Robert Doyle's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Syath or DawnOfMen | Dawn of Men sounds alot better then the unpronounceable name. Dawn of Men, though brings to mind ... read more | 08/04/2006 (9:38 pm) |
| Wheels on flying vehicles | Just for the record..... The WheeledFlyingVehicle resource posted by Josh, was first posted April... read more | 11/23/2005 (9:40 am) |
| Detail Problem | That seems to have fixed the problem, odd. It should work as is. I will set to work on a scripted ex... read more | 11/02/2005 (10:17 pm) |
| Creating a Moon Mission... | I think the best way is to use the terrain edtior, give the whole mesh a slightly rocky texture(i.e.... read more | 09/23/2005 (9:19 pm) |
| Unique weapons for each vehicle in-game | I think what he wants is the same car with different weapons..... if it is different cars and differ... read more | 09/19/2005 (11:05 pm) |
| Unique weapons for each vehicle in-game | I think the was I am going to do that is to set the cars at runtime. The createCars function is c... read more | 09/19/2005 (9:50 pm) |
| Script rotation oddity ??? | A simple code modification.... just being anal retentive [code] // get and set transformation. %m... read more | 09/19/2005 (9:37 pm) |
| Problems mounting a driver | Bingo.... the buggy.cfg file, which was in the same folder as the beetle.cfg had this: [code] ... read more | 09/16/2005 (5:16 pm) |
| Problems mounting a driver | Node 0 ( the current mount method, at least the one in this script, is by collision) [code] func... read more | 09/16/2005 (3:16 pm) |
| Datablock-data type help | Hmmmm.... I think that the persistent fields are kinda in the right direction, however, adding a fie... read more | 09/15/2005 (9:22 pm) |
| Terrain Texture Tiling Problem | First thing, is the texture tileable? Second, what size is your texture, I believe that you should ... read more | 07/27/2005 (11:41 am) |
| Lod In Map | Thank you Matthew. (took a bit of searching for all the tricks to get it up and running Quark 6.2... read more | 07/13/2005 (1:16 pm) |
| Lod In Map | I have read all of that before posting that message, the question would be... Does a DIF file fol... read more | 07/13/2005 (10:40 am) |
| Vehicle GTA Style questions | Hmmmm... A little confusing, but I get it, I will set out to accomplish this. Thanks.... read more | 07/11/2005 (1:16 pm) |
| Vehicle GTA Style questions | Then I am sorry if I have offended you by posting this in the wrong forum.... read more | 07/11/2005 (12:37 pm) |
| Vehicle GTA Style questions | Stafan, which forum would you like this posted in? Thanks Joseph... read more | 07/11/2005 (12:05 pm) |
| Whoa! freakin weird. | Very disturbing........ read more | 07/10/2005 (10:48 am) |
| Player variable name | Another method of selecting the player: localclientconnection.player.getPosition()... read more | 07/08/2005 (11:39 pm) |
| %client.player.getPosition() | You know..... it doesnt work for me either.... However.. this does: localclientconnection.player.... read more | 07/08/2005 (11:38 pm) |
| Texture/model piece replacement | Next couple of questions: Does Torque support impact related deformation of a mesh(vehicle mesh).... read more | 07/08/2005 (10:09 am) |
| Whatts your favorite lvling system? | The best leveling system I have seen in any game is Dungeon Siege, a completely transparent system. ... read more | 07/07/2005 (3:28 pm) |
| How many hours do you spend working on your project? | There's a weekend? up to 20 hours a day, or zero, depends on my drive and mood. That is the cool... read more | 07/07/2005 (3:22 pm) |
| Intro video - how important? | Intos/video intros are nessecary for story telling, I however would never make a game where you coul... read more | 07/07/2005 (3:20 pm) |
| How many team members? | 1 Coder/Artist/Programmer/Slave Driver(Me) 1 Programmer 1 2d Artists(texturer/concept) 1 Level de... read more | 07/07/2005 (3:15 pm) |