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ChrisGWilliams's Forum Posts

Thread Post Date Posted
Updating to 2.0 Any update on this?... read more 11/06/2008 (8:43 am)
Torque X 1.5 and XNA 2.0 Ok so it's been 3 weeks since the last post, and over a month since xna 2.0 came out. :) I'd just l... read more 01/07/2008 (6:33 pm)
Torque X 1.5 and XNA 2.0 Xna 2.0 "final" is out now... so... any idea of a timeline?... read more 12/13/2007 (1:43 pm)
More Starter Kits? Knock knock... guys?... read more 11/09/2007 (1:28 pm)
More Starter Kits? End of the year is fast approaching. Any chance of an update, teaser, sneak peek or early Christmas... read more 10/01/2007 (10:56 am)
World Limit I'm not sure if this exists (it might, I just haven't seen it) but you can figure this information o... read more 10/01/2007 (10:39 am)
Five New Torque X Tutorials Released As someone who has worked through several of these, as a beta tester, I can say they are well worth ... read more 10/01/2007 (9:56 am)
Sickhead Games: TGB Adventure Kit That's terrific news. Any idea of when it will be ready?... read more 09/27/2007 (10:53 pm)
Sickhead Games: TGB Adventure Kit Need a beta (or even early early pre-alpha) tester? I'm your man. C>... read more 09/12/2007 (2:33 pm)
Plans for RPG starter pack? Did anything ever happen with this?... read more 09/12/2007 (2:02 pm)
TorqueX Book Actually that book was never meant to be a beginner's book at all. Hence the "Pro" in the name. The... read more 09/12/2007 (12:29 pm)
Call for Torque X Tutorial Beta Testers I'm interested, as a (relative) torqueX newb, I can point out some of the assumptions that more expe... read more 09/12/2007 (8:41 am)