Alex Swanson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Quote Generator | As in HyperParrot? Not that anyone has hypercard to run it anymore. That thing was so cool :)... read more | 10/13/2003 (10:38 am) |
| Lost registration name and key | If you are logged into the GG site and click on the "My Garage" section, you will see the keys for a... read more | 10/09/2003 (4:30 pm) |
| Finish on pinball level? | All the gold times can be achieved - we made sure of that! Some are just a lot closer to having onl... read more | 10/09/2003 (4:28 pm) |
| Can't play custom levels | I am not sure why it would say you weren't qualified - but if you turn on cheat mode it should let y... read more | 10/09/2003 (4:23 pm) |
| x | Ah, on the mac you have to go into package contents as you guessed - you can find them in marble/dat... read more | 10/08/2003 (5:31 pm) |
| Finish on pinball level? | The yellow one unlocks a door that leads to a cluster of time travel bonuses. Actually you can get ... read more | 10/08/2003 (5:25 pm) |
| Please Support | We have not talked much about adding on to Marble Blast lately. We sort of feel like our efforts mi... read more | 10/08/2003 (5:23 pm) |
| What about the Mac community?? | Trying to do an entire project by yourself is very overwhealming, if you have any friends who know h... read more | 10/08/2003 (5:01 pm) |
| What about the Mac community?? | There is a format (.fbx) to which you can export from Maya that can be read directly into 3ds max, k... read more | 10/07/2003 (11:18 am) |
| x | Post a link on the MB Level Building forums here to a download of your files. I would recommend put... read more | 10/06/2003 (11:27 am) |
| x | You're right! We had somehow failed to notice that bug before. It turns out that problem isn't jus... read more | 10/03/2003 (1:23 pm) |
| Should I buy Torque? | I don't know much about bots and AI programming, but I did a quick search of the resources section f... read more | 10/02/2003 (2:09 pm) |
| A little Advertisement for GG | Matt, glad to hear you've been doing good. We talked at IGC last year (I'm the marble blast level g... read more | 10/02/2003 (1:49 pm) |
| Building the Buzz - Where did you hear about Orbz? | I heard about it from some guy I was sharing an office with at the time...... read more | 10/01/2003 (10:12 am) |
| Wipe scores! | You can delete the whole file if you want, it'll just create a new one - though you'll have to re-en... read more | 10/01/2003 (10:09 am) |
| Quake/Halflife Models | Okay, kind of a basic rundown - someone more experienced with this will have to tell you the whole s... read more | 10/01/2003 (10:02 am) |
| Should I buy Torque? | Marble Blast is an example of a single player game made with Torque. It is quite possible - and usi... read more | 10/01/2003 (9:46 am) |
| x | 1) The name information can be found in the "World Editor Inspector" (under the Window menu or hit ... read more | 09/30/2003 (2:09 pm) |
| Wipe scores! | The high scores are listed in the prefs.cs file in Marble Blast Gold/marble/client if you are ... read more | 09/29/2003 (11:55 am) |
| Where do I start? | Unfortunately there aren't any really good .map editors for the mac (that is the format that QuArK a... read more | 09/26/2003 (11:43 am) |
| Orbz gets top rating in MacWorld | Thats awesome Justin! Congratulations.... read more | 09/26/2003 (11:36 am) |
| Eshers race and three fold maze | Glad to help :) It is good for me to hear feedback on the levels - it is hard to judge objectively ... read more | 09/26/2003 (11:22 am) |
| Eshers race and three fold maze | There is no time limit on 3 fold maze, so you should just be able to explore the level and find all ... read more | 09/15/2003 (1:52 pm) |
| Gold on Every Level? Anyone? | What fun is that?... read more | 09/15/2003 (1:47 pm) |
| Saving Game | It should do so automatically whenever you exit the game? Obviously it isn't or you wouldn't be p... read more | 09/15/2003 (1:45 pm) |
