Playware's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Theora, Sound and Magical Trevor | Hi Tim, What way you are following to attempt subsequent to play the same file ? rgds....... read more | 03/29/2007 (7:41 pm) |
| TGB 1.1.3 Package system | Apparently there are some problems with the packaging system as it always missed out files on my sid... read more | 03/28/2007 (1:43 am) |
| How to define new scenegraph | Thnx. a lot Thomas. It really helped me a lot. I wanted to define a nw scnegraph instance.... read more | 03/15/2007 (11:40 pm) |
| TileIt Demo! | Hi John, Iwas tring to download your TileIt demo for windows yesterday. But link is not working. ... read more | 03/08/2007 (8:13 pm) |
| Add tile layer | Hi! I have also encountered the same problem on this issue, anyone got any solution for it? tha... read more | 02/12/2007 (10:30 pm) |
| How do I set blend mode in particle editor? | Sorry, this question is for Philip also...... thnx.... read more | 02/05/2007 (1:42 am) |
| How do I set blend mode in particle editor? | Hi, I couldn't find SRC and DST blend mode in the effect settings. Jason, which area of toolbar,... read more | 02/05/2007 (1:40 am) |
| Load new Levels | Hi, just an observation that endlevel() is already called in loadlevel(). however, one prob whic... read more | 01/19/2007 (1:58 am) |
| FPS max setting? | Anyone has any advice on this topic? i am also looking for solution on this issue... read more | 12/13/2006 (12:09 am) |
| MS4.1 Link errors | @ Alan http://tdn.garagegames.com/wiki/TSE/Setup... read more | 11/13/2006 (6:28 pm) |
| MS4.1 Link errors | Thx james. I got it linked fine... read more | 11/10/2006 (8:23 pm) |
| Ball Physics | No....not at all. This tutorial has a side view and showing ball from side view . Balls are droping ... read more | 09/20/2006 (8:17 pm) |
| About tetris tutorial | Hi, thnx. But I am still confused, you are talking abt. manual defined shapes data. But in New TG... read more | 09/03/2006 (6:35 pm) |
| Simple Rendering Question | @Stephen Thx for the tip.... read more | 08/10/2006 (6:11 pm) |
| Simple Rendering Question | .... no wonder my framerate drops. Is this the possible reason why the frame rate drops. Basical... read more | 08/09/2006 (6:16 pm) |
| Not calling level through button pressing screen | Hi, Correct Apurva. You are right. By calling Canvas.popDialog(abcGui); my problem is solved, ... read more | 07/27/2006 (8:23 pm) |
| T2DTetrisComplete.zip tutorial needed | Hi, If anyone can post the working source files for tetris tutorial. I tried it through tutorial ... read more | 07/26/2006 (6:43 pm) |
| Not calling level through button pressing screen | Hi, Nope, I tried both. none of them are working. function OnstartGameButton() { Canvas.... read more | 07/26/2006 (6:38 pm) |
| Not calling level through button pressing screen | Hi, Thanks apurva. Now it is calling the level. Now One thing, it is calling the ... read more | 07/25/2006 (9:24 pm) |
| Unable to find object 't2dScene | Hi, Thanks a lot Ben. Now working.... read more | 07/25/2006 (6:29 pm) |
| Not calling level through button pressing screen | Yup,In your start game function, "isFile" is returning 'true'.... read more | 07/24/2006 (3:47 am) |
| Not calling level through button pressing screen | Hi, Thanks for reply. I tried this also, but problem is still the same. What we can do ?... read more | 07/20/2006 (10:40 pm) |
| DynamicTexture in fxRenderObject : Error on Exit | Any ideas why the texture callback was not unregistered?... read more | 07/16/2006 (6:19 pm) |
| List of TGB developers - Please Add Your Name | Mickey Soh Programmer... read more | 07/09/2006 (10:20 pm) |
| Experienced Free Lance Torque Programmers needed | Address your mails to Siddharth Jain (Producer)... read more | 07/07/2006 (3:26 am) |
| Experienced Free Lance Torque Programmers needed | Some preliminary work done and available to shortlisted developer. Example of the blocks {short... read more | 07/07/2006 (2:28 am) |
