Trigger's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Alter Terrain via Script | Ahh yes EB's! I have emailed the files to the email you provided, if you could upload it to your... read more | 10/19/2012 (10:40 am) |
| Alter Terrain via Script | Hi Sean, That's not a problem, I actually have the non-networked version packaged up with a read... read more | 10/19/2012 (10:17 am) |
| Visual Studio Setup instructions for VC++ 2010 | Doh! Thanks Matt.... read more | 09/21/2010 (7:10 pm) |
| Visual Studio Setup instructions for VC++ 2010 | I might be being really stupid here, but how do you open your project in 2010, I can only see 2005 a... read more | 09/21/2010 (6:42 pm) |
| Is there a Get Height for Terrain Editor ? | Hi Guys, Had a quick look and I couldn't see any way to set the TerrainEditors "mSetHeightV... read more | 08/10/2010 (5:45 pm) |
| Visual Studio 2010 | Marcus, As little help as it is, I actually ran into a fair few issues after this post, and I en... read more | 08/08/2010 (3:10 pm) |
| Engine Compiling | If you or anyone ever figures it out, post back here and I will do the same, it’s a weird one ... read more | 07/13/2010 (8:28 am) |
| Engine Compiling | Have you tried just completely removing the VC2k8.Debug and release folders, then doing another comp... read more | 07/13/2010 (8:17 am) |
| Engine Compiling | I have this now and again, ether restarting Visual Studio 2008 or simply hitting build again right a... read more | 07/13/2010 (7:50 am) |
| can i send client information to server ? | Is “CommandToServer()” and “commandToClient()” what you’re after? T... read more | 07/08/2010 (5:51 am) |
| Finding what texture is at a point on terrain | Where roughly is the code you have seen in groundCover Chris?... read more | 06/30/2010 (10:23 am) |
| Volumetric clouds | Couple of links I came across when I was looking at this, maybe they will help... [url]http://www... read more | 06/30/2010 (3:09 am) |
| Terrain Question | Hi Carl, I also wanted a “dig” function for the terrain a short while back. Since... read more | 06/24/2010 (12:06 am) |
| Is there a way to not render particles on the water's reflection | There has been a few looking at this here [url]http://www.torquepowered.com/community/forums/viewthr... read more | 04/11/2010 (3:21 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Random pop in thin air here, but has anyone tried rolling back GPU drivers to 2 or more versions bac... read more | 04/07/2010 (11:31 am) |
| Alter Terrain via Script | Hi Mark, There will be a large update soon, I am working on a “show off” video at th... read more | 04/03/2010 (2:26 am) |
| IFL Animations | *starts to de-rail* Well that’s true, one of the original deformers I worked with had some... read more | 03/20/2010 (4:08 pm) |
| IFL Animations | Found a tutorial this morning here: [url]http://www.3dcentral.net/tutorial/iflTut/[/url] Works in... read more | 03/20/2010 (4:23 am) |
| Paint Shader, reflections and glow? | Hi Adam, Yeah, that’s understandable. The thing with the shader pack is Liman provide a lo... read more | 03/19/2010 (6:36 am) |
| Paint Shader, reflections and glow? | Hi Adam, I don’t know if you have seen this: [url]http://www.liman3d.com/shaderpackvol1_ov... read more | 03/19/2010 (6:24 am) |
| Why WAS Torque3D documentation so poor? | Well by the looks of those test documents, it will be top notch. Good luck, can't wait for the relea... read more | 03/16/2010 (2:05 pm) |
| Why WAS Torque3D documentation so poor? | That's looking pretty good ^^ I may aswell be the first to ask, how long do you think it will tak... read more | 03/16/2010 (1:56 pm) |
| Moving objects in script | The code you need is in materialEditor.ed.cs, and once you find that you should be pretty close to s... read more | 03/16/2010 (1:40 pm) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Just upgraded to an AMD Quad with a Radeon 5870 (latest drivers), I now can't reproduce the error...... read more | 03/11/2010 (10:22 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Well yeah it looks the same, at the time I really thought it was getting stuck in the GFXD3D9Occlusi... read more | 02/19/2010 (6:36 pm) |
| PerfHud Permissions and T3D | *Edit* Got it (DxSDK Dx Control Panel), sorry I should look before speaking :P... read more | 02/15/2010 (4:05 pm) |
| PerfHud Permissions and T3D | Downloaded the 32 on 64 PerfHud I added in the LIB and INCLUDE directories in Visual Studio (not... read more | 02/15/2010 (4:00 pm) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | @Steve can you not just do a Debug > Break All when it freezes? that's all I have been doing anyw... read more | 02/14/2010 (8:25 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | So I turned "Use occlusion query" off and it didn't crash, however now when I am about 2 m... read more | 02/13/2010 (12:08 pm) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | d3d9.dll!564b8471() [Frames below may be incorrect and/or missing, no symbols loaded for d3d9... read more | 02/13/2010 (11:51 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Hmm excuse me if I am talking rubbish here, but won't the stack info only show when I break the code... read more | 02/13/2010 (11:38 am) |
| T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED | Hey Guys, Just had the same problem, was in debug while it did it though and I didn't get a BSOD..... read more | 02/13/2010 (6:08 am) |
| Alter Terrain via Script | Yeah I thought a little about water, if it rains, to have it slowly fill up with water. I got to... read more | 02/04/2010 (8:45 am) |
| Alter Terrain via Script | Hi guys, thought I would do a real quick update... Didn't get as much as I wanted to over the weeke... read more | 02/02/2010 (2:40 pm) |
| Alter Terrain via Script | Hey Eyesgood, Same here, I work with VB.Net mainly! In the original resource I was working on... read more | 01/29/2010 (4:00 am) |
| Alter Terrain via Script | @Eyesgood - I would love to release this as a resource once I have finished with it! @Saunder Stu... read more | 01/28/2010 (4:57 pm) |
| Alter Terrain via Script | Back again! So I managed to fix a couple of issues I was having, but then when I came to deform t... read more | 01/25/2010 (1:45 pm) |
| Alter Terrain via Script | managed to make a little progress, using this resource:[url]http://www.torquepowered.com/community/r... read more | 01/22/2010 (3:53 pm) |
| Alter Terrain via Script | Purchased! A couple of Stella's made that somewhat easier ;)... read more | 01/18/2010 (3:00 pm) |
| Alter Terrain via Script | Hi again, It's ok, I am going to purchase the source tonight or tomorrow, it's probably going to... read more | 01/18/2010 (2:53 pm) |
| Alter Terrain via Script | Not at the moment no, but if that is going to be the only way, then I am going to have to look to up... read more | 01/15/2010 (3:16 pm) |