Joe Rossi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to set max cursor speed? | (BTW) I used Canvas.hideCursor(); to hide the real cursor.... read more | 08/25/2005 (2:26 am) |
| How to set max cursor speed? | The only thing I'd change or make adjustable, is this modifier number. You have it set to 5, but I'd... read more | 08/24/2005 (12:39 pm) |
| Schedule | I noticed that too. The only thing I can think of is the first bullet must shoot off at startup, bef... read more | 08/22/2005 (10:42 pm) |
| Games Sustained By Ads | I have no experience with ad-ware (thank GOD) but I can tell you now that any company willing to pay... read more | 08/22/2005 (10:09 pm) |
| Capture game shut down event | I can see where Jason McIntosh is coming from. Torque does have a bad rep when it comes to drivers. ... read more | 08/22/2005 (12:47 pm) |
| Banner Adz spelling error | Yea wow. Someone needed a SPELLCHECLEKEYR before making that banner!... read more | 08/19/2005 (11:16 pm) |
| General game question about license... | AFAIK no gameplay from any of the mentioned games was patented. You only have to worry about copyrig... read more | 08/19/2005 (1:02 pm) |
| Nearest neighbor filtering | Hi I just posted about this in another thread, but it seems on topic (or it was, back in April!:o) ... read more | 08/17/2005 (10:44 pm) |
| Question about scrolling, layer size, and tiling | When it moves, (if it moves) does it kind of "jiggle" at the seams? Are the seams mostly white? It r... read more | 08/17/2005 (10:34 pm) |
| Ogg streaming troubles | I have a similar problem. I want to pause my music. There seems to be no way to do it without using ... read more | 08/17/2005 (10:16 pm) |
| More free sprites inside | Yeah I think the main problem is the no-commercial use deal. I don't think too many here bought T2D... read more | 08/15/2005 (12:42 pm) |
| Making a game with Torque 2D | Programming experience or taking the time to learn the script programming used in the engine will se... read more | 08/15/2005 (12:37 pm) |
| First Impression and Concerns | [quote]Although if you only have t2d you may not have access to this...[/quote] That resource is ac... read more | 08/14/2005 (12:54 pm) |
| First Impression and Concerns | I also have my own 2D framework which I worked on for YEARS, but still is incomplete. I always wond... read more | 08/13/2005 (10:49 pm) |
| Using TBE with T2D | I got TBE up and running myself, I guess I should've taken notes on what I did to help newbies...! ... read more | 08/13/2005 (10:27 pm) |
| General game question about license... | Definitely Jesse, which is why we should oppose software patents as much as we can. Just think of a... read more | 08/12/2005 (11:54 pm) |
| Trouble compiling T2D | To each his own ;) Glad to see that you're up and running.... read more | 08/11/2005 (9:07 pm) |
| General game question about license... | Basically... You are free to make breakout games, space shooters, pong, tetris, snood, snake, etc et... read more | 08/11/2005 (11:59 am) |
| Trouble compiling T2D | Right you don't need a compiler to use T2D. I'm adding Lua scripting right now, and I plan to do ot... read more | 08/10/2005 (11:09 pm) |
| Oops, using a lot of RAM | I read about some functions to clear the cache that were in TGE, unless they were removed for T2D.... read more | 08/09/2005 (10:16 pm) |
| Trouble compiling T2D | Yes I use the same tools too, have for years. Yet for some reason it only compiled with TBE. I hope ... read more | 08/09/2005 (12:42 pm) |
| Where i can download... | I heard of someone using Molebox which packs and encrypts data. But it's not free and only for wind... read more | 08/08/2005 (12:13 am) |
| Game Release EULA and T2D logo | I don't mind a splash and I think it's generous that the pro version doesn't require one Notice the... read more | 08/07/2005 (1:22 pm) |
| Tutorials - Hello World series | I'd like to get these too. Why aren't they in the resources? If anyone can put them up somewhere I'm... read more | 08/07/2005 (1:05 pm) |
| Trouble compiling T2D | Are you using TBE (Torque Build Environment) / Eclipse IDE ? It's in the resources I believe. That... read more | 08/07/2005 (1:02 pm) |
| I like the documentation | Good point. If this information is publically available what being published and all, why not give u... read more | 08/03/2005 (9:36 pm) |
| I like the documentation | Doesn't the book 3D Game Programming All In One cover much of the TGE related stuff? I just bought i... read more | 08/03/2005 (12:43 pm) |
| T2D.NET : Upcomming Beta | @Jason Swearingen ( apologize in advance for posting reply... ) I've used Mono and it was easy to... read more | 07/31/2005 (7:43 pm) |
| T2D.NET : Upcomming Beta | A few questions. I was going to hack the source and bind Lua to allow me to use that instead of T... read more | 07/31/2005 (2:21 pm) |
| DXT compressed texture support | [quote]Performance? Are you drawing so much that you need 2D performance in your rendering system?[/... read more | 07/29/2005 (11:33 pm) |