| Experienced Free Lance Torque Programmers needed | The project is a Story Based Racing Game being developed in/with: - TGE 1.4 - TLK - Wheeled vehi... read more | 07/07/2006 (2:21 am) |
| Controlling a player while watching him in the external camera | Hi Edwin I suggest that you implement the advance camera resources. As simple as the name of the... read more | 06/27/2006 (6:13 am) |
| Compiling Torque | @Bryan Did you check the path in the [b]Working Directory[/b] under your Property Pages? If you ... read more | 06/21/2006 (6:30 pm) |
| PlayerModel.setModel is bugged/doesnt work | Hi guys, Whenever I end mission and try to load another mission, the GuiObjectView doesn't render... read more | 05/21/2006 (6:34 pm) |
| Vehicle DTS export confusion | Can you people take a look properly again at the screenshot. Even though the Transform is expanded, ... read more | 05/15/2006 (8:22 pm) |
| Vehicle DTS export confusion | Thanks guys. :) The advise on the dope sheet really shed some light. Basically, how you can see the ... read more | 05/14/2006 (6:59 pm) |
| Vehicle DTS export confusion | Can anyone clear our confusion or is the question confusing? It's a simple question. There is no... read more | 05/12/2006 (11:36 pm) |
| Vehicle DTS export confusion | Pressing A key will let you add the keys for the start/end of the animation. but looking at the pict... read more | 05/10/2006 (10:23 pm) |
| Mounted Weapon Do not Glow | @Hadoken refer this [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=42559[/url]... read more | 05/03/2006 (6:24 pm) |
| How to get mounted image glow in MS3 | I finally got it working thanks to Brian and Ben. In the prepRenderImage for shapebase, replace ... read more | 05/03/2006 (6:23 pm) |
| Footsteps | In void Player::updateActionThread() they commented out the playFootstepSound(triggeredLeft, sound) ... read more | 04/24/2006 (6:53 pm) |
| Sequence animation flag not working correctly | Is this a bug? The document stated to offset at regular intervals. Does the offset here referring... read more | 04/18/2006 (8:51 pm) |
| GuiObjectView | @C2 I got it working. Do you still need the src?... read more | 04/17/2006 (6:55 pm) |
| CustomMaterial on Dif | Oh i c, So what I need to do is write another shader using the appropriate register?... read more | 04/12/2006 (8:19 pm) |
| How to get mounted image glow in MS3 | Help ; ; [image]http://www.pwsgames.com/screenshots/glow.jpg[/image] It seems to render the imag... read more | 04/09/2006 (7:22 pm) |
| Ghosting and GameConnection | Torque does not distinguish between client and server in script. This is mentioned in TDN. The en... read more | 03/21/2006 (7:26 pm) |
| Mounted Weapon Do not Glow | @Brian You mention set glow flagged for each mounted image so do I add it in shapeImage.cpp? I'm... read more | 03/20/2006 (5:47 pm) |
| Game In A Month | @Bala TGE 1.4 comes with demos of Racing and FPS. On top of that, there's a tutorial kit that co... read more | 02/27/2006 (8:20 am) |
| Orcs are trouble. | @C2 Is the TSShapeConstructor defined for your dts? Example [code] datablock TSShapeConstruc... read more | 02/09/2006 (5:08 pm) |
| Orcs are trouble. | You mean TSE crushes when using TGE orc?... read more | 02/09/2006 (7:34 am) |
| Missing shaders/fxFoliageReplicatorV.hlsl & ... | Well Lateral, I do not remember if the latest head includes the shaders for foliageReplicator but yo... read more | 02/08/2006 (12:20 am) |
| Wow, I really like the lighting pack | I do not hav time for LK even when I owe one :( Mickey... read more | 02/07/2006 (5:32 pm) |
| New testing game world up | Hi Vince My account's Mickey ^_^ mickey@asis-t.com... read more | 02/07/2006 (5:30 pm) |
| Scene Assets poly count | Hi there, I was wondering what would be the poly limit if i was to cover 4096x4096 terrain with 40f... read more | 01/03/2006 (6:14 pm) |