| Post a level | Go to the forum titled Marble Blast and [url=http://www.garagegames.com/mg/forums/result.forum.php?q... read more | 09/15/2003 (1:18 pm) |
| I need some help please | It helps a lot to have free look enabled (in preferences) this is turned off by default because it ... read more | 09/15/2003 (1:13 pm) |
| Level 41 not unlocked. | As noted elsewhere: cheat mode can be enabled by activating the console by hitting the ~ (tilde) ke... read more | 09/15/2003 (1:10 pm) |
| Orbz gets top rating in MacWorld | Awesome! thats great news, Justin.... read more | 07/27/2003 (1:50 am) |
| Expert Levels | Yes they are added after the existing advanced levels. also, all the existing levels now have gold ... read more | 07/21/2003 (11:29 am) |
| Seeking full time 3D artist for Oregon based company | Where in Oregon are you located?... read more | 07/18/2003 (2:16 pm) |
| Marble Blast and my mom | That's great to hear! I hope she likes it. I'm giving my mom my old powerbook so she can play Marb... read more | 07/16/2003 (11:31 am) |
| Mac Testers For Next Build | I just got a new PowerBook and would love to test... but I'm leaving for Europe in a week and won't ... read more | 07/16/2003 (11:27 am) |
| Gold on Every Level? Anyone? | Well, Mark is the man when it comes to gold times on the advanced levels... I mean, I made those lev... read more | 07/11/2003 (4:39 pm) |
| Add altivec code | Altivec (aka Velocity Engine) is a vector co-processor on G4 processors. Its what let Apple get tho... read more | 07/11/2003 (4:17 pm) |
| Validity of 2D games in this 3D "Now"? | I have at times wondered what the feasibility of a vector based 2D engine would be. It would allow ... read more | 07/11/2003 (3:53 pm) |
| Surround Sound Feature | Especially with full Doppler effect for those other orbs zipping past you :)... read more | 07/07/2003 (12:54 pm) |
| Video Codecs and File size | Different codecs are effective for different purposes. if you have mostly full-motion full screen v... read more | 07/07/2003 (12:19 pm) |
| Marble Blast Gold: Hideously difficult! | Custom mode is for any player-made levels that you download and install on your own. Several are av... read more | 07/04/2003 (2:03 pm) |
| Advanced Scores | Wow! finally someone is giving Pat a run for his money! heheh. Congrats :)... read more | 07/04/2003 (1:58 pm) |
| Getting levels into Torque | No problem, happy map making!... read more | 06/27/2003 (3:41 pm) |
| Mac: QuArk or what? | Look [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=10371] at this thread. [/url] ... read more | 06/27/2003 (3:39 pm) |
| Getting levels into Torque | Any editor that can create a .map file can create interiors for Torque. You just run map2dif on you... read more | 06/27/2003 (3:24 pm) |
| Animation | I would think the most efficient way would be to make a crouch-down animation, crouch walking animat... read more | 06/27/2003 (2:52 pm) |
| i'm flying through the walls | Weird, now I've run into the same problem, apparently caused by creating a collision mesh within a s... read more | 06/23/2003 (5:49 pm) |
| Advanced Scores | Be warned that this requires Jedi-like timing and reflexes, and is not recommended for the faint of ... read more | 06/20/2003 (4:09 pm) |
| Advanced Scores | You're close, but you may want to try the bounce thing before the loop (it eats up a lot of time). ... read more | 06/18/2003 (1:58 pm) |
| TGERad - Radiosity | Does anyone know of a way to create a surface that is emmissive but is invisible/non-collidable in t... read more | 06/12/2003 (11:49 am) |
| Going GOLD | You do not need all the time travels on Tornado bowl, really you only need one, so long as you never... read more | 06/12/2003 (11:13 am) |
| Advanced Scores | Pat, what was your record for Dive? 18 seconds?... read more | 06/11/2003 (6:16 pm) |