of a joke. sorry about that. it doesn't exist and we've been trying to get the... read more | 02/18/2009 (7:18 pm) |
| Strategy Tutorial | The tutorial was made for TGB 1.1.3 I believe. So no it won't work without some adjustments. You're... read more | 02/18/2009 (5:59 am) |
| web deployment | Yeah I'm sure about everyone is interested in this feature. Point is they shouldn't be promising thi... read more | 02/17/2009 (5:52 pm) |
| web deployment | TGB definitely does not deploy directly to the web. The product page exaggerates the capabilities of... read more | 02/16/2009 (10:00 pm) |
| A turn-based strategy genre kit? | Oh ok. So it doesn't actually exist yet. ... read more | 02/15/2009 (6:49 pm) |
| How to play "SWF" in TGB 1.7.4? | Yes someone did this a long long time ago. It was posted as a resource. ... read more | 02/12/2009 (9:51 pm) |
| fileobject problem | For some silly security reasons TGB only writes to the "Application Folder" now, you can't... read more | 02/11/2009 (5:35 am) |
| Box2D Integration on Google Code | If you can create joints in script I reckon you can also create them with behaviors :) Just throwing... read more | 02/10/2009 (7:07 am) |
| A turn-based strategy genre kit? | bump..?... read more | 02/09/2009 (8:55 pm) |
| Protecting Art Assests | Well, in my opinion it's not really worth doing. If people want to steal your assets they will, and ... read more | 01/27/2009 (8:12 am) |
| Playstation 3 port? | Could be the combination of Ps3 being more difficult to work with technically, and Sony being more d... read more | 01/08/2009 (9:47 am) |
| Sound problems in Windows | Most forms of sound popping in my experience have to do with the sound rate being different from wha... read more | 01/07/2009 (10:45 pm) |
| Loading a level for a UI menu | There are plenty of benefits Konrad. You have more control over the look and feel of the menus, the... read more | 01/07/2009 (10:38 pm) |
| Dragging window | Yeah it's funny how TGB has no handling for this event whatsoever. Assuming you let the onWindowF... read more | 12/29/2008 (6:53 am) |