Playware's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Orkvale - The eve of Battle | Hi apparatus I registered as mickey. I'm a SDK owner as well. Thank you for the link u provided ... read more | 01/02/2006 (5:34 pm) |
| Orkvale - The eve of Battle | Where do I register for draganddrop.com?... read more | 12/31/2005 (11:43 am) |
| Despairing about TSE - not a flame | I agree with Chris. I got TSE not long ago and all this while had been struggling to understand T... read more | 12/26/2005 (3:58 am) |
| Converting terragen raw file to torgue chunk file | Hi rob thanks for the the solution.Fortunately my programmer went through with the procedure and was... read more | 12/18/2005 (9:40 pm) |
| PlayerModel.setModel is bugged/doesnt work | Hi Erik I would like to have it too. Email Sent (mickey@asis-t.com)... read more | 11/29/2005 (9:55 pm) |
| Whats wrong with this shader? | I'm using png and did not include extension .png ........ read more | 10/23/2005 (6:29 pm) |
| Whats wrong with this shader? | I have no idea why it doesn't work for you but is your Texture Mapped at the first place? When you ... read more | 10/18/2005 (8:19 am) |
| Whats wrong with this shader? | Here you go [code] new CustomMaterial(TestBumpFallbackPass2) { texture[0] = "test"; tex... read more | 10/17/2005 (11:01 pm) |
| Whats wrong with this shader? | @Sykoii Ok, I see your problem. It's your cubemap. If you wanna see the normal map effect onl... read more | 10/17/2005 (6:52 pm) |
| Whats wrong with this shader? | Any error in the log file?... read more | 10/17/2005 (6:21 pm) |
| Whats wrong with this shader? | Try this baseTex[0] = "~\data\shapes\founty\testmap"; bumpTex[0] = "~\data\shapes\founty\testmap... read more | 10/17/2005 (6:19 pm) |
| DustEmitter and FootSoftSound no working | @Stephen I think your answer can be found here [url]http://www.garagegames.com/mg/forums/result.... read more | 09/20/2005 (11:12 pm) |
| ..................................... | Hi Tim, we had just bought a content which was way cool.I know you must be quite busy but I wondere... read more | 09/20/2005 (8:37 pm) |
| Mounted Weapon Do not Glow | Thanks for the reply :)... read more | 08/22/2005 (6:26 pm) |
| Numerous setup questions | Hi Danny I'm not sure about what you want in your first Q, but I assume after creating datablock,... read more | 08/04/2005 (6:37 pm) |
| Cannot view water datablock | Thx man, I got it.... read more | 07/27/2005 (12:55 am) |
| Big Update | Where is this TDN article? Can anyone show me a link or something. THX... read more | 07/25/2005 (7:25 pm) |
| Initial Atlas Terrain Checkin (Pretty Pictures In Here!) | I downloaded the "updated" TSE using CVS A new folder (terrain_water_demo) was added. I was able... read more | 07/25/2005 (3:05 am) |
| Creating sequences in 3ds Max 7 | Thank you very much guys. Now it's working fine for my animation :)... read more | 07/17/2005 (8:05 pm) |
| Creating sequences in 3ds Max 7 | @Magnus Thx, I got the animation work in Show Tool. However, it didn't work until I add a bone to t... read more | 07/15/2005 (1:55 am) |