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Shon Gale's Forum Posts

Thread Post Date Posted
Camera view @Nathan: The model pack is fine and has smaller versions of their characters, but we opted for the l... read more 04/27/2008 (7:17 am)
Camera view Thanks for the help Jeff. I changed the values and that changed the camera view to different areas a... read more 04/25/2008 (9:00 am)
Upgrade @Jeff: Thanks a lot for the info. I will get a hold of Derek. I can understand the rarity, but we a... read more 04/25/2008 (7:06 am)
Camera view @Jeff: Hey there I'm still here. Got sidetracked with Audio/Video streaming. Here is a screenshot of... read more 04/25/2008 (7:01 am)
Camera view Thanks Jeff for the quick response. The view Maylock was talking about is when you use the center mo... read more 04/22/2008 (10:46 am)
An A.I. Forum No more www.aigamingmodes.com not there.... read more 04/19/2008 (3:28 pm)
Panorama screenshots I have tried the command in the console: panoramaScreenShot(filename, JPEG); and can't get it to wor... read more 04/15/2008 (9:21 am)
Stumbling around for days over this mouse problem @Matthew: I hate to tell you but you posted in the wrong forum, this is for TGE not RTS. Here is lin... read more 03/31/2008 (8:31 am)
Changing location and rotation of one player relative to another @Blake: Check out this link. [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=12612[/u... read more 03/31/2008 (7:57 am)
Long loads times on clean TGE 1.5.2 @Stephen: Thanks for the info, I never thought of that. But I still don't understand why I am lighti... read more 03/27/2008 (11:47 am)
Long loads times on clean TGE 1.5.2 @David: Thanks for the answer. I was afraid that was the case. I still have exceptionally long load ... read more 03/27/2008 (9:14 am)
Long loads times on clean TGE 1.5.2 @David Blake: Hello again we keep running into each other. Good to see ya again. I am having the sam... read more 03/26/2008 (5:48 am)
AFX/AFXA License Confirmation Same here: Indie AFX ComboPack for TGE and TGEA... read more 03/22/2008 (8:02 am)
Learning Torque script: Ok to use tribes 2 as example? I will admit it because I did nothing wrong. I didn't copy the code, but I did learn a lot about the... read more 03/22/2008 (6:52 am)
GuiTabBookCtrl and guiTabPageCtrl Help @Matthew: Thanks for the response and the input on this control. I looked over the code in the Opti... read more 03/07/2008 (7:18 am)
How to Calculate Terrain Size? @James: Sorry it took me so long to thank you. I got busy and almost forgot this post. That link was... read more 02/23/2008 (7:04 am)
Current DirectX @Oliver: That explains a lot. I sure appreciate your response to my question. Makes me kind of stuck... read more 01/21/2008 (12:26 pm)
Using Current DirectX in Compile I appreciate your reply. This give me something to sink my teeth into. Of course my problem would be... read more 01/21/2008 (12:23 pm)
TCPObject encryption @Stefan: If it is Huffman compressed and looks like gibberish in a packet sniffer, would this follow... read more 01/21/2008 (11:32 am)
Current DirectX Ouch that could be substantial, but that's what I was afraid of. It seems to me that the newer Direc... read more 01/21/2008 (11:31 am)
TCPObject encryption @Stefan: If it is Huffman compressed and looks like gibberish in a packet sniffer, would this follow... read more 01/21/2008 (10:58 am)
TCPObject encryption @Henry: Noticed your post as I was browsing and realized I just implemented a resource that might do... read more 01/21/2008 (6:56 am)
AFX for TGEA Migration Progress Yes we love it. Lot's of fun playing the demos. Put it on a dedicated server and had a blast in the ... read more 12/30/2007 (1:32 pm)
CommandToServer Problem @Jeff: Thanks again for your wonderful help. I own all of the printed matter on the Torque engine (3... read more 12/28/2007 (8:44 am)
GuiTerrPreviewCtrl() Hey are there any Associates who know how to make this work???... read more 12/27/2007 (2:37 pm)
