Game Development Community

Matt James's Forum Posts

Thread Post Date Posted
Motion AfterImage Effect?? What you could do is assign your "player" to a global variable and then reference that whe... read more 11/23/2012 (2:54 pm)
The Breakout Tutorial - Part Three thank you so much for posting this!... read more 11/19/2012 (1:07 pm)
Simple Jump Function issues It was the issue with the quotations, removing those and adding the SPC worked. Thanks !... read more 11/16/2012 (12:53 pm)
Motion AfterImage Effect?? Note: a lot of the code above is copied directly from other tutorials. I'm sure there is a much c... read more 11/13/2012 (3:47 pm)
Motion AfterImage Effect?? In regards to the behavior, I simply made a behavior with a bindable key that would execute the afte... read more 11/13/2012 (11:09 am)
Motion AfterImage Effect?? Warning: I'm a complete noob, so take everything I say with a grain of salt. That being said, here's... read more 11/09/2012 (5:00 pm)
Motion AfterImage Effect?? Hello Kevin, newbie question. Where exactly do I place/call this function? - [code]objec... read more 11/06/2012 (3:18 pm)
TNL Hello World update Lifesavers, thanks guys... read more 01/03/2007 (11:22 pm)
Can t2dShape3D mount dts shapes? Thanks for the quick reply Gary. I may go this route but I had another idea which I am going to try... read more 10/16/2006 (11:56 am)
Can t2dShape3D mount dts shapes? Anyone come to a conclusion about this? I am racking my brain on how to get a dts object mounted on... read more 10/15/2006 (9:45 pm)
A few questions about 3D objects in Torque 2D... Is there any way to mount one dts to another in TGB (like a weapon or armor) after modeling? I know... read more 10/15/2006 (7:43 pm)
Walking Animation Demo Looks good Mark, thanks for posting it. I'm just starting to learn how torque handles animation and ... read more 06/27/2005 (7:23 pm)
Cloudburst - Preview video Quite amazing, this definetly gets me pumped for getting our games kicked into high gear! I'm *r... read more 06/27/2005 (7:17 pm)