Game Development Community

Andreas Jung's Forum Posts

Thread Post Date Posted
Realm Wars logo It's just my personal feeling, but I would like this texture as background: In egypt, thousands of ... read more 09/18/2002 (8:45 am)
What EXACTLY is an engine? That's depending on the engine, there are not only ego-shooter-engines with mixed indoor/outdoor and... read more 09/17/2002 (6:31 am)
Realm Wars logo Yeah, why not. Only con: The white background is a little bit "bright". Some darker background woul... read more 09/17/2002 (6:13 am)
Help! I've fallen and I can't get up! 1. If I understood you right, it's impossible to make a cave because the terrain-information is stor... read more 09/08/2002 (1:22 am)
Minimum Game Connection, Singleplayer Well, here is my simple, incomplete, minimum mission-load-function: function opoLoadMission( %Mis... read more 09/01/2002 (1:04 pm)
Purpose of LIB? Ah, OK. Thx... read more 08/27/2002 (2:29 am)
Purpose of LIB? OK, think I got it. @Frank: You're the DoP man, right? Great peace of software :) Anyway, I h... read more 08/26/2002 (1:38 am)
C++ or Script, that is the question I'm also thinking about this, how a code-script-seperation would look like: I like the way they did... read more 02/13/2002 (12:46 pm)
freshly compiled 111demo.exe for public download I'm unable to compile Torque because I got the learners edition of VC6, that is unable to be updated... read more 02/09/2002 (1:02 pm)
OpenGL fine, D3D bad I'd like to say it's false, but it isn't. Im running XP with P3 1GHZ and GF2MX. OGL runs well, but ... read more 02/07/2002 (12:09 pm)
How to stop Terrain Blocks from repeating @GG: What do you think about introducing some "repeating side selection"? For example: You have ... read more 02/04/2002 (12:32 am)
Any opinions on Strata 3D as a game modeler? You have to license a gMax-package until the end-user can use it legally. But thats very very xpensi... read more 10/27/2001 (12:42 pm)
Low cost? more like high cost. understand you right... no disrespect = respect = my opinion Jus aksing cuz i'm from germay and ... read more 10/02/2001 (2:00 pm)
Low cost? more like high cost. OK, I think we should close that thread! ;)... read more 10/02/2001 (1:05 pm)
Low cost? more like high cost. 100% agree. I also have some expiriances writing and using these "home"-engines. Those guys are doin... read more 10/02/2001 (11:45 am)
Low cost? more like high cost. HeHe, alright! But some ppl thinking about buying TGE may have some good arguments to do so!... read more 10/02/2001 (9:58 am)
Low cost? more like high cost. >The fact remains, when you come to this site, all the costs, not even 1/4th of the costs that your ... read more 10/02/2001 (8:29 am)
Low cost? more like high cost. Hi, If you are a programmer, you don't have to buy a compiler extra - if not, don't buy it. So it's... read more 10/02/2001 (5:24 am)
Buttons OK, but I didn't plan to mess around in the original code (u never know how often it will be updated... read more 09/10/2001 (8:27 am)
1...2...3 Questions about MS3D, GG and Docs Thanx, thats what I'm searched for :)... read more 09/08/2001 (1:51 am)
Minimum app Hmm, no reply. Is my english that bad you don't understand me, or don't you even know like me? I d... read more 09/03/2001 (11:02 am)
Minimum app Hi, after a hard week in school, I now had some time to have a little closer look to v12. I'm still... read more 08/31/2001 (1:50 pm)
Minimum app I'm sorry, i wanted to post earlier, but my provider was unable to provide a connection. My quest... read more 08/29/2001 (4:35 am)
Setting up MY(!) game OK, got i so far. Just have some problems with the projects in the lib-dir i need for the exe. Someo... read more 08/25/2001 (7:19 am)
Setting up MY(!) game OK, i'll copy the dir-structure; but what exactly do i have to do to have an application called myga... read more 08/25/2001 (5:15 am)