CommandToServer Problem @Dave: I understand you are trying to help me. But this I don't understand. [quote]You would have t... read more 12/25/2007 (7:46 am)
CommandToServer Problem Referring to the above code I am losing the %obj.dataBlock variable and cannot figure out what to do... read more 12/22/2007 (5:10 pm)
OpenAL Question @Orion: Always glad to hear from you! Thanks much! Are you going to GDC at Moscone in Feb???? Let me... read more 12/20/2007 (4:05 pm)
OpenAL Question @Gary: I appreciate your quick response to my question. I downloaded the latest SDK from OpenAL. Th... read more 12/19/2007 (3:43 pm)
AFX 1.1 for TGE Can't wait, can't wait.... read more 12/17/2007 (3:35 pm)
CommandToServer Problem @Jeff: Thanks for your response. [b]We want you to finish AFX/TGEA[/b] as our next project will use ... read more 12/17/2007 (10:03 am)
SQLite and Torque I just learned it so call me a newbie. I didn't read that part in my PHP lessons. But thanks.... read more 12/14/2007 (2:06 pm)
SQLite and Torque SQLite can now be accessed by PHP!!!!! Go check it at [url]www.sqlite.org[/url]... read more 12/14/2007 (1:24 pm)
Create a button to go to a new mission @Alliancia: go to the AFX private forums and ask your question again. What you want is advanced and... read more 12/06/2007 (6:59 am)
How do I change Traffic Lights on server? @Matthew: Thanks a lot for your quick response. I appreciate all the help I can get with this engine... read more 11/30/2007 (5:46 am)
Is there a way to get a list of all script functions? Duh feel like a doof on this one. I apologize! Somehow the VC++ editor saved my file with unicode ch... read more 11/29/2007 (6:23 am)
Master Server problems again Before I get started I need to mention that my test setup uses two separate high speed lines, both D... read more 11/11/2007 (7:17 am)
Torque server port numbers Does anyone know whether the ports 28002, 1031, 1048 are UDP or TCP. The main port 28000 appears to ... read more 11/09/2007 (8:22 am)
Video, Camera, and... Action To convert your Video files to Ogg Theora. Go here and follow the links. There is also a link to the... read more 11/05/2007 (6:17 am)
Working out rotation Go here, and learn. [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=15258[/url]... read more 11/05/2007 (6:00 am)
Automatic Walking Hey Jeff. Thanks for the response, but you did make it easier for me. Somehow I seemed to have more ... read more 11/05/2007 (5:54 am)
AFX for TGEA Migration Progress Cant' wait!!!!... read more 10/30/2007 (10:43 am)
How do I Control Player Animation at Spellcast WOW!! You guys are so fast I can't keep up with you. Thanks a lot. I really appreciate it. Of course... read more 10/30/2007 (10:07 am)
I need some VectorScale help please? I really appreciate your help and it answered my question which is: It is measured in meters. Itried... read more 10/27/2007 (11:10 am)
Adding resources during runtime I added the above code snippet to TGE 1.5.2 with AFX and only had to make 1 change in the removeFile... read more 10/10/2007 (1:39 pm)
Adding resources during runtime @Orion: I am looking at the source file resManager.cc in and the header files for 1.5.2 with AFX but... read more 10/10/2007 (12:10 pm)
Adding resources during runtime @Orion: Thanks for the code snippet. I plan on implementing it soon and will let you know. Sorry it ... read more 10/08/2007 (9:40 am)
Basic Selection I thank you all for your input on this subject and have managed to make it work great. In fact it wo... read more 10/06/2007 (8:14 am)
Basic Selection Once again thank you for the reminder about prefs.cs, I did forget. But I have to travel to our othe... read more 10/01/2007 (5:21 am)
Basic Selection I also need some help with the select object functions. I declared the following in client/defaults.... read more 09/30/2007 (12:16 pm)
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